Dungeon Crawl Stone Soup version 0.32-a0-1911-gcea2b13a19 (webtiles) character file. Game seed: 3886200141288301950 185 Mo1och the Conjurer (level 5, -7/27 (28) HPs) Began as a Deep Elf Conjurer on July 29, 2024. Mangled by a wight ... wielding a +0 halberd (15 damage) ... on level 4 of the Dungeon. The game lasted 00:04:32 (2878 turns). Mo1och the Conjurer(Deep Elf Conjurer) Turns: 2878, Time: 00:04:33 HP: -7/27 (28) AC: 4 Str: 4 XL: 5 Next: 37% MP: 7/14 EV: 11 Int: 25 God: Gold: 184 SH: 0 Dex: 13 Spells: 9/14 levels left rFire . . . f - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons f - a +0 rapier (weapon) Missiles c - 12 poisoned darts l - 2 curare-tipped darts Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) m - a +0 leather armour p - a +0 cloak (worn) Scrolls g - a scroll of fear {unknown} h - a scroll of revelation {unknown} i - 3 scrolls of identify {unknown} q - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} j - a potion of haste k - a potion of heal wounds {unknown} n - 2 potions of curing {unknown} o - a potion of cancellation {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 2.7 Dodging + Level 2.9 Stealth + Level 5.0 Spellcasting + Level 5.9 Conjurations + Level 0.4 Summonings You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Call Imp Summ 16% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 12% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your Spellcasting skill increases to level 5! A wight comes into view. It is wielding a +0 halberd. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (dormant, 100% to hit) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight. The wight is heavily damaged. An endoplasm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 81% to hit) The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) The endoplasm quivers. The searing ray misses the wight. The searing ray hits the endoplasm. You kill the endoplasm! The searing ray hits the wight but does no damage. The wight is heavily damaged. The wight hits you from afar with a +0 halberd! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The wight hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##.###..####.##.#######. ...# ##...#.....# .... ........######### .... ................. #####..#####†#.###### # #...# ##..### #..5.####... ##..@....... ##.#####... #z# #.. .#.# . .# .. .# .. You could see a wight (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A bombardier beetle (D:4) An orc priest (D:4) An iguana (D:4) 3 adders 2 dart slugs (D:1) A ribbon worm (D:4) 2 orcs (D:3) 5 ball pythons 9 endoplasms 2 goblins 5 hobgoblins 4 jackals 5 kobolds A quokka (D:2) 9 bats 3 frilled lizards 3 rats 57 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:4) 2 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 367 | D:1 | Learned a level 2 spell: Searing Ray 370 | D:1 | Reached skill level 5 in Conjurations 770 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 831 | D:2 | Learned a level 2 spell: Call Imp 1092 | D:2 | Found a faded altar of an unknown god. 2067 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2818 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 2855 | D:4 | Reached skill level 5 in Spellcasting 2878 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:3: layout_loops_corners D:4: layout_rooms, minmay_temple_entry_butterflies Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Dodging | | 2.7 Stealth | | 2.9 Summonings | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 16 | 4 || 20 Cast: Magic Dart | 71 | 25 || 96 Call Imp | 2 | 3 || 5 Searing Ray | 1 | 5 || 6 Use: Potion | | 1 || 1 Armour: Robe | 22 | 7 || 29 Dodge: Dodged | 16 | 5 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2864 | 2740 | 124 | 0 | 2408 | 4 | 716.0 | Dungeon | 2864 | 2740 | 124 | 0 | 2408 | 4 | 716.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 920 daAuts D:2: 861 daAuts D:1: 709 daAuts D:4: 372 daAuts