Mneme Level 1 of the Dungeon (0, 0, D:1) a rimehorn talisman (3, -1, D:1) a rat corpse (skeletalised by now) (4, -1, D:1) a +0 dagger 3 stones (15, 5, D:1) a kobold skeleton (21, -7, D:1) a +0 leather armour (22, 22, D:1) a +0 club a goblin skeleton (24, 5, D:1) a kobold skeleton (25, 6, D:1) a +0 club (26, -14, D:1) a +0 club (28, 13, D:1) a ball python skeleton (31, 22, D:1) a bat skeleton (36, 27, D:1) a quokka skeleton a frilled lizard skeleton (39, -16, D:1) a +0 club 3 stones a kobold skeleton (44, -4, D:1) a hobgoblin corpse (skeletalised by now) (46, 9, D:1) a wellspring talisman (47, 1, D:1) a rat skeleton (47, 2, D:1) a +0 whip (58, 8, D:1) a parchment of Momentum Strike (58, 27, D:1) a +0 mace (64, 12, D:1) a +0 club (64, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (66, -15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 8, D:2) a +0 chain mail (6, -5, D:2) a +0 falchion (19, 28, D:2) a +0 whip 5 stones (21, 27, D:2) a +0 short sword (30, 23, D:2) a +0 ring mail (32, -3, D:2) a +0 trident (48, -8, D:2) a +0 dagger (48, -7, D:2) a +0 robe Level 3 of the Dungeon (5, 24, D:3) a +0 club (19, 18, D:3) a +0 trident 5 stones (25, -8, D:3) a +0 dagger (29, -3, D:3) a +0 scythe a +0 robe (29, 16, D:3) a +0 dagger (37, 32, D:3) a +0 short sword (42, 17, D:3) a stone a +0 dagger (44, -2, D:3) a +0 dagger (44, 7, D:3) a +0 club (48, -2, D:3) a +6 club a +0 animal skin a +0 club a +0 sling (50, -2, D:3) a +0 dagger a +1 dagger of pain (50, -1, D:3) a +0 dagger (57, 5, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (6, -18, D:4) a +0 dagger (8, -18, D:4) a +0 short sword (11, 16, D:4) a +0 dagger (13, 1, D:4) a +0 falchion (13, 7, D:4) a +0 dagger (16, 8, D:4) a +0 whip (19, 0, D:4) a +0 robe (25, -19, D:4) a +0 hand axe 4 stones a +0 buckler (32, 17, D:4) a +0 leather armour a +0 mace (51, -15, D:4) a +0 club a +0 sling a +0 flail a +0 club Level 5 of the Dungeon [Shop] Gamutac's Jewellery Emporium a ring of positive energy (280 gold) the medusa talisman of Immorality {rElec Will+} (645 gold) [medusa talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. a ring of protection from cold (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) a maw talisman (210 gold) a ring of flight (245 gold) a ring of magical power (280 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of poison resistance (unknown) (280 gold) [Shop] Eqeoc's Assorted Antiques a potion of curing (87 gold) a +0 quarterstaff (145 gold) a phial of floods (1160 gold) a +0 scale mail (116 gold) a lightning rod (2/4) (1160 gold) [Shop] Duab's Antique Weapon Emporium a +0 hand axe (93 gold) the +13 scythe of Curses {drain, curses, ^Drain} (2480 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +0 mace (93 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2504 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 rapier (170 gold) a +0 war axe (108 gold) a +0 dagger (62 gold) the +6 morningstar of Infinite Pain {protect, Dex+3} (1565 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Does's Antique Weapon Shoppe a +0 falchion (69 gold) a +0 falchion (69 gold) a +0 orcbow (92 gold) a +0 hand axe (69 gold) a +0 falchion (69 gold) a +0 sling (34 gold) a +0 trident (80 gold) [Shop] Efares's Antique Weapon Boutique a +2 dagger of venom (302 gold) a +0 orcbow (84 gold) a +2 halberd of protection (352 gold) a +0 whip (52 gold) a +0 spear (63 gold) a +0 giant club (44 gold) a +0 quarterstaff (105 gold) a +1 heavy dire flail (336 gold) a +0 scimitar (126 gold) (2, -1, D:5) a +0 dagger a +0 robe (3, -5, D:5) a +0 falchion of holy wrath a +0 ring mail (11, -8, D:5) a +0 hand axe (27, 19, D:5) a +0 club (28, -4, D:5) a +0 trident (33, -14, D:5) a +0 club (35, -15, D:5) a +2 antimagic flail (35, -14, D:5) a +0 leather armour a +0 club a +0 trident (35, -8, D:5) a +0 giant spiked club (37, -7, D:5) a +0 dagger (38, 8, D:5) a +0 dagger (39, -3, D:5) a +0 ring mail a +0 club (41, 8, D:5) a +0 robe a +0 dagger (44, 8, D:5) a +0 short sword Level 6 of the Dungeon (14, -12, D:6) a +0 helmet a +0 buckler (14, -11, D:6) a +0 robe (21, -8, D:6) a +0 ring mail (27, -30, D:6) a +0 dagger (28, -29, D:6) a +1 devious dagger (28, 14, D:6) a +0 scale mail (32, -14, D:6) a +0 mace (33, 7, D:6) a +0 spear (33, 10, D:6) a +0 whip a +0 leather armour a +0 club (33, 12, D:6) a +0 halberd (35, -30, D:6) a +0 trident (36, 10, D:6) a +0 club (38, -20, D:6) a +0 short sword 3 stones (45, -21, D:6) a +0 whip a +1 dagger of electrocution (46, -21, D:6) a +0 dagger (47, -21, D:6) a +0 short sword (47, -20, D:6) a +0 dagger (48, 11, D:6) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (56, -17, D:6) 2 large rocks (59, -11, D:6) a +0 ring mail (61, -2, D:6) a +0 robe a +0 dagger (61, 6, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon [Shop] Qunytsuh's Tremendous Tomes the Incunabulum of Assistive Geometry (1701 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Teleport Other Translocation 3 c - Vhi's Electric Charge Translocation/Air 4 d - Dispersal Translocation 6 e - Sphinx Sisters Hexes/Summoning 7 f - Summon Hydra Summoning 7 g - Summon Horrible Things Summoning 8 h - Disjunction Translocation 8 the Omnibus of Wild Breccia (1450 gold) Spells Type Level a - Sandblast Earth 1 b - Momentum Strike Conjuration/Translocation 2 c - Flame Wave Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Freezing Cloud Conjuration/Ice/Air 5 f - Arcjolt Conjuration/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Chain Lightning Conjuration/Air 9 the Omnibus of Tempestuous Ensorcelling (1617 gold) Spells Type Level a - Jinxbite Hexes 2 b - Tukima's Dance Hexes 3 c - Arcjolt Conjuration/Air 5 d - Summon Mana Viper Hexes/Summoning 5 e - Plasma Beam Fire/Air 6 f - Sphinx Sisters Hexes/Summoning 7 g - Enfeeble Hexes 7 h - Discord Hexes 8 the Grimoire of Noxious Transposition (1176 gold) Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Sticky Flame Fire/Alchemy 4 e - Passage of Golubria Translocation 4 f - Alistair's Intoxication Alchemy 5 g - Detonation Catalyst Fire/Alchemy 5 h - Eringya's Noxious Bog Alchemy 6 Sif Muna's Discourse on White Confrontation (1464 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Frozen Ramparts Ice 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Hoarfrost Cannonade Ice/Forgecraft 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Spellspark Servitor Conjuration/Forgecraft 7 h - Splinterfrost Shell Ice/Forgecraft 7 the Precepts of Frozen Rubedo (1514 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Sticky Flame Fire/Alchemy 4 d - Detonation Catalyst Fire/Alchemy 5 e - Sculpt Simulacrum Ice/Alchemy 6 f - Permafrost Eruption Ice/Earth 6 g - Rimeblight Ice/Necromancy 7 h - Fulsome Fusillade Conjuration/Alchemy 8 the Teachings on the Relocated Crucible (1285 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Blink Translocation 2 c - Olgreb's Toxic Radiance Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Detonation Catalyst Fire/Alchemy 5 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Gell's Gavotte Translocation 6 h - Manifold Assault Translocation 7 Homeb's Directory of Gloom and Decomposition (1454 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Petrify Alchemy/Earth 4 c - Sticky Flame Fire/Alchemy 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Martyr's Knell Necromancy/Summoning 4 f - Alistair's Intoxication Alchemy 5 g - Irradiate Conjuration/Alchemy 5 h - Death's Door Necromancy 9 (21, 20, D:7) a +0 whip a +0 leather armour (22, 9, D:7) a +0 buckler (24, -5, D:7) a +0 giant club (26, -24, D:7) a +0 dagger a +0 ring mail of fire resistance (27, -25, D:7) a +0 trident (28, 16, D:7) a +0 chain mail (30, -27, D:7) a +0 hand axe (30, -25, D:7) a +0 dagger a +0 robe (30, -23, D:7) a +0 whip (30, -22, D:7) a +0 club (36, 13, D:7) a +2 quarterstaff of chaos a +0 cloak a +0 hammer (43, 22, D:7) a +0 spear (44, 1, D:7) a +0 hand axe (48, 4, D:7) a +0 whip (49, 2, D:7) a +0 dagger a +0 leather armour (49, 3, D:7) a +0 hand axe a +0 chain mail a +0 mace a +0 leather armour (52, -7, D:7) a potion of moonshine (54, 26, D:7) a +4 trident of draining a +0 robe an orb of guile (55, -16, D:7) a +0 plate armour (59, 21, D:7) a +2 hat Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +3 great sword of freezing (2, -7, D:8) a +1 dagger of venom a +0 robe (2, -2, D:8) a +0 whip (2, -1, D:8) a +0 robe a +0 dagger (2, 0, D:8) a +0 dagger a +0 club a +0 plate armour a +2 mace of draining a +0 robe a +0 dagger (3, -1, D:8) a +0 dagger (3, 0, D:8) a +0 leather armour a +0 short sword (5, 0, D:8) a +0 robe a +3 dagger of freezing (6, -21, D:8) 3 stones a +0 short sword of protection (6, 0, D:8) a +0 robe a +0 long sword (7, -28, D:8) a +0 war axe (7, -22, D:8) a +0 short sword (7, -21, D:8) a stone a +0 whip (7, 0, D:8) a +0 robe a +0 trident (9, -21, D:8) a +1 short sword (9, -4, D:8) a +0 robe a +2 dire flail (9, -3, D:8) a ring of magical power a +0 war axe a +0 robe a +2 falchion a +0 robe (22, 10, D:8) a potion of moonshine (23, -5, D:8) a +0 plate armour (25, 5, D:8) a +0 ring mail a parchment of Sublimation of Blood (37, -26, D:8) a +0 dagger of electrocution a +0 leather armour a +0 spear (42, -19, D:8) a +0 trident (47, 2, D:8) a -1 demon whip of venom (52, -29, D:8) a +0 war axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, -9, D:9) a +0 giant club a +0 giant spiked club (5, -5, D:9) a +0 flail a +0 leather armour a +0 club (6, -33, D:9) a +1 hat (6, -9, D:9) a +0 short sword of draining (8, -11, D:9) a +0 short sword (8, -8, D:9) a +0 dagger a +0 robe (11, -32, D:9) a +0 plate armour (16, -8, D:9) a +0 dagger a +0 robe a +0 falchion (24, 2, D:9) a parchment of Poisonous Vapours (30, -45, D:9) a +0 robe a +0 dagger (30, -3, D:9) a +0 leather armour (34, 0, D:9) a +0 rapier (43, -8, D:9) a +0 dagger (44, -7, D:9) a ring of protection from fire a +0 robe of willpower a +0 dagger (45, -10, D:9) a +0 flail (54, -43, D:9) a +0 whip (56, -40, D:9) a +0 club a stone (57, -43, D:9) a +0 dagger (57, -41, D:9) a +2 dagger of venom (57, -40, D:9) a +0 short sword (57, -39, D:9) a +0 short sword a +0 dagger 5 stones a +0 club (58, -44, D:9) a +0 short sword a +0 club 8 stones a +0 dagger (58, -43, D:9) a +0 whip a +0 club a +2 dagger of draining (58, -42, D:9) a +0 short sword 2 stones a +0 club a +0 short sword (58, -41, D:9) a +0 whip (58, -40, D:9) a +0 whip (58, -39, D:9) a +0 whip a +0 robe (58, -38, D:9) a +0 dagger (58, -37, D:9) a +0 club (58, -36, D:9) a +0 club (59, -41, D:9) a +0 short sword of venom (59, -40, D:9) a +0 short sword (59, -39, D:9) a +0 club a +0 whip Level 10 of the Dungeon [Shop] Cih Eteq's Antique Armour Shoppe a +0 leather armour of cold resistance (180 gold) a +0 plate armour of cold resistance (500 gold) a +2 chain mail of cold resistance (460 gold) a +2 scale mail of fire resistance (420 gold) the +0 plate armour of the Midnight Sun {rPois rF- Will++ SInv} (808 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +0 plate armour of Anaesthesia {rF+++ rC- Dex+6 Stlth+} (1368 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +10 plate armour of ponderousness (900 gold) [Shop] Juateose's Jewellery Shoppe a +4 ring of slaying (unknown) (828 gold) a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} (1297 gold) [ring of magical power] HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the amulet of Xom's Recklessness {Chemistry rF+ Stlth+} (1076 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +4 ring of protection (unknown) (828 gold) the amulet "Ramen" {Faith SInv} (1177 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. SInv: It lets you see invisible. the ring "Zenoegoby" {rPois rN+ Will+ MP+6 Str-3} (991 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). Str-3: It affects your strength (-3). a ring of protection from fire (575 gold) (3, -13, D:10) an inkwell talisman (11, -8, D:10) a +0 vampiric dagger a +0 robe (11, -7, D:10) a +0 falchion (12, -8, D:10) a +0 dagger a +0 robe (20, 1, D:10) a ring of protection from fire (24, 2, D:10) a medusa talisman (24, 12, D:10) a +0 club (27, -1, D:10) a parchment of Vhi's Electric Charge (27, 0, D:10) a +0 ring mail (29, 1, D:10) a +0 heavy great sword (31, -14, D:10) a +0 chain mail (31, -2, D:10) a +0 orcbow a +0 sling (31, -1, D:10) a +3 chain mail of fire resistance (31, 0, D:10) a +0 chain mail (35, 16, D:10) a +0 club (36, 16, D:10) a +0 whip (36, 17, D:10) a +0 dagger (37, 21, D:10) a +0 short sword (38, -12, D:10) a +0 broad axe (38, 15, D:10) 5 stones a +0 short sword (38, 17, D:10) 5 stones a +0 short sword (39, 17, D:10) a +0 whip (40, 17, D:10) a +0 plate armour (40, 19, D:10) a +0 whip (40, 33, D:10) a +0 spear (42, 3, D:10) a +1 double sword (42, 33, D:10) a +0 spear a +0 spear (42, 34, D:10) a +0 spear (44, -14, D:10) a black bear skeleton (44, -10, D:10) a black bear skeleton (49, -14, D:10) a black bear skeleton (49, -12, D:10) a black bear skeleton (49, -11, D:10) a black bear skeleton (49, 23, D:10) a +0 giant club a +0 giant club (51, -10, D:10) a black bear skeleton Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (9, 0, D:11) a +0 leather armour (13, -5, D:11) a +0 leather armour (18, -2, D:11) a +0 orcbow (20, -13, D:11) a +0 leather armour (20, 30, D:11) a +0 whip (21, -30, D:11) 6 large rocks (22, -30, D:11) a +0 giant spiked club a +0 giant club (23, 30, D:11) a +1 heavy spear a +0 ring mail a +0 buckler a +0 club (25, 30, D:11) a +0 club (27, -10, D:11) a +0 flail (29, 2, D:11) a +0 whip (30, -15, D:11) a maw talisman (30, 2, D:11) a +0 short sword a +0 dagger (31, 2, D:11) a +0 club a +0 whip of electrocution (32, 0, D:11) a +0 dagger (43, -5, D:11) a +0 dagger (48, 1, D:11) a +0 whip (55, -4, D:11) a +0 dagger a +0 robe of willpower (55, 4, D:11) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (9, 1, Lair:1) a +0 ring mail (13, -10, Lair:1) a +0 leather armour (26, 0, Lair:1) a +0 chain mail (27, -17, Lair:1) a +0 glaive of flaming (32, -13, Lair:1) a +0 robe (48, -1, Lair:1) a parchment of Cause Fear (48, 1, Lair:1) 14 gold pieces (49, 1, Lair:1) 13 gold pieces (52, 2, Lair:1) 8 gold pieces (53, 9, Lair:1) a scroll of enchant armour (57, 0, Lair:1) 10 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of amnesia (1, 4, Lair:2) 7 gold pieces (1, 5, Lair:2) 27 gold pieces (2, 5, Lair:2) 8 gold pieces