Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 14176004597026185555 32 Mo1och the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on July 22, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:21 (684 turns). Mo1och the Grave Robber(Demonspawn Necromancer) Turns: 684, Time: 00:04:22 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 8% Magic: 5/6 EV: 13 Int: 15 God: Gold: 20 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: lethally poisoned (0 -> -2) A: repulsion field 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword (weapon) f - a +0 mace Missiles d - 5 stones Armour b - a +0 robe (worn) Jewellery g - an amulet of faith (around neck) Scrolls h - a scroll of fear {unknown} Potions c - a potion of magic Skills: + Level 0.5 Short Blades + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 26% 4 Curse of Agony Necr 16% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You may rarely emit foul miasma when damaged in melee. Message History Aim: a rat (chance to affect: 65%) A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Your soul wisp touches the rat. The rat dies! The adder misses you. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. Your soul wisp touches the adder. You barely miss the adder. The adder is lightly wounded. The adder closely misses you. Your soul wisp touches the adder. You closely miss the adder. The adder is moderately wounded. The adder closely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. The adder closely misses you. Your soul wisp misses the adder. You hit the adder. The adder is severely wounded. The goblin shoots a sling bullet. The sling bullet barely misses you. The adder bites you. You are poisoned. The adder poisons you! Your soul wisp touches the adder. You closely miss the adder. The adder is almost dead. You feel sick. The goblin shoots a sling bullet. The sling bullet barely misses you. The adder barely misses you. Your soul wisp touches the adder. The adder dies! Your Dodging skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You feel sick. The goblin shoots a sling bullet. The sling bullet hits you. Found 15 gold pieces. You feel sick. The goblin shoots a sling bullet. The sling bullet hits you. You feel sick. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You die... ##^.......## #.........?# #..........# #...g......# #..†*......# #..........# ###........## #@....!.....# ####....†......# #..............# #..###......<...# #$ #..........# # ##........## #.......## #.####### #.# You could see a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 2 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) A rat (D:2) 9 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mo1och the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 173 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 173 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 497 | D:1 | Reached skill level 5 in Necromancy 681 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 681 | D:2 | Reached XP level 3. HP: 18/24 MP: 4/6 683 | D:2 | HP: 1/24 [goblin/sling bullet (6)] 684 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, chequers_serial_rivers_micro_a D:2: layout_rooms, basic_altar, kennysheep_jessica_study Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | 2 | 2.0 Short Blades | | 0.5 Stealth | | 1.9 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 25 Short sword || 46 Cast: Soul Splinter || 15 Armour: Robe || 39 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 683 | 253 | 430 | 41 | 6 | 2 | 341.5 | Dungeon | 683 | 253 | 430 | 41 | 6 | 2 | 341.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 667 daAuts D:2: 15 daAuts