Dungeon Crawl Stone Soup version 0.32-a0-1910-g38ce937ec6 (webtiles) character file. Game seed: 11875582870610473054 4 Mo1och the Shooter (level 1, -3/16 HPs) Began as a Formicid Hunter on July 29, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (96 turns). Mo1och the Shooter(Formicid Hunter) Turns: 96, Time: 00:00:21 Health: -3/16 AC: 4 Str: 15 XL: 1 Next: 77% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.1 Fighting + Level 4.2 Ranged Weapons + Level 1.7 Dodging + Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! Unknown command. You shoot an arrow. The arrow closely misses the jackal. The arrow hits the goblin. The goblin is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. The quokka twitches its whiskers. The jackal bites you but does no damage. You shoot an arrow. The arrow barely misses the jackal. The arrow hits the goblin but does no damage. The goblin is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. You shoot an arrow. The arrow closely misses the jackal. The arrow closely misses the goblin. The arrow barely misses the quokka. The jackal bites you but does no damage. The jackal closely misses you. x2; The jackal barely misses you. You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the quokka but does no damage. The jackal misses you. The quokka closely misses you. You shoot an arrow. The arrow hits the quokka. The quokka is severely wounded. The jackal bites you but does no damage. The quokka barely misses you. The jackal misses you. The quokka barely misses you. You shoot an arrow. The arrow closely misses the quokka. The arrow hits the goblin but does no damage. The goblin is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ..# ..# ..########## ..##.......# ..##.......# ...........# ...........# ...........####### ...............h@# ...........#####r#, ##.######### rgh, #.# ..... #+# #...... #......., { #........ #......... You could see a quokka, 2 jackals, a goblin and a rat. Vanquished Creatures A bat (D:1) 2 jackals (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic Action || total ---------------------------++------- Fire: Shortbow || 16 Armour: Leather armour || 19 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 61 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 61 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts