Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 1215535437747905243 268 Mneme the Sneak (level 6, -1/36 HPs) Began as a Vine Stalker Delver on Feb 28, 2026. Slain by a burial acolyte ... wielding a +0 dagger (5 damage) ... in an ossuary. The game lasted 00:02:47 (493 turns). Mneme the Sneak (Vine Stalker Delver) Turns: 493, Time: 00:02:48 Health: -1/36 AC: 5 Str: 16 XL: 6 Next: 21% Magic: 0/7 EV: 10 Int: 10 God: Gold: 54 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: brilliant A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 1 of its levels. You also visited: Ossuary. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour c - a +0 ring mail (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation c - a scroll of identify {unknown} Skills: + Level 5.6 Fighting - Level 3.0 Short Blades - Level 1.5 Dodging - Level 6.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 5794 Ossuary (1/1) Zot: 5742 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your life force is offered up. The burial acolyte is healed. You completely miss the burial acolyte. The burial acolyte is severely wounded. The burial acolyte barely misses you. You barely miss the burial acolyte. The burial acolyte is severely wounded. The burial acolyte hits you with a +0 dagger. You barely miss the burial acolyte. Your bite misses the burial acolyte. The burial acolyte is severely wounded. The burial acolyte hits you with a +0 dagger. You barely miss the burial acolyte. The burial acolyte is severely wounded. The burial acolyte hits you with a +0 dagger. You barely miss the burial acolyte. The burial acolyte is severely wounded. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The burial acolyte is healed. You hit the burial acolyte but do no damage. You bite the burial acolyte. You drain its power. You feel invigorated. The burial acolyte is heavily wounded. You hit the burial acolyte. You bite the burial acolyte, but do no damage. The burial acolyte is heavily wounded. The burial acolyte hits you but does no damage. You closely miss the burial acolyte. Your bite misses the burial acolyte. The burial acolyte is heavily wounded. The burial acolyte hits you but does no damage. You closely miss the burial acolyte. You bite the burial acolyte. You drain its power. You feel invigorated. The burial acolyte is heavily wounded. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The burial acolyte is healed. You hit the burial acolyte. You bite the burial acolyte, but do no damage. The burial acolyte is lightly wounded. The burial acolyte barely misses you. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The burial acolyte closely misses you. You hit the burial acolyte but do no damage. Your bite misses the burial acolyte. The burial acolyte is lightly wounded. The burial acolyte hits you with a +0 dagger. You die... ####..## ...# ###......# ...# ##........####..# #...........##^^# ...♣♣.......#...# ......♣ß♣..##...### ......♣....#....#.## ........♣..'^...#..# ...♣♣..♣...'^...@p_# ..♣♣..♣.♣ß.'^...#..# ...♣.ß...♣.#....#.## ..♣.ß...♣..##...### ...♣........#...# #.....ß♣....##^^# ##........####..# ###......# ...# ####..## ...# You could see a burial acolyte. Vanquished Creatures A phantom (D:5) A scorpion (D:5) A howler monkey (D:5) A sleepcap (D:5) 3 ogre zombies (Ossuary) A gnoll zombie (Ossuary) An orc (D:5) 2 hobgoblin zombies (Ossuary) 9 orc zombies (Ossuary) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Mneme the Vine Stalker Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 53 | D:5 | Encountered a phantom 71 | D:5 | Killed a phantom 72 | D:5 | Reached XP level 2. HP: 10/17 MP: 1/3 72 | D:5 | Reached XP level 3. HP: 12/21 MP: 1/4 72 | D:5 | Reached XP level 4. HP: 15/25 MP: 1/5 125 | D:5 | HP: 1/25 [sleepcap (14)] 137 | D:5 | Reached XP level 5. HP: 12/30 MP: 2/6 175 | D:5 | Reached skill level 5 in Fighting 175 | D:5 | Encountered an ogre 210 | D:5 | Found a sand-covered staircase. 224 | Ossuary | Entered an ossuary 332 | Ossuary | Reached XP level 6. HP: 35/35 MP: 7/7 467 | Ossuary | Found an ancient bone altar of Kikubaaqudgha. 490 | Ossuary | HP: 1/36 [burial acolyte/a malign offering (7)] 493 | Ossuary | Slain by a burial acolyte Illustrated notes Levels and vault maps discovered: D:5: nicolae_cairo_tiling, layout_loops_ring, elyvilon_altar_3, nicolae_ossuary_entry_ruins Ossuary: ossuary_hellmonk_orc_graveyard Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 | 5.6 Short Blades | 3 | 3.0 Dodging | | 1.5 Stealth | | 6.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 116 || 128 Melee: Short sword | 12 | 116 || 128 Bite | 2 | 48 || 50 Drink: Haste | | 1 || 1 Brilliance | | 1 || 1 Read: Fear | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armour: Ring mail | 6 | 51 || 57 Dodge: Dodged | 4 | 26 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 462 | 462 | 0 | 0 | 31 | 2 | 231.0 | Dungeon | 205 | 205 | 0 | 0 | 31 | 1 | 205.0 | Ossuary | 256 | 256 | 0 | 0 | 0 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 256 daAuts D:5: 205 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+