Mneme Level 1 of the Dungeon [Shop] Kiuxir's Antique Armour Emporium the +2 scale mail "Dixtathu" {rElec rN+++ MP+9 Slay-5} (1125 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. a +0 ring mail (96 gold) a +0 robe (21 gold) a +0 pair of gloves (108 gold) a +0 pair of gloves (108 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) (0, 0, D:1) a +0 hand axe (7, -28, D:1) a +0 club a goblin skeleton (15, -1, D:1) a rat skeleton (16, -19, D:1) a rat corpse (skeletalised by now) (20, 6, D:1) a +0 club a goblin skeleton (28, 6, D:1) a frilled lizard skeleton (35, -22, D:1) a +0 short sword (37, -25, D:1) a +0 dagger (41, -7, D:1) a +0 dagger (44, -32, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (8, -5, D:2) a frilled lizard corpse (skeletalised by now) (9, 40, D:2) a +0 club a +0 dagger (16, 25, D:2) a +0 ring mail (23, 8, D:2) a parchment of Sublimation of Blood Level 3 of the Dungeon [Shop] Aggagoaf's General Store a parchment of Animate Dead (159 gold) a scroll of torment (unknown) (104 gold) the +7 partisan of Mens Rea {freeze, rF+ rN+ Int+3 Stlth-} (777 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 robe (9 gold) a +0 sling (16 gold) a wand of flame (15) (unknown) (115 gold) a +0 mace (33 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) [Shop] Zigianut's Weapon Shoppe a +4 antimagic broad axe (686 gold) the +1 whip "Hanai" {speed, rF+ Will- Str+3 Int+3} (488 gold) rF+: It protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 club (7 gold) a +0 hand axe (42 gold) the +1 dagger of the Harvest {venom, Dex+3 SInv} (348 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 sling of draining (135 gold) 3 atropa-tipped darts (37 gold) a +0 orcbow of electrocution (168 gold) [Shop] Bynam's Jewellery Shop a maw talisman (165 gold) a ring of poison resistance (unknown) (220 gold) the ring of the Priest {Str+5 Dex+3 SInv} (426 gold) [ring of see invisible] Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +6 ring of intelligence (396 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of magical power (220 gold) the inkwell talisman "Birekhlie" {rN+ Will+ Str+3 Slay-5} (143 gold) [inkwell talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). [Shop] Qigoud's General Store (Shop contents are unknown) (3, 10, D:3) 16 gold pieces (12, 20, D:3) a rat corpse a hobgoblin corpse (14, 19, D:3) a +0 leather armour (15, 15, D:3) 7 gold pieces (18, 27, D:3) a +0 dagger (20, 13, D:3) a ribbon worm corpse (25, 3, D:3) the felid corpse of Natasha (26, -4, D:3) a +0 dagger (26, 1, D:3) a rat corpse (skeletalised by now) (27, -4, D:3) a bat skeleton (27, -3, D:3) a +0 dagger a +0 robe a +0 dagger of speed an orc skeleton (27, -2, D:3) an adder skeleton (34, -1, D:3) the felid skeleton of Natasha (34, 0, D:3) a +0 whip