Dungeon Crawl Stone Soup version 0.32-a0-2027-g8f36e4defd (webtiles) character file. Game seed: 5424415417596121277 176 Mo1och the Magician (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Aug 7, 2024. Slain by an orc wizard ... wielding a +2 dagger of electrocution (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (2104 turns). Mo1och the Magician(Deep Elf Conjurer) Turns: 2104, Time: 00:03:35 Health: -3/28 AC: 2 Str: 10 XL: 5 Next: 30% Magic: 0/15 EV: 11 Int: 25 God: Gold: 150 SH: 4 Dex: 13 Spells: 12/15 levels left rFire . . . u - +0 rapier rCold . . . i - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of guardian spirit Stlth ++ v - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: guardian spirit @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons j - a +0 whip l - a +0 dagger r - a +0 halberd of freezing u - a +0 rapier (weapon) Armour a - a +0 robe (worn) i - a +0 buckler (worn) t - a +0 leather armour Jewellery c - an amulet of guardian spirit (around neck) v - a +6 ring of strength (left hand) Scrolls d - a scroll of identify e - a scroll of poison g - 2 scrolls of teleportation m - a scroll of fog {unknown} n - a scroll of immolation {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of blinking {unknown} s - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of resistance h - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} o - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 2.8 Dodging - Level 2.5 Stealth + Level 0.5 Shields * Level 5.9 Spellcasting + Level 5.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 7% N/A 17% 2 Fulminant Prism Conj/Alch 10% 3d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 36% 4 Ignite Poison Fire/Alch 7% N/A 75% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - orc Aim: an endoplasm (98% to hit) The searing ray hits the orc but does no damage. The orc is moderately wounded. The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray misses the orc wizard. You hear an angry hiss. The searing ray misses the orc wizard. The orc wizard hits you with a +0 dagger. Unknown command. The searing ray hits the orc wizard. The orc wizard is almost dead. You finish channelling your searing ray. The orc wizard hits you with a +0 dagger. The orc wizard barely misses you. Something hits you. The orc wizard points at you and mumbles some strange words. You block the puff of flame. The orc wizard gestures at you while chanting. You resist with some effort. Something hits you. You are electrocuted! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 76% to hit) The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) Something hits you. You are electrocuted! You die... ##### #...# #### #...# #... #...######.## #######...##...#.#. ##.@.......†..†..... #..#########...##### #.)## #####...##### #.# #...#...#...# ... #.>.#.⌠.#.<.# .).# #...#...#...# ..... #####...#...#...# .)... #.......#...#.... .... #.>...ß.'...'.ß.. There were no monsters in sight! Vanquished Creatures A scorpion (D:3) An orc wizard (D:3) 4 gnolls (D:2) 2 adders (D:2) A shadow imp (D:3) 3 orcs (D:3) 5 ball pythons 4 endoplasms A giant cockroach (D:1) 2 goblins (D:2) 6 hobgoblins 5 jackals 5 kobolds 2 quokkas (D:1) 2 bats 5 frilled lizards 2 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 240 | D:1 | Learned a level 2 spell: Searing Ray 714 | D:2 | Found a blossoming altar of Fedhas. 845 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1182 | D:2 | Reached skill level 5 in Spellcasting 1182 | D:2 | Reached skill level 5 in Conjurations 1182 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/13 1796 | D:3 | Noticed a scorpion 1809 | D:3 | Killed a scorpion 1810 | D:3 | Reached XP level 5. HP: 19/28 MP: 3/15 2104 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms D:2: layout_loops_corners, basic_altar, minmay_crystal_room D:3: layout_basic, makhleb_altar_promises_db, nicolae_elevator_lobby_plus, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.9 Conjurations | 5 | 5.3 Fighting | | 0.5 Dodging | | 2.8 Stealth | | 2.5 Shields | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | | 4 || 4 Cast: Magic Dart | 67 | 34 || 101 Searing Ray | | 5 || 5 Use: Scroll | | 3 || 3 Armour: Robe | | 14 || 14 Dodge: Dodged | 2 | 5 || 7 Block: Buckler | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2103 | 1991 | 112 | 216 | 1464 | 3 | 701.0 | Dungeon | 2103 | 1991 | 112 | 216 | 1464 | 3 | 701.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1190 daAuts D:1: 604 daAuts D:3: 308 daAuts