Dungeon Crawl Stone Soup version 0.33-a0-26-gd232e38429 (webtiles) character file. Game seed: 1973152778413253000 113 Mo1och the Chiller (level 4, -7/24 HPs) Began as a Deep Elf Ice Elementalist on Aug 26, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:04:39 (2173 turns). Mo1och the Chiller(Deep Elf Ice Elementalist) Turns: 2173, Time: 00:04:39 Health: -7/24 AC: 6 Str: 5 XL: 4 Next: 65% Magic: 11/13 EV: 10 Int: 22 God: Gold: 130 SH: 0 Dex: 15 Spells: 9/13 levels left rFire . . . d - +1 dagger (vamp) rCold . . . (no shield) rNeg . . . p - +2 leather armour of Pan-Flutes {+Inv Regen+} rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... w - amulet of faith Stlth ++ c - ring of wizardry HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: faith, wizardry (x1) @: no status effects A: magic regeneration a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons d - a +1 vampiric dagger (weapon) A - a +1 short sword of venom Armour a - a +0 robe f - a +0 helmet (worn) p - the +2 leather armour of Pan-Flutes (worn) {+Inv Regen+} (You found it on level 2 of the Dungeon) +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Magical Staves l - a staff of earth Jewellery c - a ring of wizardry (left hand) o - an amulet of guardian spirit w - an amulet of faith (around neck) Wands y - a wand of paralysis (6) Scrolls e - 2 scrolls of fog g - 2 scrolls of identify i - a scroll of blinking {unknown} m - 3 scrolls of amnesia n - a scroll of noise {unknown} r - 2 scrolls of teleportation s - a scroll of brand weapon {unknown} t - a scroll of silence {unknown} u - a scroll of revelation {unknown} v - a scroll of enchant armour {unknown} z - a scroll of fear {unknown} B - a scroll of butterflies {unknown} Potions b - a potion of magic h - 2 potions of lignification {unknown} j - a potion of berserk rage {unknown} k - a potion of attraction {unknown} q - a potion of curing {unknown} x - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.6 Ice Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 60% 1d10 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 30% N/A 1% 3 Summon Ice Beast Ice/Summ 18% N/A 6% 3 Blink Tloc 10% N/A 11% 2 Lesser Beckoning Tloc 10% N/A 11% 2 Momentum Strike Conj/Tloc 10% 3d8 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Ru Vehumet Wu Jian Shops: D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An endoplasm comes into view. You see here 14 gold pieces. You now have 130 gold pieces (gained 14). Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The endoplasm quivers. The wall freezes the ogre. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded) You freeze the ogre! The ogre is heavily wounded. The wall freezes the endoplasm. The wall freezes the ogre. The ogre barely misses you. You barely miss the ogre. The ogre is heavily wounded. The wall freezes the endoplasm! You kill the endoplasm! You barely miss the ogre. The ogre is heavily wounded. The wall freezes the ogre. The ogre barely misses you. You hit the ogre but do no damage. The ogre is severely wounded. The wall freezes the ogre but does no damage. The ogre hits you with a +0 giant spiked club! You barely miss the ogre. The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The wall freezes the ogre but does no damage. The ogre closely misses you. You hit the ogre. You feel better. The ogre is severely wounded. The frozen ramparts melt away. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .###.............. ...............<... ................... .................. .................. #............... . #............... #...######.............# #....O@.#......#.....## #..........########### ............# #..........## #..........# .........>.# ...........# ∩#........## ......... You could see an ogre. Vanquished Creatures An orc wizard (D:3) 2 adders A ribbon worm (D:2) 8 orcs 8 endoplasms 2 giant cockroaches (D:1) 9 goblins 4 hobgoblins 2 quokkas 7 ball pythons 6 bats 2 frilled lizards (D:1) 3 kobolds 2 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 655 | D:2 | Reached skill level 5 in Ice Magic 655 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 821 | D:2 | Identified the +2 leather armour of Pan-Flutes {+Inv | Regen+} 826 | D:2 | Learned a level 3 spell: Frozen Ramparts 1200 | D:2 | You fall into a shaft and drop 1 floor! 1219 | D:3 | Reached XP level 4. HP: 14/24 MP: 8/12 1382 | D:3 | Reached skill level 5 in Spellcasting 1558 | D:3 | Found a radiant altar of Vehumet. 1559 | D:3 | Found an ornate altar of the Wu Jian Council. 1559 | D:3 | Found a sacrificial altar of Ru. 1561 | D:3 | Found a broken altar of Ashenzari. 1562 | D:3 | Found a white marble altar of Elyvilon. 2161 | D:4 | Noticed an ogre 2164 | D:4 | Found Bimyo's Weapon Boutique. 2173 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, minmay_bisected D:2: layout_basic, nicolae_eternal_life D:3: layout_basic, minitemple, minmay_splitting_lines D:4: layout_rooms, minmay_temple_entry_glass, serial_shops, shop, minivault_26 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Ice Magic | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | 17 || 41 Cast: Freeze | 40 | 14 || 54 Frozen Ramparts | 1 | 5 || 6 Use: Scroll | | 3 || 3 Stab: Sleeping | 6 | 2 || 8 Armour: Robe | 15 | || 15 Leather armour | 10 | 13 || 23 Dodge: Dodged | 33 | 11 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2188 | 1988 | 200 | 64 | 1480 | 4 | 547.0 | Dungeon | 2188 | 1988 | 200 | 64 | 1480 | 4 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 796 daAuts D:2: 692 daAuts D:1: 522 daAuts D:4: 175 daAuts