Mneme Level 1 of the Dungeon (3, 8, D:1) a +0 leather armour (5, 28, D:1) a +0 robe (7, 5, D:1) a ball python skeleton (8, 4, D:1) a +0 short sword (9, -11, D:1) a +0 dagger (9, 18, D:1) a +0 club a kobold skeleton (18, -4, D:1) a ball python skeleton (18, 9, D:1) a hobgoblin skeleton (21, -15, D:1) a +0 sling (25, 5, D:1) a +0 dagger a goblin skeleton (26, 3, D:1) a +0 mace (28, 0, D:1) a +0 robe (28, 23, D:1) a jackal corpse (skeletalised by now) (31, 2, D:1) a rat skeleton (32, 9, D:1) a +0 dagger a kobold skeleton a rat skeleton (33, 22, D:1) a jackal corpse (skeletalised by now) (41, 30, D:1) a +0 falchion (44, -6, D:1) a +0 shortbow (44, 27, D:1) a +0 whip a kobold skeleton (45, 27, D:1) a +0 club (46, 9, D:1) a rat corpse (skeletalised by now) (50, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hoimiggu's Antique Weapon Shoppe a +0 trident (112 gold) a +0 flail of protection (198 gold) a +0 scimitar (192 gold) a +0 hand axe (96 gold) a +0 dagger (64 gold) a +0 flail (112 gold) a +3 dagger of venom (620 gold) the +1 long sword "Zaefrela" {valour, Int+5} (832 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 mace (96 gold) a +0 short sword (96 gold) (6, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -23, D:2) an inkwell talisman (11, -10, D:2) a javelin (12, -28, D:2) a maw talisman (16, -8, D:2) a javelin (17, -9, D:2) a poisoned dart (17, -8, D:2) a +0 hammer (21, -26, D:2) a +0 war axe (21, -24, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (23, -17, D:2) a bat corpse (skeletalised by now) (23, 21, D:2) a +0 quarterstaff (24, 10, D:2) an adder skeleton (26, -24, D:2) a ball python corpse (skeletalised by now) (32, 16, D:2) a +0 dagger (35, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -5, D:2) a +0 hand axe (38, -19, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (51, -10, D:2) a bat skeleton