Dungeon Crawl Stone Soup version 0.34-a0-1955-g0f66c09651 (webtiles) character file. Game seed: 9994314993659198310 169 Mneme the Magician (level 5, -1/60 HPs) Began as a Djinni Cinder Acolyte on Jan 7, 2026. Was a High Priest of Ignis. Killed by psychic fangs ... invoked by a brain worm (12 damage) ... in a sewer. The game lasted 00:06:20 (3502 turns). Mneme the Magician (Djinni Cinder Acolyte) Turns: 3502, Time: 00:06:20 Health: -1/60 AC: 22 Str: 13 XL: 5 Next: 79% Gold: 218 EV: 2 Int: 18 God: Ignis [*****.] SH: 0 Dex: 12 rFire + + . (33%) k - +0 dagger "Aropeeg" {antimagic, rF+ Dex+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 robe rPois + (33%) i - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.30/turn %: infuse magic (-2 HP) @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were in a sewer. You worshipped Ignis. Ignis was extremely pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 218 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom k - the +0 dagger "Aropeeg" (weapon) {antimagic, rF+ Dex+4} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Missiles d - 2 poisoned darts e - a throwing net {=F} j - 5 javelins Armour b - a +0 robe (melded) i - a +0 helmet (melded) Magical Staves h - a staff of air Talismans f - a talisman of death Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of poison {unknown} h - 2 scrolls of identify {unknown} k - a scroll of revelation {unknown} l - 2 scrolls of silence {unknown} m - a scroll of amnesia {unknown} o - a scroll of enchant weapon {unknown} Potions L - a potion of lignification f - a potion of moonshine n - a potion of resistance {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Short Blades - Level 1.0 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 j - Searing Ray Conj 38% 2d5 3% 2 s - Scorch Fire 38% 2d6 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20510 Temple (1/1) D:4 Zot: 5997 Sewer (1/1) Zot: 5990 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Elyvilon Gozag Hepliaklqana Makhleb Okawaru Qazlal Uskayaw Yredelemnul The Shining One Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a clockroach corpse; a clockroach corpse Found a glowing drain. The rat bites you. The rat splashes around in the water. x2 Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! You encounter a brain worm. Found a gate leading back out of this place. There is an empty arch of ancient stone here. You encounter a ball python. You encounter a brain worm. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (chance to affect: 49%) A fragment of the brain worm's soul is dislodged from its body. The brain worm looks weaker. The brain worm's bulging head throbs. Something gnaws heavily on your mind! Your soul wisp touches the brain worm. It was a potion of lignification. You turn into a tree. Your +0 robe and +0 helmet meld into your body. Your roots penetrate the ground. You float gracefully downwards. d -> L - a potion of lignification Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the brain worm. The brain worm is heavily wounded. The brain worm's fire resistance burns away. The ball python hisses angrily. You hear an angry hiss. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the brain worm. It was a potion of curing. You feel better. Your soul wisp touches the brain worm. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the brain worm. The brain worm is burned terribly! The brain worm is almost dead. * * * LOW HITPOINT WARNING * * * The brain worm's bulging head throbs. Something gnaws heavily on your mind! You die... Ignis goes out, and joins you in death. ~ ≈≈ ≈≈~ ### ≈≈≈~ #.## ≈≈≈w~ ##w∩### ≈≈≈≈≈.#♣≈*..## ≈≈≈≈≈S~≈≈≈≈.~# ≈≈≈≈≈≈≈≈≈≈≈≈≈..≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈#≈≈≈≈≈≈##≈≈ ##≈≈###≈≈≈≈# You could see a brain worm (combustible, weak, ally target, soul-splintered), a ball python and a friendly soul wisp (summoned). Vanquished Creatures 2 clockroaches (D:4) 2 river rats (D:4) 4 adders 3 dart slugs 3 orcs (D:3) 4 endoplasms 7 hobgoblins 2 jackals (D:4) 3 quokkas 5 ball pythons 10 bats A frilled lizard (D:1) 9 goblins 3 kobolds (D:1) 12 rats 70 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:2) 2 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mneme the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Mneme set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 35 | D:1 | Reached skill level 1 in Stealth 154 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 685 | D:1 | Reached XP level 3. HP: 26/30 MP: 0/0 685 | D:1 | Learned a level 1 spell: Soul Splinter 1658 | D:2 | Reached XP level 4. HP: 22/35 MP: 0/0 2322 | D:3 | Found a white marble altar of Elyvilon. 2329 | D:3 | Found a transporter. 2657 | D:3 | Found a hide-covered altar of Uskayaw. 2941 | D:4 | Found a staircase to the Ecumenical Temple. 2942 | D:4 | Found a statue of an orb of entropy. 2945 | D:4 | Found a statue of an orb of entropy. 2951 | Temple | Entered the Ecumenical Temple 3001 | D:4 | Identified the +0 dagger "Aropeeg" {antimagic, rF+ Dex+4} 3233 | D:4 | Reached XP level 5. HP: 26/40 MP: 0/0 3233 | D:4 | Learned a level 2 spell: Searing Ray 3487 | D:4 | Found a glowing drain. 3494 | Sewer | Entered a sewer 3502 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, st_stairs_12 D:2: layout_loops_ring, minmay_misc_feat_chi, nicolae_kite_square_tiling_tiny D:3: layout_rooms, nicolae_overflow_prove_your_dedication, nicolae_overflow_lobbying_the_gods, nicolae_overflow_streaming_green_lines D:4: layout_loops_ring, minmay_temple_entry_stoned_glass, gup_sewer_entry_bubbles Temple: eino_wide_crystal_templ Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.0 Spellcasting | 3 4 | 4.2 Conjurations | 3 4 | 4.2 Hexes | 3 4 | 4.2 Summonings | 3 4 | 4.2 Necromancy | 3 4 | 4.2 Translocations | 3 4 | 4.2 Forgecraft | 3 4 | 4.2 Fire Magic | 3 4 | 4.2 Ice Magic | 3 4 | 4.2 Air Magic | 3 4 | 4.2 Earth Magic | 3 4 | 4.2 Alchemy | 3 4 | 4.2 Fighting | | 3.2 Short Blades | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 8 || 37 Melee: Short sword | 21 | || 21 Dagger | 8 | 8 || 16 Cast: Scorch | 35 | 41 || 76 Soul Splinter | 6 | 1 || 7 Searing Ray | | 2 || 2 Drink: Curing | | 1 || 1 Moonshine | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 20 | 20 || 40 Dodge: Dodged | 13 | 11 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3500 | 3258 | 242 | 114 | 2361 | 6 | 583.3 | Dungeon | 3489 | 3247 | 242 | 114 | 2361 | 4 | 872.2 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Sewer | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1416 daAuts D:2: 809 daAuts D:3: 801 daAuts D:4: 461 daAuts Sewer: 8 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+