Mneme Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (5, -16, D:1) a +0 mace (6, -17, D:1) a +0 robe (13, -7, D:1) a ball python skeleton (13, -5, D:1) a +0 whip (14, -17, D:1) a quokka corpse (skeletalised by now) (28, -21, D:1) a bat corpse (skeletalised by now) (34, -18, D:1) a staff of earth (42, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, -6, D:2) a +6 ring of dexterity (1, 0, D:2) a hobgoblin skeleton (6, -2, D:2) a +0 hand axe (6, 22, D:2) a +0 short sword {Seoyun} a goblin corpse (skeletalised by now) (11, 0, D:2) a ball python skeleton (12, -5, D:2) a +0 dagger a kobold skeleton (12, -2, D:2) a ball python skeleton (20, 25, D:2) a ball python corpse (skeletalised by now) (21, -5, D:2) a +0 whip (38, 23, D:2) a +0 dagger (39, -4, D:2) a rat corpse (skeletalised by now) (40, 21, D:2) a +0 club (49, 19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 25, D:3) a +0 robe (4, 40, D:3) a +0 falchion (15, 49, D:3) a +0 long sword (23, 41, D:3) a +0 scale mail (26, 4, D:3) an adder skeleton (33, 18, D:3) a +0 long sword (37, 8, D:3) a hobgoblin skeleton (39, 14, D:3) a +0 leather armour (41, 38, D:3) a +0 short sword a kobold skeleton (43, 12, D:3) a +0 dagger (43, 50, D:3) a goblin corpse (55, 2, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Egomex's Armour Shoppe a +2 robe of positive energy (149 gold) a +2 pair of gloves (165 gold) a +0 scale mail (40 gold) the +5 scale mail of Biolax {Str+6} (486 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. a +2 robe of cold resistance (179 gold) the +0 chain mail of Soft Rains {rF- Regen+ Str-5 SInv} (60 gold) rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of gloves (45 gold) the +0 scale mail of Inquiry {rCorr SInv} (208 gold) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 helmet of light (115 gold) (15, 4, D:4) a +0 robe (16, -7, D:4) a +0 club a +0 spear (16, -6, D:4) a +0 club