Mo1och Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 17, D:1) a +0 short sword 4 stones (10, 27, D:1) a +0 rapier (24, 44, D:1) a jackal skeleton (25, 43, D:1) a jackal skeleton (25, 44, D:1) a jackal skeleton (29, 35, D:1) a ball python skeleton (37, 36, D:1) a potion of curing (43, 39, D:1) a potion of mutation (49, 42, D:1) a quokka skeleton (52, 26, D:1) a +0 hand axe (53, 5, D:1) a +0 robe (56, 7, D:1) a rat skeleton a frilled lizard skeleton (65, 38, D:1) a bat corpse (skeletalised by now) (71, 36, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, -35, D:2) a +0 scythe a +0 robe (3, -35, D:2) a rat corpse (skeletalised by now) (9, -9, D:2) an adder corpse (skeletalised by now) (10, -31, D:2) a frilled lizard corpse (skeletalised by now) (14, -13, D:2) a ball python corpse (skeletalised by now) (30, -1, D:2) a +0 robe (31, -12, D:2) a +0 hand axe (32, -25, D:2) 5 large rocks (37, -10, D:2) a +0 whip (37, -4, D:2) a +0 club a kobold corpse (skeletalised by now) (38, -26, D:2) 5 stones (38, -5, D:2) a hobgoblin corpse (skeletalised by now) (44, -21, D:2) a quokka skeleton (44, -15, D:2) a +0 hammer (46, -20, D:2) a +0 spear (53, -21, D:2) a +0 short sword