Dungeon Crawl Stone Soup version 0.32-a0-2026-g89ee397a09 (webtiles) character file. Game seed: 4972219591978292820 84 Mo1och the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Aug 7, 2024. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:21 (1211 turns). Mo1och the Conjurer(Deep Elf Conjurer) Turns: 1211, Time: 00:04:22 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 24% Magic: 10/12 EV: 11 Int: 25 God: Gold: 86 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . h - +1 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons h - a +1 dagger (weapon) Armour a - a +0 robe (worn) Jewellery k - a ring of protection from cold Scrolls d - a scroll of enchant armour {unknown} e - 2 scrolls of enchant weapon g - a scroll of summoning {unknown} i - 2 scrolls of blinking {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} f - a potion of attraction {unknown} j - 2 potions of enlightenment {unknown} Skills: - Level 2.9 Dodging - Level 3.0 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 86 gold pieces (gained 10). i - 2 scrolls labelled OHIGUT XEAD (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You resist with some effort. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. You are confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. You're too confused to cast spells. Something hits you! You bump into the rock wall. Something hits you. You feel less confused. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. You die... ......##<.....<.. ................. ......##.#.####.# #.#.. #.#.# # ### ... #.#.# ..# #.# #.#.# #.# # #.#.# #.# #####.#.########.# #...........@.{..# #.###....######### #....# #....# #....# #....# .....# ###...# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 4 giant cockroaches 6 goblins 7 hobgoblins A quokka (D:1) 5 ball pythons 3 bats 2 frilled lizards (D:1) 5 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 225 | D:1 | Found a faded altar of an unknown god. 705 | D:2 | Learned a level 2 spell: Searing Ray 712 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 965 | D:2 | Reached skill level 5 in Conjurations 1014 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 1198 | D:3 | Noticed Sigmund 1210 | D:3 | HP: 1/24 [something (11)] 1211 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, dk_noncrumbling_4 D:2: layout_rooms D:3: layout_basic, kennysheep_generic_room_14, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 75 | || 75 Searing Ray | 3 | 2 || 5 Use: Scroll | 1 | || 1 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1210 | 1170 | 40 | 42 | 935 | 3 | 403.3 | Dungeon | 1210 | 1170 | 40 | 42 | 935 | 3 | 403.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 481 daAuts D:3: 35 daAuts