Dungeon Crawl Stone Soup version 0.35-a0-365-g500d01dd7d (webtiles) character file. Game seed: 14089406519575507698 205 Mneme the Sneak (level 5, -5/30 HPs) Began as a Vine Stalker Wanderer on May 14, 2026. Was an Initiate of Wu Jian. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (7 damage) ... on level 6 of the Dungeon. The game lasted 00:03:03 (1076 turns). Mneme the Sneak (Vine Stalker Wanderer) Turns: 1076, Time: 00:03:03 Health: -5/30 AC: 9 Str: 21 XL: 5 Next: 83% Magic: 0/7 EV: 15 Int: 13 God: Wu Jian [......] Gold: 138 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +5 robe of Misfortune {Harm *Corrode *Slow EV+5} rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ e - +6 ring of strength HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: corrode self (3%), slow self (1%), harm (+30% outgoing, +20% incoming), guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Wu Jian. Wu Jian was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) g - the +4 hand axe of the Forging Gods {elec, ^Drain rPois Dex+5} (You found it on level 4 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Armour b - a +0 ring mail c - a +0 helmet (worn) d - the +5 robe of Misfortune (worn) {Harm *Corrode *Slow EV+5} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. f - a +0 pair of gloves (worn) Jewellery e - a +6 ring of strength (worn) Scrolls f - 2 scrolls of fear t - a scroll of teleportation c - a scroll of amnesia {unknown} e - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} q - a scroll of fog {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of lignification {unknown} j - 2 potions of curing {unknown} k - a potion of might {unknown} n - a potion of moonshine {unknown} o - a potion of brilliance {unknown} p - a potion of haste {unknown} Skills: + Level 4.3 Fighting - Level 2.0 Short Blades - Level 1.0 Armour - Level 1.0 Dodging - Level 6.0 Stealth - Level 1.1 Spellcasting - Level 2.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level k - Freeze Ice 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 28% 1 Kinetic Grapnel Frge 0% 1d4 28% 1 Shock Conj/Air 0% 1d3 28% 1 Frozen Ramparts Ice 10% 1d2 36% 3 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26959 Temple (1/1) D:5 Zot: 5962 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You encounter a gnoll. It is wielding a +0 club. You encounter a gnoll bouda. It is wielding a +0 club. There is an open door here. The iguana completely misses you. The gnoll leaves your sight. Unknown command. The iguana attacks as it pursues you! The iguana bites you but does no damage. You open the door. You encounter a gnoll. It is wielding a +0 spear. The iguana misses you. The gnolls pick up the pace! There is an open door here. You hit the ogre. You bite the ogre. You drain its power. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre misses you. You barely miss the ogre. You bite the ogre. You drain its power. The ogre is moderately wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You completely miss the ogre. The ogre is moderately wounded. The gnoll closely misses you. The ogre barely misses you. Unknown command. Okay, then. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! Your attacks no longer feel as feeble. You encounter a gnoll. It is wielding a +0 whip. The gnoll closely misses you. The gnoll closely misses you. You open the door. The gnoll barely misses you. The gnoll misses you. There is an open door here. The gnoll is no longer moving quickly. You hit the ogre. You bite the ogre. You drain its power. The ogre is severely wounded. The gnoll is no longer moving quickly. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Unknown command. Unknown command. You barely miss the ogre. You bite the ogre! You kill the ogre! The Council accepts your kill. The gnoll hits you from afar with a +0 spear. You die... #........# #...##+###........# ##...#.............# +....#.............# #....#.............# #....#.............# #...#.....###f#####. #...#.....#.lj...... #..@#j....#.jj...... #...)jj...#......... #...#j..l.#......... +...#..f..'......... #...#.....#......... #...#.....#......... #...#.....#......##. #...#.....#......# . ....#.....#......# You could see a sleepcap, an iguana and 3 gnolls. Vanquished Creatures An ogre (D:6) A scorpion (D:5) A howler monkey (D:5) 4 gnolls (D:4) 4 adders 3 ufetubi 2 dart slugs 4 endoplasms 3 hobgoblins A ball python (D:2) 3 bats 2 goblins 3 kobolds A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mneme the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Mneme set off with the following items: a +2 dagger, a +0 | ring mail, a scroll of fear, a scroll of teleportation; and | the following spell memorised: Freeze; and the following | spells available to memorise: Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 91 | D:2 | Found the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 114 | D:2 | Got the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 177 | D:2 | Reached XP level 2. HP: 14/14 MP: 2/4 191 | D:2 | Reached skill level 1 in Short Blades 208 | D:2 | Reached skill level 1 in Fighting 481 | D:3 | Reached XP level 3. HP: 17/18 MP: 5/5 560 | D:4 | Found a sacrificial altar of Ru. 792 | D:4 | Reached XP level 4. HP: 23/23 MP: 6/6 810 | D:4 | Identified the +4 hand axe of the Forging Gods {elec, | ^Drain rPois Dex+5} 862 | D:5 | Entered Level 5 of the Dungeon 891 | D:5 | Found a staircase to the Ecumenical Temple. 892 | D:5 | Found a statue of an orb of winter. 893 | D:5 | Found a statue of an orb of winter. 901 | D:5 | Reached XP level 5. HP: 25/29 MP: 7/7 905 | Temple | Entered the Ecumenical Temple 923 | Temple | Became a worshipper of the Wu Jian Council 1053 | D:6 | Encountered an ogre 1075 | D:6 | HP: 1/30 [ogre/+0 giant spiked club (29)] 1076 | D:6 | Killed an ogre 1076 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, serial_shops, shop, minmay_octomino_j4 D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, minmay_puff D:4: layout_loops_corners, old_standard_altar D:5: layout_loops_cross, nicolae_uskayaw_en_pointe, minmay_temple_entry_drinking_statues, serial_shops, nicolae_shop_glassy, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_fake, aquarium_view_2c, aquarium_view_2d, aquarium_balcony_1a, nicolae_shops_little_town_plaza, uniq_eustachio D:6: layout_gridville, xom_teletrap_fun, uniq_blorkula_the_orcula Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 2 | 2.0 Fighting | 1 2 3 4 | 4.3 Armour | | 1.0 Dodging | | 1.0 Stealth | | 6.0 Spellcasting | | 1.1 Ice Magic | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 71 | 40 || 111 Melee: Dagger | 71 | 40 || 111 Bite | 13 | 12 || 25 Stab: Sleeping | 6 | 3 || 9 Armour: Ring mail | 15 | || 15 Robe | 35 | 11 || 46 Dodge: Dodged | 82 | 29 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1070 | 920 | 150 | 0 | 9 | 7 | 152.9 | Dungeon | 1033 | 917 | 116 | 0 | 9 | 6 | 172.2 | Temple | 37 | 3 | 34 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 329 daAuts D:3: 272 daAuts D:2: 170 daAuts D:5: 136 daAuts D:1: 84 daAuts D:6: 39 daAuts Temple: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Wu Jian | 0 | 9184 | 15 | 2 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Wu Jian Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 3 || 3 ----------------------+-------+-------++-------