Dungeon Crawl Stone Soup version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 1316195098317119801 98 Mo1och the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Aug 13, 2024. Mangled by Sigmund ... wielding a +2 scythe of protection (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:11 (1934 turns). Mo1och the Conjurer(Deep Elf Conjurer) Turns: 1934, Time: 00:04:12 Health: -6/24 AC: 3 Str: 4 XL: 4 Next: 44% Magic: 10/12 EV: 13 Int: 23 God: Gold: 73 SH: 0 Dex: 15 Spells: 6/11 levels left rFire . . . c - +2 short sword (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + q - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + m - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons c - a +2 short sword of protection (weapon) g - a +2 short sword of venom l - a +2 dagger of protection Armour a - a +0 robe (worn) q - a +0 pair of gloves (worn) Jewellery m - a ring of resist corrosion (left hand) Wands n - a wand of mindburst (8) Scrolls d - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} o - a scroll of noise {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} f - a potion of degeneration {unknown} i - a potion of mutation {unknown} j - a potion of resistance {unknown} k - a potion of cancellation {unknown} Skills: * Level 4.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Call Imp Summ 8% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 11% 1 Call Canine Familiar Summ 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Summon Blazeheart Golem Fire/Summ 4% N/A 71% 4 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Unknown command. Something hits you. The searing ray hits something but does no damage. The searing ray hits something but does no damage. You finish channelling your searing ray. You hear some strange, mumbled words. You are confused. Something hits you. Unknown command. You see here a scroll labelled MUCOUN OXUNNU. h - 2 scrolls labelled MUCOUN OXUNNU (gained 1) You bump into the rock wall. Something hits you! Something hits you. You bump into the rock wall. You feel less confused. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear some strange, mumbled words. You are confused. You completely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You're too confused to cast spells. Something hits you! You die... ..................## .#.#.#.#.#.#.#.#.#.# ..................## ..#.#.#.#.#.#.#.#.# #................# #.#.#.#.#.#.#.#..# #...............# ##.#.#.#.#.#.#..## #.....@.......#.####### #####.###.####..#.........# .........{..###...#####...# ###########.# ###.###...... ...#............ #.#.#.#.#...... .#.#.#.##....# # #.......... ###..#.#### There were no monsters in sight! Vanquished Creatures 2 gnolls (D:2) 2 adders A dart slug (D:1) 3 orcs (D:3) 2 bats (D:1) 6 endoplasms 3 giant cockroaches 3 goblins (D:2) 3 hobgoblins (D:1) 2 quokkas 10 ball pythons A frilled lizard (D:1) 4 kobolds 5 rats 47 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 321 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 477 | D:1 | Learned a level 2 spell: Searing Ray 1019 | D:1 | Learned a level 2 spell: Call Imp 1120 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1252 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1418 | D:2 | Found a broken altar of Ashenzari. 1593 | D:2 | Found a runed translucent door. 1594 | D:2 | Noticed Crazy Yiuf 1805 | D:3 | Reached skill level 5 in Conjurations 1916 | D:3 | Noticed Sigmund 1934 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, hex_large, uniq_grinder, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.4 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 4 | 1 || 5 Cast: Magic Dart | 59 | 29 || 88 Searing Ray | 1 | 4 || 5 Call Imp | 1 | || 1 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1932 | 1797 | 135 | 65 | 1485 | 3 | 644.0 | Dungeon | 1932 | 1797 | 135 | 65 | 1485 | 3 | 644.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1021 daAuts D:2: 728 daAuts D:3: 182 daAuts