Mintice Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -28, D:1) a +0 dagger (8, -25, D:1) a +0 dagger 3 stones (15, 2, D:1) a +0 hunting sling (15, 4, D:1) a +0 club (23, -36, D:1) a +0 club (30, -5, D:1) a +0 club 3 stones (35, -24, D:1) a +0 dagger (35, -18, D:1) a +0 dagger (40, 5, D:1) a +0 club (42, 15, D:1) 5 boomerangs (43, -31, D:1) a +0 short sword 5 stones (47, -10, D:1) a +0 dagger (58, -4, D:1) a +0 club Level 2 of the Dungeon [Shop] Xovezoew's General Store a +2 plate armour of poison resistance (481 gold) a +0 robe (9 gold) 16 poisoned darts (83 gold) a +0 ring mail (52 gold) a scroll of immolation (45 gold) 16 arrows (41 gold) a +0 dagger (26 gold) (0, 0, D:2) a +0 robe (2, -3, D:2) a +0 whip (7, -4, D:2) a +0 spear (14, 4, D:2) 19 bolts (35, -15, D:2) a +0 animal skin (35, -13, D:2) a +0 falchion a +0 club (40, 20, D:2) a +0 pair of gloves Level 3 of the Dungeon [Shop] Kuolinut's General Store a +0 plate armour (253 gold) a book of Spectacle (352 gold) a +0 flail (38 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (880 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It may make you go berserk in combat. Rampage: It bestows one free step when moving towards enemies. a +0 rapier (44 gold) a potion of heal wounds (55 gold) 11 bolts (24 gold) 18 arrows (39 gold) a +0 chain mail (49 gold) the +0 leather armour of Imyuciclai {Rampage rElec Will-} (129 gold) rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. (0, 0, D:3) 16 stones (12, 20, D:3) a +0 club (16, 31, D:3) a +0 dagger (19, 1, D:3) a +0 dagger (20, 9, D:3) 19 stones (22, -10, D:3) 27 arrows (23, -10, D:3) 13 bolts (34, -5, D:3) 15 arrows (39, -13, D:3) a +0 whip (39, -6, D:3) a +0 club a +0 halberd 10 stones (40, -7, D:3) a +0 spear a ring of poison resistance (40, 7, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 9, D:4) a +0 mace a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (4, -40, D:4) a +0 club a goblin corpse (skeletalised by now) (6, -23, D:4) a +0 flail 4 boomerangs (13, -23, D:4) a +0 spear (13, -13, D:4) a +0 halberd (13, -12, D:4) a +0 spear (15, -42, D:4) a ball python corpse (skeletalised by now) (27, 1, D:4) a +2 whip of venom (38, -2, D:4) a +0 long sword (50, -17, D:4) a +0 short sword a +0 flail (52, -33, D:4) a +0 mace (54, -19, D:4) a +0 ring mail a +0 short sword a +0 hand axe (55, 11, D:4) 12 stones (56, 11, D:4) a +0 leather armour (57, 6, D:4) a +0 robe (58, 3, D:4) 17 bolts (59, -27, D:4) a +0 club (61, -28, D:4) a +0 ring mail (63, -32, D:4) a scroll of noise Level 5 of the Dungeon (8, 9, D:5) an adder corpse (9, 9, D:5) a hound corpse (9, 18, D:5) a +0 short sword (14, 12, D:5) a scroll of acquirement