Mneme Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -28, D:1) a jackal skeleton (15, -27, D:1) a hobgoblin skeleton (16, -24, D:1) a +0 whip (17, -27, D:1) a ball python skeleton (18, 9, D:1) a quokka corpse (skeletalised by now) (31, -9, D:1) a +0 dagger (35, 0, D:1) a goblin skeleton (48, 7, D:1) a +0 sling (52, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, -29, D:1) a +0 club a +0 short sword (55, -14, D:1) a +0 ring mail Level 2 of the Dungeon (8, 10, D:2) a +0 whip (20, 3, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (24, -19, D:2) a +0 short sword 3 stones a kobold skeleton (32, 19, D:2) a +0 ring mail (32, 22, D:2) a +0 spear (33, 12, D:2) a +2 flail of protection a +0 scale mail (40, -12, D:2) a +0 falchion (46, -13, D:2) a +0 dagger Level 3 of the Dungeon (1, -30, D:3) a rat corpse (skeletalised by now) (1, 2, D:3) a quokka corpse (skeletalised by now) (5, 4, D:3) a +0 spear (24, -29, D:3) a bat skeleton (25, -36, D:3) a +0 short sword a stone (31, -31, D:3) a +0 dagger (32, -43, D:3) a ball python skeleton a howler monkey skeleton (34, -26, D:3) a +0 robe (37, 5, D:3) a hobgoblin corpse (skeletalised by now) (38, -43, D:3) a +0 short sword a +0 sling a +0 leather armour a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (38, -42, D:3) a +0 club a hobgoblin skeleton an orc skeleton (42, -36, D:3) a +0 club (53, -31, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (14, -3, D:4) a rimehorn talisman (20, 5, D:4) an adder corpse (skeletalised by now) (21, -10, D:4) a +0 ring mail (23, -2, D:4) a +0 leather armour (24, 30, D:4) a +0 mace a +0 hand axe (25, -9, D:4) a +0 ring mail (25, 30, D:4) a +0 dagger (26, 30, D:4) a +0 trident (33, -8, D:4) a +0 club (34, -8, D:4) an iguana corpse (skeletalised by now) (35, -8, D:4) a ball python corpse (skeletalised by now) (40, 3, D:4) a +0 long sword (42, 22, D:4) a +0 mace (46, 28, D:4) a +0 morningstar (47, 10, D:4) a +0 mace (53, -3, D:4) a parchment of Sigil of Binding (54, -7, D:4) a +0 dagger (56, 19, D:4) a quokka corpse (skeletalised by now) (57, -13, D:4) a +0 war axe Level 5 of the Dungeon (24, -2, D:5) an adder skeleton (26, -25, D:5) a +0 scythe a +0 robe (26, -17, D:5) a hound skeleton (40, -15, D:5) a +0 trident an orc skeleton (42, -15, D:5) an orb of energy (48, -17, D:5) a quokka skeleton (48, -16, D:5) a +0 dagger a +0 robe (48, -15, D:5) a +0 dagger a +0 robe (68, -15, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (13, 9, D:6) a +0 trident (16, -12, D:6) a +4 flail a +0 robe (17, -14, D:6) a +3 great sword a +0 robe (17, -13, D:6) a +0 dagger a +0 robe (17, -11, D:6) a +0 falchion a +0 robe a +0 battleaxe a +0 robe (17, 5, D:6) a scarab talisman (17, 12, D:6) a +0 club an orc skeleton (19, 31, D:6) a +0 leather armour (21, 4, D:6) a +0 ring mail (23, -14, D:6) a +0 shortbow a centaur skeleton (29, 0, D:6) an adder skeleton (32, -23, D:6) a black bear corpse (skeletalised by now) (33, -23, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (34, -23, D:6) a +0 war axe a +0 leather armour (34, 27, D:6) a +0 club a +0 chain mail (34, 28, D:6) a +0 trident an orc skeleton (35, -24, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, -23, D:6) a +0 dagger a +0 robe (35, -20, D:6) a staff of cold (36, 26, D:6) a +0 dagger a +0 robe an orc skeleton (52, -17, D:6) a bullfrog corpse (skeletalised by now) (53, -20, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 hand axe an orc skeleton (1, 0, D:7) a +0 dagger a +0 ring mail an orc skeleton (2, 1, D:7) a +0 short sword a +0 leather armour an orc skeleton (13, 15, D:7) a +0 spear (14, 16, D:7) a +2 leather armour a +1 partisan of freezing the human skeleton of Maggie (33, 10, D:7) a +0 chain mail (35, 12, D:7) a +0 club an orc skeleton (37, 11, D:7) a +0 club (41, 14, D:7) a +0 short sword (43, 12, D:7) a +0 dagger a +0 robe (44, 12, D:7) a +0 falchion a +1 whip of freezing a +0 robe (46, 12, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +1 leather armour of cold resistance (4, 0, D:8) a +1 flail of protection (5, 8, D:8) a +0 rapier (19, -11, D:8) a +0 war axe (25, -10, D:8) a +0 pair of boots (41, 7, D:8) a +0 sling (41, 11, D:8) a +0 orcbow (42, 9, D:8) a +0 shortbow (43, 5, D:8) a +0 dire flail a +0 plate armour (43, 17, D:8) a +0 club a stone a kobold corpse (skeletalised by now) (44, 20, D:8) a +0 club (45, 20, D:8) a +0 dagger a +0 dagger (54, 8, D:8) a +2 great sword a +0 robe a +0 scimitar a +0 robe a +0 shortbow (54, 9, D:8) a +0 battleaxe a +0 robe a +2 spear a +0 robe (54, 10, D:8) a +0 long sword a +0 robe a +2 dagger of freezing a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, 11, D:8) a +2 antimagic dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 3, D:9) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe a +0 mace a +0 leather armour a two-headed ogre skeleton an orc skeleton an orc skeleton (0, 4, D:9) a +0 club a +0 ring mail (1, 2, D:9) a +0 dagger an orc skeleton (1, 4, D:9) a +0 short sword a +0 plate armour a +0 dagger a +0 robe an orc skeleton (2, 6, D:9) a +0 trident (5, -5, D:9) a +0 flail (5, -4, D:9) a +0 whip (6, -6, D:9) a +0 whip a +0 leather armour a gnoll skeleton (6, -5, D:9) a +0 spear (9, -26, D:9) a potion of heal wounds {!q} (12, 1, D:9) a +0 flail (13, -8, D:9) a potion of heal wounds (16, -19, D:9) a +0 hand axe (18, -7, D:9) 2 potions of heal wounds {!q} (20, -11, D:9) 4 large rocks (21, -10, D:9) a +0 shortbow (23, -23, D:9) a +0 hand axe a +0 chain mail an orc skeleton (24, -24, D:9) a +0 dagger a +0 robe of cold resistance a +0 short sword an orc skeleton an orc skeleton (24, -23, D:9) a +0 short sword a +0 hand axe (24, -19, D:9) a yak skeleton (24, -18, D:9) a +0 whip a wyvern skeleton a kobold skeleton (24, -4, D:9) a +4 short sword of venom a +2 barding of stealth a staff of necromancy (24, -2, D:9) a +0 whip a +0 robe (28, 8, D:9) a +0 shortbow (30, 5, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (33, 1, D:9) a +0 orcbow (33, 10, D:9) a +0 plate armour +0 steam dragon scales (37, 9, D:9) a human corpse (skeletalised by now) (37, 10, D:9) a human corpse (skeletalised by now) (37, 11, D:9) a human corpse (skeletalised by now) (38, 9, D:9) a human corpse (skeletalised by now) (38, 10, D:9) a human corpse (skeletalised by now) (38, 11, D:9) a human corpse (skeletalised by now) (39, -31, D:9) the +7 flail of the Toadstool {drain, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (39, 9, D:9) a human corpse (skeletalised by now) (39, 10, D:9) a human corpse (skeletalised by now) (39, 11, D:9) a human corpse (skeletalised by now) (47, -16, D:9) a +0 robe (57, -21, D:9) a potion of heal wounds {!q} Level 10 of the Dungeon (0, 0, D:10) a +0 eveningstar (4, 21, D:10) a scarab talisman (8, -14, D:10) a +0 dagger of draining (10, 18, D:10) a +0 hand axe (16, -7, D:10) a +0 giant spiked club a +0 giant spiked club (19, 6, D:10) a +0 dagger (24, 21, D:10) a +0 dagger a +0 robe (25, 11, D:10) a +0 short sword a +0 robe (26, 2, D:10) a +0 dagger a +0 robe (32, 21, D:10) a +0 dagger (32, 22, D:10) a staff of earth (36, -14, D:10) a +0 robe a +0 whip (36, 16, D:10) a +0 longbow a +0 leather armour (37, 16, D:10) a +0 rapier a +0 leather armour (40, 19, D:10) a +0 hand axe (41, -17, D:10) a parchment of Frozen Ramparts (43, 9, D:10) a +0 dagger a +0 robe (43, 10, D:10) a +0 long sword a +0 robe (45, 22, D:10) a +0 dagger a +0 robe (46, 2, D:10) a +0 dagger a +0 robe (48, 36, D:10) a +0 whip a +0 robe (49, 25, D:10) a +0 dire flail (53, 6, D:10) a ring of magical power (54, 10, D:10) a +0 dagger (61, -20, D:10) a +1 mace of holy wrath (61, -19, D:10) a +0 short sword (62, -19, D:10) a +0 dagger (62, 15, D:10) a +0 dire flail a +0 giant club Level 11 of the Dungeon (7, -10, D:11) the +0 leather armour of Insecurity {Dex+5 Slay+2} Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +10 Black Knight's barding {Ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 pair of gloves (17, -8, D:11) an amulet of magic regeneration (44, -11, D:11) a +0 shortbow (45, -11, D:11) a +0 shortbow (46, -11, D:11) a +0 orcbow (47, -11, D:11) a +0 orcbow (51, -1, D:11) a +0 robe a +1 devious dagger (57, 13, D:11) a +0 whip (62, 9, D:11) the +8 hand axe "Impbane" {protect, Fly rElec Will+} Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the +5 mace "Biehe Laozxa" {freeze, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. Level 12 of the Dungeon (0, 0, D:12) an amulet of regeneration (15, -29, D:12) a +0 long sword a +0 robe (19, 1, D:12) a +0 chain mail (27, -17, D:12) a +0 short sword a +0 robe a +0 dagger (27, -16, D:12) a +0 short sword (28, -16, D:12) a +0 ring mail a +0 dagger (29, -17, D:12) a +0 robe a +0 dagger (29, -16, D:12) a +0 robe a +1 dagger of draining (32, -17, D:12) a staff of conjuration (40, -20, D:12) the +0 short sword "Killer Bee's Curse" {spect, rC+} rC+: It protects you from cold. It cannot be enchanted further. a +1 dagger of venom the +3 broad axe of Cuoroger {freeze, rC+ rCorr Dex+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 dagger "Rinaicog" {venom, Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. Level 13 of the Dungeon (7, -4, D:13) a +3 great sword of valour a +0 ring mail (12, 0, D:13) a parchment of Momentum Strike (13, -12, D:13) a +0 mace (13, -11, D:13) 3 large rocks (19, 5, D:13) a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, 27, D:14) a +0 long sword a +0 robe (5, -1, D:14) a +0 orcbow (5, 0, D:14) a +0 flail a +0 robe (6, 18, D:14) a +0 orcbow (17, -2, D:14) a +0 whip (25, 10, D:14) a +0 robe (31, -1, D:14) a +0 battleaxe a +0 chain mail a +0 long sword a +0 plate armour a +0 kite shield (32, 0, D:14) a +0 plate armour (33, 0, D:14) a +0 battleaxe a +0 plate armour of fire resistance (34, 0, D:14) a +0 long sword a +0 chain mail (35, 0, D:14) a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour (36, 0, D:14) a +0 great mace a +0 chain mail (44, 11, D:14) a +0 dire flail (45, 12, D:14) a +0 dagger a +0 robe (47, 16, D:14) a +0 robe Level 15 of the Dungeon (1, -29, D:15) 6 large rocks (2, -29, D:15) 3 large rocks (2, -23, D:15) 3 large rocks (3, -13, D:15) 4 large rocks (5, -34, D:15) a +0 long sword (6, -3, D:15) a +0 leather armour (13, -24, D:15) a +0 club (16, -30, D:15) a +0 orcbow (25, -14, D:15) a +0 scale mail (35, -2, D:15) a +0 whip a +0 robe (38, -24, D:15) a wand of flame (6) (54, 1, D:15) 5 stones (55, -3, D:15) a large rock (56, -3, D:15) 3 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Jemubut's Book Emporium a parchment of Dispel Undead (195 gold) a parchment of Forge Blazeheart Golem (195 gold) a parchment of Rimeblight (492 gold) a parchment of Ozocubu's Armour (132 gold) a parchment of Enfeeble (492 gold) a parchment of Alistair's Walking Alembic (276 gold) a parchment of Sculpt Simulacrum (375 gold) a parchment of Call Imp (87 gold) a parchment of Scorch (87 gold) a parchment of Passwall (132 gold) a parchment of Jinxbite (87 gold) [Shop] Upeschib's Book Shoppe a parchment of Death Channel (350 gold) a parchment of Summon Forest (257 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Vampiric Draining (123 gold) a parchment of Orb of Destruction (459 gold) a parchment of Petrify (182 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Summon Hydra (459 gold) a parchment of Passwall (123 gold) a parchment of Iskenderun's Mystic Blast (182 gold) a parchment of Fugue of the Fallen (123 gold) [Shop] Okkeafal's Self-Improvement Boutique a manual of Shields (1200 gold) a manual of Ice Magic (1200 gold) a manual of Spellcasting (1200 gold) a manual of Staves (1200 gold) (23, 6, Orc:1) a +0 arbalest (24, -5, Orc:1) a +0 flail (24, -4, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 short sword a +0 club a +0 chain mail a +0 mace (25, -5, Orc:1) a +3 chain mail of ponderousness a +0 club a +0 ring mail a +0 mace (25, -3, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (26, -4, Orc:1) a +0 club a +0 scale mail a +0 club (26, -2, Orc:1) a +0 troll leather armour a +0 chain mail a +0 flail a +2 robe of willpower a +0 dagger of venom a +0 robe a +0 dagger a +0 chain mail a +0 long sword of freezing a +0 whip a +0 chain mail a +0 battleaxe a +0 giant spiked club (26, 3, Orc:1) a +0 leather armour a +0 flail (26, 4, Orc:1) a +0 robe a +0 dagger (27, -6, Orc:1) a +4 arbalest of chaos (27, -3, Orc:1) a +0 robe a +0 dagger (27, -1, Orc:1) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe (27, 0, Orc:1) a +0 ring mail a +0 hand axe (28, -4, Orc:1) a +0 arbalest (28, -3, Orc:1) a +0 arbalest (28, -2, Orc:1) a +0 robe a +0 dagger (28, 0, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Posag Ger's General Store 3 atropa-tipped darts (35 gold) a +0 scale mail (52 gold) a parchment of Fulminant Prism (169 gold) a parchment of Call Canine Familiar (114 gold) a box of beasts (520 gold) a scroll of identify (26 gold) a parchment of Swiftness (114 gold) the +5 plate armour "Ivynam" {rC+ Int+3} (822 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a lightning rod (4/4) (520 gold) [Shop] Reekoun's Antique Weapon Boutique a +0 club (13 gold) a +0 flail (94 gold) a +0 war axe (94 gold) a +0 club (13 gold) a +0 whip (67 gold) a +0 scimitar (162 gold) [Shop] Jufotyse's Armour Shoppe a +0 leather armour (32 gold) a +0 plate armour (288 gold) a +0 helmet of ice (344 gold) a +1 leather armour of cold resistance (224 gold) a +0 scale mail (64 gold) a +0 pair of gloves (72 gold) a +0 chain mail (96 gold) [Shop] Vucelen's Assorted Antiques a +0 ring mail (88 gold) a scroll of fog (88 gold) a scroll of vulnerability (88 gold) a potion of heal wounds (176 gold) a lightning rod (4/4) (880 gold) a wand of acid (8) (739 gold) a box of beasts (880 gold) a +0 war axe (77 gold) a scroll of amnesia (88 gold) [Shop] Coifiaf's Book Emporium a parchment of Passwall (140 gold) a parchment of Death Channel (400 gold) a parchment of Summon Seismosaurus Egg (208 gold) a parchment of Detonation Catalyst (294 gold) a parchment of Ozocubu's Armour (140 gold) a parchment of Fugue of the Fallen (140 gold) a parchment of Spellspark Servitor (524 gold) a parchment of Eringya's Noxious Bog (400 gold) a parchment of Summon Forest (294 gold) a parchment of Disjunction (668 gold) a parchment of Hoarfrost Cannonade (294 gold) a parchment of Gell's Gavotte (400 gold) [Shop] Icemad's Weapon Shoppe a +0 falchion (54 gold) a +1 heavy morningstar (320 gold) a +0 long sword (63 gold) a +0 falchion (54 gold) a +0 hand axe (54 gold) a +0 falchion (54 gold) a +1 short sword of venom (190 gold) the +1 whip of Spontaneous Combustion {freeze, *Noise rC+ Will+} (460 gold) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +0 club (9 gold) [Shop] Rizauq's Jewellery Shoppe the spore talisman of the Old and Reckless {Harm rCorr SInv} (578 gold) [spore talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a ring of protection from fire (unknown) (350 gold) an amulet of chemistry (420 gold) a +5 ring of evasion (unknown) (504 gold) a ring of positive energy (280 gold) an amulet of reflection (420 gold) a ring of wizardry (420 gold) a sanguine talisman (420 gold) an amulet of guardian spirit (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) [Shop] Byokhlouvys's Antique Weapon Boutique a +2 scimitar of holy wrath (661 gold) a +0 club (14 gold) a +0 battleaxe of venom (406 gold) a +0 longbow (319 gold) a +0 vampiric falchion (319 gold) a +0 rapier (159 gold) the +9 morningstar "Mawus" {drain, rPois rN+ Stlth+} (2146 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Himut's Antique Armour Shop a +0 chain mail (198 gold) a +1 ring mail of fire resistance (528 gold) the +1 leather armour "Yseed" {Str+6 Dex+2} (1016 gold) Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 leather armour "Qohofrua" {Dex+3} (669 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scale mail (132 gold) a +0 pair of gloves of infusion (379 gold) a +1 scale mail of resonance (478 gold) [Shop] Unukihufuam's Antique Armour Shoppe the +3 leather armour "Pezifyl" {rC+ Slay+5} (1872 gold) rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +3 leather armour of poison resistance (756 gold) a +0 chain mail (216 gold) a +0 robe (32 gold) a +0 plate armour (648 gold) a +0 cloak (162 gold) a +0 scale mail (144 gold) (3, -5, Orc:2) a +0 short sword a +0 plate armour (3, -4, Orc:2) a +0 mace (4, -4, Orc:2) a +0 dagger a +0 robe (4, -3, Orc:2) a +0 dagger a +0 robe (5, -2, Orc:2) a +0 orcbow (5, -1, Orc:2) a +0 dagger a +0 robe (6, -5, Orc:2) a +0 arbalest (13, 15, Orc:2) a +0 dagger (14, 14, Orc:2) a +0 dagger a +0 ring mail (14, 18, Orc:2) a +0 dagger a +0 robe a +1 hand axe of venom a +0 chain mail (14, 19, Orc:2) a +0 trident a +0 ring mail (15, 14, Orc:2) a +0 short sword (15, 17, Orc:2) a +1 halberd of entangling a +0 plate armour (15, 18, Orc:2) a +0 short sword (15, 19, Orc:2) a +0 trident (17, 38, Orc:2) a +0 dagger a +0 robe (17, 39, Orc:2) a +0 dagger a +2 robe of fire resistance (17, 40, Orc:2) a +0 partisan a +0 dagger a +0 robe a +4 dagger a +0 robe (17, 42, Orc:2) a +0 plate armour (20, -5, Orc:2) a +0 whip (20, -4, Orc:2) a +0 hand axe (20, 3, Orc:2) a +0 mace (21, -3, Orc:2) a +0 flail a +0 ring mail (22, 4, Orc:2) a +0 flail (22, 5, Orc:2) a +0 hand axe a +0 scale mail of death a +0 short sword (22, 23, Orc:2) a +0 giant spiked club a +0 giant spiked club (23, 4, Orc:2) a +0 club a +0 leather armour (23, 10, Orc:2) a +0 giant club (23, 21, Orc:2) a +0 orcbow (23, 23, Orc:2) a +0 giant club a +0 arbalest (24, -6, Orc:2) a +0 halberd a +0 chain mail (24, -5, Orc:2) a +0 battleaxe a +0 plate armour a +0 club a +0 chain mail (24, -4, Orc:2) a +0 trident (24, 3, Orc:2) a +0 giant club (25, -5, Orc:2) a +0 falchion (25, 9, Orc:2) a +0 arbalest (25, 10, Orc:2) a +4 arbalest (26, -5, Orc:2) a +0 dagger (28, 32, Orc:2) a ring of poison resistance the +1 ring mail of the Black Skies {^Drain rPois Str+2 Slay+4} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (36, -5, Orc:2) a +0 short sword (36, 0, Orc:2) a +0 long sword a +0 chain mail a +0 flail a +0 plate armour (36, 2, Orc:2) a +0 dagger a +0 robe (36, 3, Orc:2) a +0 whip a +0 ring mail (36, 4, Orc:2) a +0 club a +0 mace a +0 chain mail (36, 5, Orc:2) a +0 dagger (37, -2, Orc:2) a +0 dire flail a +0 plate armour (37, -1, Orc:2) a +0 club (37, 0, Orc:2) a +0 mace a +0 dire flail a +0 plate armour a +0 war axe a +0 plate armour (37, 1, Orc:2) a +0 long sword a +0 plate armour (37, 2, Orc:2) a +0 dagger (37, 3, Orc:2) a +0 club (37, 4, Orc:2) a +0 club a +0 robe a +0 short sword (38, -3, Orc:2) a +0 dagger a +0 leather armour (38, -2, Orc:2) a +0 war axe a +0 chain mail (38, -1, Orc:2) a +3 bardiche of venom a +0 chain mail a +0 war axe a +0 chain mail (38, 0, Orc:2) a +0 dagger a +0 robe (38, 1, Orc:2) a +0 flail a +0 plate armour a +0 mace a +0 chain mail (38, 3, Orc:2) a +0 dagger a +0 robe (38, 4, Orc:2) a +0 dagger a +0 leather armour a +0 mace a +0 club (38, 5, Orc:2) a +0 flail (38, 6, Orc:2) a +0 club a +0 scale mail (39, -7, Orc:2) a +0 dagger a +0 chain mail (39, -6, Orc:2) a +0 hand axe (39, -5, Orc:2) a +0 hand axe (40, -5, Orc:2) a +0 flail a +0 dire flail a +0 plate armour Level 1 of the Lair of Beasts (1, -20, Lair:1) a potion of heal wounds {!q} (8, 13, Lair:1) a +0 short sword (14, 24, Lair:1) a +1 leather armour of fire resistance (17, 6, Lair:1) a +0 flail (24, 9, Lair:1) a +0 ring mail (26, 5, Lair:1) a +0 whip (27, -12, Lair:1) a +0 plate armour (29, -16, Lair:1) a +0 spear (29, -5, Lair:1) a +0 war axe (34, -22, Lair:1) the scarab talisman "Anlicap" {*Slow rCorr Slay+5} [scarab talisman] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (52, 9, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (8, 7, Lair:2) the +0 robe "Pitotwis" {Rampage +Blink rF+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. rF+: It protects you from fire. It cannot be enchanted further. (8, 12, Lair:2) a +0 pair of boots (9, 13, Lair:2) a +0 ring mail (20, 10, Lair:2) a +0 triple crossbow (43, 30, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of heal wounds (4, -32, Lair:3) a +0 club (14, -25, Lair:3) a +0 trident (18, -34, Lair:3) a +0 trident (30, -57, Lair:3) a +2 short sword of freezing (49, -19, Lair:3) a +0 trident (53, -23, Lair:3) a +0 trident a +0 ring mail (54, -23, Lair:3) 5 large rocks (56, -43, Lair:3) a parchment of Cigotuvi's Putrefaction (59, -30, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (2, 6, Lair:4) a +0 dagger (32, 7, Lair:4) a +0 robe (49, 47, Lair:4) a +0 ring mail (57, -2, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 heavy mace (0, 1, Lair:5) a potion of heal wounds {!q} (0, 10, Lair:5) a +0 athame a +0 robe (1, -14, Lair:5) a +0 dagger a +0 robe (1, -2, Lair:5) the +6 flail "Hellblazer" {holy, +Blink rElec Dex+3} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, 27, Lair:5) a +1 demon blade of draining (unseen) (2, -14, Lair:5) a +0 short sword a +0 robe (3, -10, Lair:5) a +0 whip a +0 robe (4, -21, Lair:5) a +0 dagger (4, 25, Lair:5) a potion of moonshine (10, -25, Lair:5) a parchment of Call Imp (10, 5, Lair:5) an amulet of chemistry (27, 14, Lair:5) a +0 sling (30, -4, Lair:5) a +0 long sword (54, 9, Lair:5) a +0 leather armour