Mneme Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, -27, D:1) a +0 scale mail (9, -21, D:1) a +0 club (12, -20, D:1) a +1 dagger of venom (16, -21, D:1) a rat corpse (skeletalised by now) (18, -2, D:1) a +0 sling (24, -35, D:1) a +0 leather armour (34, -20, D:1) a +0 dagger 4 stones (34, -19, D:1) a +0 club (40, -37, D:1) a quokka skeleton (43, -3, D:1) a rat corpse (skeletalised by now) (51, -20, D:1) a rat skeleton (57, -13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, -28, D:2) a hobgoblin corpse (skeletalised by now) (10, -5, D:2) a +0 ring mail (11, -42, D:2) a jackal skeleton (11, -35, D:2) a hobgoblin skeleton (11, 5, D:2) a +0 hammer (14, -28, D:2) a bat skeleton (14, 4, D:2) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (15, -39, D:2) the felid skeleton of Natasha (15, -8, D:2) a +0 quarterstaff (16, -41, D:2) a +0 dagger (16, -4, D:2) a hobgoblin skeleton (17, -41, D:2) a ball python skeleton (18, -26, D:2) a parchment of Jinxbite (19, -42, D:2) the felid corpse of Natasha (skeletalised by now) (21, -41, D:2) a rat corpse (skeletalised by now) (21, -36, D:2) a +0 robe (24, -15, D:2) a +0 vampiric dagger (25, -7, D:2) a storm talisman (27, -42, D:2) a hobgoblin corpse (skeletalised by now) (28, -9, D:2) a +0 club (31, -42, D:2) a +2 mace of protection (33, -6, D:2) a +0 plate armour (36, -31, D:2) an adder corpse (skeletalised by now) (37, -31, D:2) a ball python corpse (skeletalised by now) (39, -28, D:2) a rat corpse (skeletalised by now) (39, -15, D:2) a rat corpse (skeletalised by now) (42, -33, D:2) a rat corpse (skeletalised by now) (45, -6, D:2) a +0 dagger (47, -14, D:2) a +0 helmet Level 3 of the Dungeon (7, 19, D:3) a quokka skeleton (12, 1, D:3) a +0 leather armour (14, -4, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (20, 14, D:3) a +0 leather armour (27, 15, D:3) a +0 rapier (31, 7, D:3) a +0 helmet (31, 20, D:3) a +0 leather armour (37, 2, D:3) a staff of conjuration (42, 15, D:3) a +0 hand axe (43, 13, D:3) a +0 mace a +0 leather armour (47, -1, D:3) a +0 dagger (47, 32, D:3) a rat corpse (skeletalised by now) (51, 3, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 sling (16, -1, D:4) a +0 sling a +0 club a goblin corpse (skeletalised by now) (17, -2, D:4) the +0 scale mail of the Gate {Harm rPois rC+ Int-4} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (21, 19, D:4) a +0 robe (23, 23, D:4) a +0 club an orc corpse (skeletalised by now) (24, 21, D:4) a +0 hand axe a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (24, 22, D:4) a ball python corpse (skeletalised by now) (25, 18, D:4) a staff of air (25, 21, D:4) a +0 falchion an orc corpse (skeletalised by now) (26, 21, D:4) a +0 club an orc corpse (skeletalised by now) (28, 19, D:4) a +2 dagger of electrocution a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (30, 21, D:4) a +0 falchion an orc corpse (skeletalised by now) (39, 23, D:4) a +0 hand axe Level 5 of the Dungeon (1, 4, D:5) a +0 leather armour (17, -17, D:5) a quokka skeleton (19, -21, D:5) a black bear skeleton (20, -23, D:5) a +2 kite shield (23, 21, D:5) a +1 dagger of venom (36, -25, D:5) a +0 ring mail (36, 19, D:5) a black bear skeleton (38, -25, D:5) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (38, -24, D:5) a +0 heavy flail a +0 mace an orc corpse (skeletalised by now) (38, 16, D:5) a +0 robe a +0 dagger a +1 mace of holy wrath a +0 flail an orc skeleton an orc skeleton (39, -23, D:5) a +0 hand axe (41, 19, D:5) a +0 giant spiked club (49, 10, D:5) the +0 robe "Xidedasa" {rElec Int+3 Slay+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (62, 2, D:5) a scarab talisman (62, 6, D:5) a maw talisman Level 6 of the Dungeon (3, 35, D:6) a +0 dagger a +0 short sword 3 stones (4, 33, D:6) a +0 short sword (12, -12, D:6) a +0 great sword a +0 robe (12, -10, D:6) a +0 robe a +0 mace a +0 robe (12, -7, D:6) a +0 great sword a +0 robe (12, 1, D:6) a +0 ring mail (17, 9, D:6) a ring of see invisible (33, -8, D:6) a parchment of Dispel Undead (36, 21, D:6) a +0 chain mail (44, 20, D:6) a +0 plate armour (46, 35, D:6) a +2 trident of draining a +0 robe the barachi skeleton of Jeremiah (49, 21, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spear of holy wrath (unseen) (3, -3, D:7) a +0 hand axe of holy wrath (unseen) (3, 3, D:7) a +0 whip of holy wrath (unseen) (6, -10, D:7) a +0 spear a +0 ring mail (7, 14, D:7) a +0 robe (8, 0, D:7) a +0 short sword a +0 ring mail a +0 falchion (9, -8, D:7) a +0 flail a gnoll corpse (skeletalised by now) (9, -6, D:7) a +0 halberd (9, -5, D:7) a +0 club a gnoll corpse (skeletalised by now) (9, 0, D:7) a +0 mace a +0 leather armour (10, 13, D:7) a +0 leather armour (21, -13, D:7) a dart of disjunction (22, -14, D:7) a dart of disjunction (22, -13, D:7) a dart of disjunction (34, -14, D:7) a +0 flail (38, -10, D:7) a +0 mace of protection a +0 leather armour (41, -7, D:7) a +0 dagger a +0 leather armour an orc corpse (49, -2, D:7) a +0 hand axe a +0 chain mail (51, -7, D:7) a +0 robe Level 8 of the Dungeon (8, -1, D:8) 12 gold pieces