Dungeon Crawl Stone Soup version 0.32-a0-1990-g28c56dd285 (webtiles) character file. Game seed: 3775156837694490501 29 Mo1och the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Aug 3, 2024. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (870 turns). Mo1och the Conjurer(Deep Elf Conjurer) Turns: 870, Time: 00:01:57 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 1% Magic: 1/10 EV: 11 Int: 24 God: Gold: 38 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . d - +0 battleaxe (vamp) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +0 vampiric battleaxe (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of amnesia {unknown} f - a scroll of poison {unknown} g - a scroll of torment {unknown} i - 2 scrolls of identify {unknown} Potions b - a potion of magic h - a potion of brilliance {unknown} j - 2 potions of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.4 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the jackal. The jackal is heavily wounded. The rat squeaks loudly. You hear a shout! x2 The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal but does no damage. The jackal is severely wounded. The magic dart hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The magic dart hits the rat. You kill the rat! Terence the Veteran comes into view. He is wielding a +0 short sword. The magic dart hits Terence but does no damage. Terence shouts! The magic dart hits Terence. Terence is lightly wounded. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 short sword. x2 Unknown command. You hit Terence. You feel better. Terence is heavily wounded. You miss the goblin. The goblin hits you but does no damage. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 short sword. The goblin hits you with a +0 dagger. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. You barely miss the goblin. The goblin misses you. Terence closely misses you. The goblin hits you with a +0 dagger. You die... ..#.....##..#.#.#### ............#..(# ......#####.#†..# ......# ..#...# ......# #.#...# ###†### . ..#...# ###.# ....#...#### .##.# ...........+ ....# .##.####@### .#..# #.. #@g.# <#..# ## #...$# .#.... #....# .#.###.. #.††.# .#.# ... ....†. ##.. .. .......# #.. . ...###... ... .... #... You could see Terence and a goblin. Vanquished Creatures A dart slug (D:1) 4 ball pythons 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins 2 jackals (D:2) A quokka (D:2) A kobold (D:1) 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 264 | D:1 | Learned a level 2 spell: Searing Ray 861 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 861 | D:2 | Noticed Terence 870 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Battleaxe || 8 Cast: Magic Dart || 48 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 874 | 808 | 66 | 48 | 623 | 2 | 437.0 | Dungeon | 874 | 808 | 66 | 48 | 623 | 2 | 437.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 93 daAuts