Melee Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (2, 12, D:1) a rat corpse (skeletalised by now) (3, 9, D:1) a quokka skeleton (7, 6, D:1) a bat skeleton (17, 6, D:1) a +0 hand axe (21, -8, D:1) a rat corpse (skeletalised by now) (22, 33, D:1) a +0 mace (30, 25, D:1) a +0 dagger (30, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 20, D:1) a bat corpse (skeletalised by now) (43, 14, D:1) a ball python skeleton (46, 15, D:1) a +0 mace (51, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -2, D:2) an adder corpse (skeletalised by now) (2, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -10, D:2) a +0 sling a +0 dagger a goblin skeleton (28, -6, D:2) a +0 dagger a stone (28, 3, D:2) the felid corpse of Natasha (skeletalised by now) (30, -13, D:2) a bat corpse (skeletalised by now) (32, -13, D:2) a +0 dagger a +1 robe (34, 1, D:2) a +0 club (37, 2, D:2) a frilled lizard corpse (skeletalised by now) (37, 5, D:2) a frilled lizard corpse (skeletalised by now) (38, 11, D:2) a staff of cold (40, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, -1, D:2) a +0 war axe (43, -3, D:2) a hobgoblin corpse (skeletalised by now) (44, -3, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -10, D:3) a +0 club a +0 club a +0 leather armour a goblin skeleton an orc skeleton (7, -11, D:3) a +0 ring mail (10, -5, D:3) a hobgoblin skeleton (21, 3, D:3) a +0 dagger (31, 2, D:3) a +0 club a goblin skeleton a jackal skeleton a jackal skeleton (35, -31, D:3) a ball python corpse (skeletalised by now) (49, 5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (51, 4, D:3) a +0 scale mail (53, -5, D:3) a +0 club Level 4 of the Dungeon [Shop] Tyxkonn's Distillery a potion of curing (45 gold) a potion of cancellation (120 gold) a potion of brilliance (60 gold) a potion of haste (unknown) (150 gold) a potion of curing (45 gold) a potion of resistance (150 gold) (0, 0, D:4) a +0 dagger (1, -14, D:4) a quokka corpse (skeletalised by now) (4, -21, D:4) a +0 spear a gnoll corpse (skeletalised by now) (7, -22, D:4) a +0 robe (7, -19, D:4) a +0 whip an orc corpse (skeletalised by now) (8, -5, D:4) a hobgoblin corpse (skeletalised by now) (8, -4, D:4) an iguana corpse (skeletalised by now) (8, -3, D:4) a +0 dagger a kobold corpse (skeletalised by now) (9, -3, D:4) a +0 dagger a kobold corpse (skeletalised by now) (15, -15, D:4) a +0 dagger (15, 1, D:4) a +0 hand axe (18, -5, D:4) a jackal skeleton (19, -5, D:4) a +0 giant club an ogre skeleton a jackal skeleton a jackal skeleton (19, -3, D:4) a +0 club (20, -4, D:4) a +0 scale mail a +0 flail (20, -3, D:4) a +0 ring mail an orc skeleton (22, -19, D:4) a +0 falchion (25, -17, D:4) a parchment of Sublimation of Blood (34, 4, D:4) a +0 club a goblin skeleton (35, -21, D:4) a hobgoblin corpse (skeletalised by now) (35, -20, D:4) a quokka corpse (skeletalised by now) (39, -11, D:4) a +0 short sword (41, -4, D:4) a hound skeleton (42, -22, D:4) an adder corpse (skeletalised by now) (45, 10, D:4) a +0 hand axe (46, 4, D:4) 3 potions of moonshine (47, -16, D:4) a +0 club a +0 sling Level 5 of the Dungeon [Shop] Mops's Antique Armour Shop the +5 justicar's regalia {Inspire Amulet+ Str+4} (1710 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 scale mail (76 gold) a +0 chain mail (114 gold) a +0 robe (17 gold) a +0 ring mail (76 gold) a +1 robe (150 gold) a +0 chain mail (114 gold) a +0 ring mail (76 gold) (5, -28, D:5) a +0 shortbow a centaur skeleton (7, -31, D:5) a +0 club (8, -9, D:5) a parchment of Foxfire (17, -16, D:5) a +0 spear a gnoll skeleton (18, -16, D:5) a +0 whip a gnoll skeleton (18, -15, D:5) a +0 whip a gnoll skeleton (20, -6, D:5) a +0 leather armour a +0 hand axe an orc skeleton (23, -29, D:5) an adder corpse (skeletalised by now) (23, -27, D:5) a quill talisman (25, -18, D:5) a +0 whip (33, 2, D:5) a +0 ring mail (34, -26, D:5) a +0 sling (36, 20, D:5) a +0 scale mail (37, -24, D:5) a +1 spear of flaming (37, -23, D:5) a +0 club a gnoll skeleton (38, -23, D:5) a +0 whip (39, -23, D:5) a +0 flail (41, 2, D:5) a +5 short sword of freezing a +0 robe a +4 short sword a +0 robe (41, 4, D:5) a +0 morningstar a +0 robe (43, 4, D:5) a +0 shortbow (50, 10, D:5) a +0 whip (50, 13, D:5) an iguana skeleton (56, 12, D:5) a +0 buckler Level 6 of the Dungeon (1, 3, D:6) a +0 club (2, 3, D:6) a +0 flail (2, 4, D:6) a +0 club (2, 12, D:6) a +0 orcbow a centaur corpse (3, 1, D:6) a +2 trident of draining (still there?) a +0 robe (still there?) an orb of energy (still there?) (3, 3, D:6) a +0 spear (4, 1, D:6) a +0 spear of entangling (still there?) a +0 ring mail (still there?) (4, 2, D:6) a +1 scythe of venom (still there?) a +0 robe (still there?) (4, 3, D:6) a +0 spear (15, 31, D:6) a bombardier beetle corpse (20, 25, D:6) a +0 hand axe an orc skeleton (23, 22, D:6) a +0 whip a +0 leather armour a +0 spear a gnoll corpse (skeletalised by now) (24, 19, D:6) a hound corpse (skeletalised by now) (24, 20, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 22, D:6) a +0 flail (25, 21, D:6) a +0 club (25, 22, D:6) a +0 whip (28, 14, D:6) a +0 dagger a +0 robe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (29, 12, D:6) a +0 club (29, 28, D:6) the quill talisman of Impermeability {Harm Dex+3} [quill talisman] Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). (30, 12, D:6) a +0 dagger a +0 robe (31, 28, D:6) a +0 robe (31, 34, D:6) an iguana corpse (skeletalised by now) (36, 5, D:6) a +0 robe (38, 33, D:6) a +3 falchion a +0 robe a +4 short sword a +0 robe a +1 hand axe of freezing a +0 robe a +0 great sword a +0 robe a +0 short sword a +0 scale mail an adder corpse (skeletalised by now) (47, 35, D:6) 5 large rocks the Ecumenical Temple