Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 9984127470544641325 556 Meta110 the Trooper (level 7, -1/52 HPs) Began as a Mummy Monk on Oct 25, 2025. Slain by Edmund ... wielding a +5 flail of protection (5 damage) ... on level 4 of the Dungeon. The game lasted 00:34:48 (3927 turns). Meta110 the Trooper (Mummy Monk) Turns: 3927, Time: 00:34:48 Health: -1/52 AC: 14 Str: 21 XL: 7 Next: 8% Magic: 3/11 EV: 11 Int: 11 God: Gold: 223 SH: 6 Dex: 14 Spells: 8/11 levels left rFire x . . (150%) d - +0 mace (protect) rCold + . . (50%) v - +2 buckler rNeg + + + (0%) b - +0 robe rPois ∞ (0%) r - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - +4 ring of protection HPRegen 0.28/turn l - +6 ring of strength MPRegen 0.12/turn %: faith @: under a protective aura A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons a - a +0 spear d - a +0 mace of protection (weapon) f - a +0 short sword g - a +0 whip j - a +0 dagger o - a +0 sling p - a +0 war axe t - a +0 flail u - the +4 glaive of Hawyc {antimagic, Dex+6} (You found it on level 4 of the Dungeon) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. w - a +0 heavy scythe Missiles n - 7 stones q - 5 poisoned darts s - a datura-tipped dart (quivered) Armour b - a +0 robe (worn) c - an orb of light e - a +0 chain mail i - a +0 ring mail m - a +0 leather armour r - a +0 helmet (worn) v - a +2 buckler (worn) Jewellery h - a +4 ring of slaying k - a +4 ring of protection (worn) l - a +6 ring of strength (worn) Wands c - a wand of iceblast (8) p - a wand of polymorph (7) Scrolls x - 3 scrolls of amnesia N - a scroll of noise I - 2 scrolls of immolation S - a scroll of silence Skills: + Level 3.6 Fighting + Level 1.8 Maces & Flails + Level 2.6 Polearms + Level 1.3 Ranged Weapons + Level 0.2 Throwing - Level 1.2 Armour + Level 2.9 Dodging * Level 0.7 Stealth * Level 2.8 Spellcasting * Level 0.5 Conjurations * Level 0.9 Summonings * Level 2.4 Necromancy * Level 1.1 Forgecraft * Level 0.7 Fire Magic * Level 1.6 Ice Magic * Level 0.5 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 16% 1d4 22% 1 b - Searing Ray Conj 4% 2d4 38% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 17% 1 Shock Conj/Air 8% 1d3 30% 1 Lesser Beckoning Tloc 2% N/A 45% 2 Summon Ice Beast Ice/Summ 4% N/A 52% 3 Hailstorm Conj/Ice 3% 3d5 54% 3 Dispel Undead Necr 10% 3d9 77% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 94% 4 Ignite Poison Fire/Alch 2% N/A 96% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Sif Muna Vehumet Annotations: D:2 1 runed translucent door D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You finish channelling your searing ray. Edmund hits you with a +5 flail of protection! x2 Okay, then. Casting: Searing Ray (dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (dangerous; 38% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 flail of protection and wearing a +2 scale mail of poison resistance (77% to hit) You miscast Searing Ray. Nothing appears to happen. Edmund hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You unwield your +0 dagger. Your +0 mace of protection hums with potential! d - a +0 mace of protection (weapon) You block Edmund's attack. Edmund barely misses you. You barely miss Edmund. Edmund hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund closely misses you. You barely miss Edmund. Edmund hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * Edmund hits you but does no damage. You sock Edmund! Your weapon exudes an aura of protection. Edmund is lightly wounded. Edmund hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * Edmund hits you but does no damage. You closely miss Edmund. Edmund is lightly wounded. Edmund hits you but does no damage. Edmund hits you with a +5 flail of protection. You die... Edmund says, "That'll show my brother!" .# #.##.# ################# g# #g##.# # .########.##.##### # g#...............# # .#.###.##.######.# # ...g.g.##.# #.# # ##.###.##.. #.# # ##.# #.# #### g..# #@# #... #### #@# #... #.# #... #.# #... ....@...# #..) ....##### #... ... #... #.# ##########.## #.# #...>..@..... You could see Edmund. Vanquished Creatures Sigmund (D:3) 2 phantoms (D:4) 2 bombardier beetles (D:4) 2 iguanas (D:4) Robin (D:3) 4 adders An orc (D:4) 2 ribbon worms 6 endoplasms 6 hobgoblins 3 jackals (D:1) 3 quokkas 7 ball pythons 3 bats (D:1) A frilled lizard (D:1) 11 goblins 11 kobolds 7 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) A hobgoblin (D:4) 2 creatures vanquished. Vanquished Creatures (others) A ball python (D:4) A goblin (D:3) 2 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meta110 the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 463 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 542 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1425 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1790 | D:3 | Found a faded altar of an unknown god. 2014 | D:3 | Found a shimmering blue altar of Sif Muna. 2028 | D:3 | Noticed Sigmund 2116 | D:3 | Noticed Robin 2122 | D:2 | Reached skill level 1 in Spellcasting 2122 | D:2 | Reached XP level 4. HP: 27/35 MP: 3/5 2487 | D:3 | Killed Robin 2488 | D:3 | Reached skill level 1 in Maces & Flails 2714 | D:4 | Noticed a phantom 2721 | D:4 | Found a radiant altar of Vehumet. 2749 | D:4 | Killed a phantom 2750 | D:4 | Reached skill level 1 in Necromancy 2750 | D:4 | Reached XP level 5. HP: 37/41 MP: 7/7 2835 | D:4 | Reached skill level 1 in Ice Magic 2844 | D:4 | Noticed Edmund 2884 | D:5 | Entered Level 5 of the Dungeon 3248 | D:4 | Reached skill level 1 in Armour 3248 | D:4 | Reached skill level 1 in Forgecraft 3248 | D:4 | Reached XP level 6. HP: 30/47 MP: 9/9 3395 | D:4 | Reached skill level 1 in Ranged Weapons 3420 | D:4 | Identified the +4 glaive of Hawyc {antimagic, Dex+6} 3661 | D:4 | Learned a level 2 spell: Searing Ray 3682 | D:4 | Found a stormy altar of Qazlal. 3770 | D:3 | Killed Sigmund 3771 | D:3 | Reached XP level 7. HP: 44/52 MP: 3/11 3927 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners D:2: layout_basic, moated_statue, ebering_dispersal_statue_hall, corexii_hall_statues_x, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, nicolae_overflow_crystal_walls, angelslayer_ecumenical_altar_simple_liquid, uniq_robin, uniq_sigmund D:4: layout_loops_ring, fiery_altar_vehumet, mainiacjoe_overflow_catch_the_wave, uniq_edmund D:5: layout_basic, kennysheep_vampire_church, mainiacjoe_overflow_surrounded_room, kennysheep_donut, uniq_blorkula_the_orcula, uniq_menkaure, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 1 2 | 2.8 Maces & Flails | 1 | 1.8 Necromancy | 1 2 | 2.4 Ice Magic | 1 | 1.6 Armour | 1 | 1.2 Forgecraft | 1 | 1.1 Ranged Weapons | 1 | 1.3 Fighting | | 3.6 Polearms | | 2.6 Throwing | | 0.2 Dodging | | 2.9 Stealth | | 0.7 Conjurations | | 0.5 Summonings | | 0.9 Fire Magic | | 0.7 Earth Magic | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 139 | 100 | 4 || 243 Melee: Spear | 45 | | || 45 Mace | 90 | 96 | 4 || 190 War axe | 11 | | || 11 Glaive | | 4 | || 4 Fire: Sling | 10 | 22 | || 32 Throw: Stone | 7 | 2 | || 9 Dart | | 15 | || 15 Cast: Kinetic Grapnel | 7 | 8 | || 15 Searing Ray | | | 1 || 1 Read: Identify | 1 | 3 | || 4 Fear | 1 | | || 1 Amnesia | 1 | | || 1 Teleportation | | 1 | || 1 Vulnerability | | 1 | || 1 Butterflies | | 1 | || 1 Brand weapon | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 16 | | 15 || 31 Ring mail | 90 | 58 | || 148 Chain mail | | 2 | || 2 None | | 1 | || 1 Dodge: Dodged | 83 | 61 | 3 || 147 Block: Buckler | | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3990 | 3812 | 178 | 446 | 1727 | 5 | 798.0 | Dungeon | 3990 | 3812 | 178 | 446 | 1727 | 5 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1119 daAuts D:3: 990 daAuts D:2: 893 daAuts D:4: 887 daAuts D:5: 98 daAuts