Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 3870614118161728735 1792 MisterRespect the Destroyer (level 8, -12/52 HPs) Began as a Demonspawn Conjurer on Jan 13, 2026. Was an Initiate of Vehumet. Shot with an arrow by a centaur (17 damage) ... on level 6 of the Dungeon on Jan 14, 2026. The game lasted 00:33:19 (8329 turns). MisterRespect the Destroyer (Demonspawn Conjurer) Turns: 8329, Time: 00:33:20 Health: -12/52 AC: 5 Str: 8 XL: 8 Next: 82% Magic: 13/19 EV: 11 Int: 20 God: Vehumet [......] Gold: 226 SH: 0 Dex: 12 Spells: 9/21 levels left rFire + . . (50%) e - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - +2 cloak {Stlth+} rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ b - ring of flight HPRegen 0.28/turn i - ring "Taidiuto" {rF+ rN+ SInv} MPRegen 0.16/turn %: no passive effects @: flying A: demonic guardian 1, powered by death 1, demonic touch 2 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) f - the +0 ring mail of Cheibriados's Pride {Int+6} (You found it on level 4 of the Dungeon) Int+6: It affects your intelligence (+6). It cannot be enchanted further. g - a +2 cloak of stealth (worn) h - the +1 leather armour "Uthro Zul" {Harm rElec Regen+ MP+8} (You took it off an orc on level 5 of the Dungeon) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. Jewellery b - a ring of flight (worn) c - a ring of poison resistance i - the ring "Taidiuto" (worn) {rF+ rN+ SInv} (You acquired it on level 5 of the Dungeon) [ring of see invisible] rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. j - a ring of resist corrosion k - a +6 ring of strength Talismans d - a scarab talisman Wands e - a wand of charming (14) Scrolls I - a scroll of immolation p - a scroll of poison i - 3 scrolls of identify l - 3 scrolls of revelation {unknown} Potions g - 3 potions of magic f - 2 potions of invisibility {unknown} M - 3 potions of mutation b - 3 potions of brilliance n - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 7.4 Spellcasting + Level 9.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 e - Shock Conj/Air 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 52% 3d9 1% 2 Slow Hex 28% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Lesser Beckoning Tloc 14% N/A 14% 2 Call Canine Familiar Summ 7% N/A 26% 3 Frozen Ramparts Ice 14% 1d3 26% 3 Nazja's Percussive Temp Frge 3% 4d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate a little health from kills. Your touch may inflict irresistible damage on your foes. Message History Your ufetubus hits the centaur. Your ufetubus barely misses the centaur. The centaur hits your ufetubus. The centaur kicks your ufetubus. The phantom hits your ufetubus. Your ufetubus dies! Your ufetubus disappears in a puff of smoke! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ......#...§W....#........... ....[.'....#....#........... ......#....#l...#........... #.... #....#..c.# .......... #!... ##...##...# ...###### #.....####'##...# #..... #. ........##...# #..... # .............#.....#..... ........@....#.....#..... l####..^.....#.....#..... #........#.....+..... #........#.....#...## #...##...#.....###### #+####...#.....#..... #........#.....#..... #........'.....#..... #........#.....#..... You could see a centaur. Vanquished Creatures 4 water moccasins 2 black bears 3 phantoms A scorpion (D:4) A howler monkey (D:5) A human zombie (D:3) 3 bombardier beetles A jelly (D:4) 3 orc priests Crazy Yiuf (D:4) 3 hounds A gnoll bouda (D:5) Ijyb (D:4) 4 iguanas A sleepcap (D:4) 4 orc wizards 5 gnolls (D:5) 8 adders A white imp (D:5) 24 orcs 3 ribbon worms 3 endoplasms 8 hobgoblins 8 jackals 2 quokkas 6 ball pythons 7 bats 5 frilled lizards 9 goblins 7 kobolds An orc draugr (D:3) 5 rats 136 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:6) 1 creature vanquished. Vanquished Creatures (others) A human (D:3) An orc wizard (D:3) 3 orcs (D:3) A ball python (D:3) 6 creatures vanquished. Grand Total: 143 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterRespect the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 543 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 543 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 729 | D:1 | Learned a level 2 spell: Searing Ray 1295 | D:2 | Discovered your monstrous ancestry. 1295 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1295 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1710 | D:2 | Reached skill level 5 in Conjurations 2125 | D:2 | Reached XP level 4. HP: 24/30 MP: 1/7 2215 | D:2 | Found a faded altar of an unknown god. 2705 | D:3 | Encountered a human 2757 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/9 2966 | D:3 | Found a basalt altar of Yredelemnul. 3009 | D:3 | Reached skill level 6 in Conjurations 3096 | D:3 | Killed a human 4046 | D:4 | Encountered Ijyb 4064 | D:4 | Killed Ijyb 4065 | D:4 | Reached XP level 6. HP: 35/41 MP: 4/11 4983 | D:4 | Reached skill level 7 in Conjurations 4983 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4983 | D:4 | Reached XP level 7. HP: 31/46 MP: 7/13 5149 | D:4 | Identified the +0 ring mail of Cheibriados's Pride {Int+6} 5449 | D:4 | Encountered Crazy Yiuf 5565 | D:4 | Killed Crazy Yiuf 5678 | D:5 | Entered Level 5 of the Dungeon 5972 | D:5 | Reached skill level 5 in Spellcasting 6469 | D:5 | Identified the +1 leather armour "Uthro Zul" {Harm rElec | Regen+ MP+8} 6485 | D:5 | Learned a level 4 spell: Fulminant Prism 6591 | D:5 | Found a statue of an orb of entropy. 6591 | D:5 | Found a staircase to the Ecumenical Temple. 6591 | D:5 | Found a statue of an orb of entropy. 6634 | Temple | Entered the Ecumenical Temple 6648 | Temple | Became a worshipper of Vehumet 6648 | Temple | Offered knowledge of Shock by Vehumet. 6693 | D:5 | Reached skill level 8 in Conjurations 6693 | D:5 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 6693 | D:5 | Reached XP level 8. HP: 38/52 MP: 10/17 6900 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6976 | D:5 | Identified a scroll of acquirement 6976 | D:5 | Acquired the ring "Taidiuto" {rF+ rN+ SInv} 7760 | D:6 | Reached skill level 9 in Conjurations 8127 | D:6 | Learned a level 1 spell: Shock 8329 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms, nrook_campfire, minmay_pentomino_t2 D:2: layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_shore_a, ebering_ecumenical_altar_box D:3: layout_basic, dk_yredelemnul_ordeal D:4: layout_cave_pools, minmay_misc_feat_rows, uniq_ijyb, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, minmay_temple_entry_mist D:6: layout_gridville, minmay_pentangle, uniq_grinder Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.3 Spellcasting | 3 4 6 7 | 7.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 5 | 4 || 14 Melee: Dagger | 5 | 5 | 4 || 14 Touch | | 2 | 3 || 5 Cast: Magic Dart | 59 | 39 | 40 || 138 Searing Ray | 9 | 29 | 33 || 71 Fulminant Prism | | | 10 || 10 Drink: Heal wounds | | | 1 || 1 Magic | | | 1 || 1 Read: Identify | | 3 | || 3 Teleportation | | | 1 || 1 Noise | | | 1 || 1 Enchant armour | | | 1 || 1 Immolation | | | 1 || 1 Blinking | | | 1 || 1 Acquirement | | | 1 || 1 Vulnerability | | | 1 || 1 Poison | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Robe | 14 | 16 | 26 || 56 Ring mail | | | 1 || 1 Dodge: Dodged | 14 | 11 | 23 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8382 | 7981 | 401 | 4665 | 2373 | 7 | 1197.4 | Dungeon | 8349 | 7977 | 372 | 4665 | 2373 | 6 | 1391.5 | Temple | 32 | 3 | 29 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1827 daAuts D:4: 1793 daAuts D:3: 1424 daAuts D:2: 1406 daAuts D:1: 1106 daAuts D:6: 792 daAuts Temple: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 67002 | 15 | 9 | 0 | 0 | 0 | 7 | 7 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 9 || 9 Kill Undead | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 13 || 13 Kill Undead | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------