Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Minjun the Cutter (Poltergeist Enchanter) Turns: 4370, Time: 00:11:26 Health: 24/50 AC: 8 Str: 4 XL: 8 Next: 29% Magic: 10/12 EV: 12 Int: 20 God: Sif Muna [*.....] Gold: 223 SH: 0 Dex: 14 Spells: 11/13 levels left rFire . . . (100%) l - +6 rapier "Kieck" {freeze, rElec Will+} rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 pair of gloves rPois ∞ (0%) b - +1 cloak rElec + (33%) j - scarf {Repulsion} rCorr . (100%) (no armour) SInv . (no armour) Will +.... (no armour) Stlth +++ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) %: repel missiles @: flying, trickster (+5 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion (0%), Channel Magic (69%) You are on level 6 of the Dungeon. You worship Sif Muna. Sif Muna is aware of your devotion. You have visited 2 branches of the dungeon, and seen 8 of its levels. You have collected 223 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - a +2 short sword of venom l - the +6 rapier "Kieck" (weapon) {freeze, rElec Will+} (You took it off an orc on level 5 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. Missiles e - 10 stones f - 9 poisoned darts g - 2 curare-tipped darts k - 2 throwing nets Armour b - a +1 cloak (haunted) c - a +0 pair of gloves (haunted) j - a scarf of repulsion (haunted) Jewellery h - a ring of protection from cold Wands a - a wand of flame (18) p - a wand of polymorph (7) Scrolls c - a scroll labelled NINUED QIROYF d - 5 scrolls labelled GAMEKO YCWUE e - 2 scrolls labelled SAODIQ BAXKUU h - a scroll labelled JATUIC ANEFO l - a scroll labelled AXERPH ASSAKLIA m - 2 scrolls labelled HOTODUR VETOA q - a scroll labelled HESEMNIUNGU u - a scroll labelled VEQEACA BAVIQ v - a scroll labelled CAJEUBIKHLO y - a scroll labelled AMNA GUDEUWK z - a scroll labelled ONOIMM YTRINA Potions i - a potion of invisibility f - a coppery potion j - 2 blue potions k - 2 fizzy red potions n - 2 clear potions o - 2 fizzy inky potions p - a lumpy ruby potion s - 2 puce potions Skills: - Level 2.0 Fighting + Level 7.8 Short Blades - Level 4.0 Dodging - Level 6.0 Stealth - Level 3.2 Spellcasting - Level 6.0 Hexes You have 11 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 30% N/A 6% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 27% N/A 3% 3 Tukima's Dance Hex 27% N/A 3% 3 Gloom Hex/Necr 30% N/A 12% 3 Shock Conj/Air 12% 1d3 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Call Imp Summ 6% N/A 22% 2 Mercury Arrow Conj/Alch 6% 2d5 22% 2 Static Discharge Conj/Air 6% 3-4/arc 22% 2 Call Canine Familiar Summ 3% N/A 38% 3 Passwall Erth 3% N/A 38% 3 Stone Arrow Conj/Erth 6% 3d7 38% 3 Airstrike Air 1% 2d(1-17) 80% 4 Eringya's Surprising Cr Summ 3% N/A 80% 4 Forge Lightning Spire Air/Frge 3% 3d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Xom Yredelemnul Shops: D:1 ! Annotations: D:7 Maurice Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Maurice hits you with a +0 short sword. Maurice steals your ring of magical power! Maurice puts on a ring of magical power. Maurice misses you. The centaur shoots an arrow. The arrow is repelled. There is a stone staircase leading up here. Things that are here: a +0 flail; a +0 leather armour The water moccasin attacks as it pursues you! The water moccasin bites you. The centaur shoots an arrow. The arrow completely misses you. The water moccasin bites you. Maurice casts a spell. Maurice flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The centaur shoots an arrow. The centaur shoots an arrow. The water moccasin closely misses you. The water moccasin bites you. There is a stone staircase leading up here. Okay, then. The water moccasin barely misses you. The water moccasin misses you. You fly upwards. You encounter an ice beast. Reactivating autopickup. There is a stone staircase leading down here. Aiming: Ensorcelled Hibernation (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (chance to affect: 49%) The water moccasin looks drowsy... You feel bolstered by spreading misfortune. The helpless water moccasin fails to defend itself. You impale the water moccasin!! The water moccasin seems to slow down. You freeze the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. You see here a scroll labelled GAMEKO YCWUE. Saving game... please wait. Welcome back, Minjun the Poltergeist Enchanter. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Saving game... please wait. .............# #........# .............# #........# .............# #.^......# ....†........# #...j....# .............# #.....>..# .............# #........# .............# #........# .............# #.#.#...## #.......###### #@#.##..# ##........ ##?#.##..# ##.#####. #.>..#.... .# #..####.... .. #.. .. ..Y. #.... #..## ... You can see an ice beast (asleep) and a gnoll sergeant. Vanquished Creatures A water moccasin (D:6) A sky beast (D:5) A black bear (D:5) 2 ogres A phantom (D:6) 2 scorpions A howler monkey (D:5) 3 hounds An orc priest (D:5) 2 clockroaches 4 iguanas 5 adders A white imp (D:5) 12 orcs 9 endoplasms 9 hobgoblins 3 quokkas 8 ball pythons 4 bats 8 frilled lizards 7 goblins 5 kobolds 3 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Minjun the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 352 | D:1 | Reached skill level 5 in Stealth 486 | D:1 | Found Lorphofu's Distillery. 1177 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1571 | D:3 | Found a shimmering altar of Xom. 1712 | D:3 | Found a broken altar of Ashenzari. 1966 | D:3 | Reached XP level 4. HP: 27/27 MP: 8/8 1967 | D:3 | Found a faded altar of an unknown god. 2113 | D:3 | Found an opulent altar of Gozag. 2471 | D:4 | Found a staircase to the Ecumenical Temple. 2471 | D:4 | Found a statue of an orb of entropy. 2471 | D:4 | Found a statue of an orb of entropy. 2479 | Temple | Entered the Ecumenical Temple 2501 | Temple | Became a worshipper of Sif Muna the Loreminder 2630 | D:4 | Encountered an ogre 2634 | D:4 | Killed an ogre 2635 | D:4 | Reached skill level 2 in Short Blades 2635 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/9 2678 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3048 | D:5 | Entered Level 5 of the Dungeon 3075 | D:5 | Encountered an ogre 3079 | D:5 | Killed an ogre 3080 | D:5 | Reached skill level 4 in Short Blades 3080 | D:5 | Reached XP level 6. HP: 36/36 MP: 10/10 3088 | D:5 | Reached skill level 5 in Short Blades 3171 | D:5 | Reached XP level 7. HP: 32/41 MP: 11/11 3348 | D:5 | Reached skill level 6 in Short Blades 3348 | D:5 | Reached skill level 1 in Fighting 3585 | D:5 | Found a radiant altar of Vehumet. 3697 | D:5 | Identified the +6 rapier "Kieck" {freeze, rElec Will+} 4156 | D:6 | Reached XP level 8. HP: 37/50 MP: 12/12 4217 | D:6 | Reached skill level 7 in Short Blades 4301 | D:6 | Reached * piety under Sif Muna 4355 | D:7 | Encountered Maurice 4356 | D:7 | Maurice stole a ring of magical power Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 5 6 | 6.0 Spellcasting | 3 | 3.2 Hexes | 6 | 6.0 Short Blades | 2 4 5 6 7 | 7.8 Fighting | 2 | 2.0 Dodging | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 110 | 47 | 64 || 221 Melee: Dagger | 110 | 20 | || 130 Short sword | | 27 | 22 || 49 Rapier | | | 42 || 42 Throw: Dart | 2 | 3 | || 5 Cast: Ensorcelled Hiber | | | 21 || 21 Drink: Invisibility | | 1 | || 1 Stab: Sleeping | 19 | 9 | 10 || 38 Distracted | | | 1 || 1 Armour: None | 44 | 32 | 39 || 115 Dodge: Dodged | 47 | 16 | 40 || 103 Repelled | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4352 | 4139 | 213 | 292 | 3063 | 8 | 544.0 | Dungeon | 4312 | 4133 | 179 | 292 | 3063 | 7 | 616.0 | Temple | 40 | 6 | 34 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 985 daAuts D:1: 896 daAuts D:3: 741 daAuts D:4: 730 daAuts D:2: 634 daAuts D:6: 289 daAuts Temple: 40 daAuts D:7: 33 daAuts DLua errors: