Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 16994416728161315922 28 Mneme the Vexing (level 3, -9/24 HPs) Began as an Octopode Hexslinger on Apr 17, 2026. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (958 turns). Mneme the Vexing (Octopode Hexslinger) Turns: 958, Time: 00:01:08 Health: -9/24 AC: 1 Str: 7 XL: 3 Next: 14% Magic: 2/4 EV: 12 Int: 15 God: Gold: 49 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: weak-willed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Scrolls p - 3 scrolls of poison c - a scroll of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of blinking {unknown} Potions d - 3 potions of curing {unknown} f - a potion of mutation {unknown} j - a potion of heal wounds {unknown} k - a potion of magic {unknown} l - 2 potions of berserk rage {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.1 Fighting + Level 2.7 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11020 Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! You encounter a gnoll. It is wielding a +0 halberd. You encounter a gnoll. It is wielding a +0 whip. There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll shouts! Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll misses you. Unknown command. The gnoll attacks as it pursues you! The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to call a sprite on attack: 51%, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, heavily drained, chance to call a sprite on attack: 56%, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is severely wounded. The jinxing sprites lose interest in you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #......# ####.### ##.## #...# ##.## #####.### #.....j.# #.###j#.# #@#..jj.... #.#####.... #.. .. ##.# .# .# .# .# You could see 2 gnolls. Vanquished Creatures A ribbon worm (D:1) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mneme the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 285 | D:1 | Reached skill level 1 in Stealth 325 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 328 | D:1 | Learned a level 2 spell: Jinxbite 656 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/4 747 | D:1 | Found a faded altar of an unknown god. 907 | D:2 | Found a stormy altar of Qazlal. 958 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_cross, basic_altar, uniq_robin, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | 2 | 2.1 Ranged Weapons | | 2.7 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 72 Cast: Jinxbite || 2 Armour: None || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 978 | 938 | 40 | 21 | 743 | 2 | 489.0 | Dungeon | 978 | 938 | 40 | 21 | 743 | 2 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 98 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+