Meemmem Level 1 of the Dungeon (0, 9, D:1) a +0 dagger (6, 11, D:1) a staff of necromancy (10, -6, D:1) 2 stones a +0 short sword a frilled lizard skeleton (14, -12, D:1) a +0 spear a gnoll skeleton (18, 17, D:1) a rat corpse (skeletalised by now) (19, 10, D:1) a +0 club 5 stones a +0 short sword a kobold skeleton a goblin skeleton (19, 18, D:1) a hobgoblin corpse (skeletalised by now) (21, 14, D:1) a +0 whip (23, 7, D:1) a +0 dagger a bat skeleton (26, 15, D:1) a +0 dagger (28, 9, D:1) a +0 robe (29, 17, D:1) a +0 war axe (31, -3, D:1) a +0 heavy war axe (33, -4, D:1) a rat skeleton (35, -11, D:1) a rat skeleton (38, -14, D:1) 4 stones a +0 dagger (40, -10, D:1) a +0 spear (44, 18, D:1) a +0 leather armour Level 2 of the Dungeon (23, -20, D:2) a +0 dagger of freezing (29, 36, D:2) a +0 dagger (30, -3, D:2) a bat skeleton (30, 25, D:2) a bat corpse (32, -19, D:2) an orb of mayhem (36, 23, D:2) a +0 club a kobold skeleton (42, 19, D:2) a +0 ring mail (43, 14, D:2) a quokka corpse (skeletalised by now) (50, 22, D:2) a +0 dagger (53, 11, D:2) a +0 whip a stone a +0 whip a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (54, 0, D:2) a +0 ring mail (59, 9, D:2) the vision talisman of Fehomi {rElec rF+ Str+3 Int+2} [vision talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -2, D:3) a +0 helmet of sniping (still there?) a +0 spear (still there?) a +1 animal skin (still there?) (1, 0, D:3) a hobgoblin corpse (2, 0, D:3) a +0 sling a +0 club a +0 whip an orc corpse