Dungeon Crawl Stone Soup version 0.32-a0-2077-gc9a0f24d00 (webtiles) character file. Game seed: 2983954009645382471 60 Mo1och the Chiller (level 4, -6/30 HPs) Began as a Merfolk Ice Elementalist on Aug 10, 2024. Mangled by an ice beast (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:12 (2425 turns). Mo1och the Chiller(Merfolk Ice Elementalist) Turns: 2425, Time: 00:03:13 Health: -6/30 AC: 2 Str: 8 XL: 4 Next: 4% Magic: 5/9 EV: 11 Int: 16 God: Gold: 156 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . f - +2 whip (pain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons f - a +2 whip of pain (weapon) Armour a - a +0 robe (worn) h - a +0 plate armour of poison resistance o - a +0 kite shield Scrolls c - a scroll of identify {unknown} d - 2 scrolls of silence {unknown} e - 2 scrolls of fog {unknown} i - 2 scrolls of poison {unknown} k - a scroll of blinking {unknown} l - a scroll of fear {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of mutation {unknown} j - 2 potions of heal wounds {unknown} m - 2 potions of might {unknown} p - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 3.3 Spellcasting + Level 5.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 7% 3 c - Ozocubu's Armour Ice 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 19% 3 Inner Flame Hex/Fire 2% N/A 47% 3 Flame Wave Conj/Fire 2% 2d4 87% 4 Sticky Flame Fire/Alch 2% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Trog Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the frilled lizard. The rat bites you. The frilled lizard misses you. The rat attacks as it pursues you! The rat closely misses you. The frilled lizard barely misses you. The rat attacks as it pursues you! The rat closely misses you. The frilled lizard bites you but does no damage. The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the frilled lizard. You kill the frilled lizard! The wall freezes the ice beast but does no damage. You hit the ice beast. The ice beast is lightly wounded. The ice beast completely resists. The wall freezes the ice beast but does no damage. The ice beast hits you. The ice beast freezes you! The wall freezes the rat but does no damage. You hit the ice beast but do no damage. The ice beast is lightly wounded. The wall freezes the ice beast but does no damage. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * The wall freezes the rat. You kill the rat! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ice beast Aim: an ice beast (lightly wounded) You freeze the ice beast but do no damage. The ice beast completely resists. The ice beast completely resists. The wall freezes the ice beast but does no damage. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.#.#..#.# ........ ####.#...# ......#..# #[....# ..##.#..## #........# ...##.###.######### #. #....†Y@......# # #####.#######.########## #.# #........... #.# ##########.. #.# #.. #.# #.. #.# #######.. ... #........ .# #.####### You could see an ice beast. Vanquished Creatures An adder (D:2) A dart slug (D:3) 2 ball pythons 2 bats (D:2) 7 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 4 jackals (D:1) 2 quokkas A frilled lizard (D:3) 3 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 392 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 501 | D:1 | Found Ygulog's Assorted Antiques. 1105 | D:2 | Reached XP level 3. HP: 23/24 MP: 5/7 1141 | D:2 | Found a faded altar of an unknown god. 1310 | D:2 | Learned a level 3 spell: Frozen Ramparts 1314 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1671 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2170 | D:3 | Reached skill level 5 in Ice Magic 2279 | D:3 | Found a bloodstained altar of Trog. 2286 | D:3 | Reached XP level 4. HP: 24/30 MP: 7/9 2411 | D:3 | Noticed an ice beast 2425 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_corners, serial_shops, nicolae_square_shop D:2: layout_basic, basic_ecumenical_altar, basic_altar, grunt_decor_cap, chequers_serial_rivers_micro_c, nicolae_concentric_dashed_squares_mild, kennysheep_generic_room_10 D:3: layout_loops_ring, lemuel_crystal_altar, lightli_temple_of_fire Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 66 | 6 || 72 Cast: Freeze | 30 | 1 || 31 Frozen Ramparts | 1 | 1 || 2 Stab: Sleeping | 7 | 1 || 8 Armour: Robe | 64 | 8 || 72 Dodge: Dodged | 53 | 4 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2429 | 2370 | 59 | 123 | 1893 | 3 | 809.7 | Dungeon | 2429 | 2370 | 59 | 123 | 1893 | 3 | 809.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 1004 daAuts D:3: 322 daAuts