Meemmem Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (30, -5, D:1) a +0 pair of boots (30, 1, D:1) a ring of see invisible (35, 4, D:1) a rat skeleton (39, 17, D:1) an inkwell talisman (49, -27, D:1) a bat corpse (skeletalised by now) (52, -24, D:1) a +0 club a rat corpse (skeletalised by now) (56, -4, D:1) a +0 club (57, -22, D:1) a +0 robe Level 2 of the Dungeon [Shop] Jaut's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of noise (unknown) (13 gold) a scroll of identify (26 gold) a scroll of noise (unknown) (13 gold) a scroll of teleportation (unknown) (39 gold) a scroll of blinking (unknown) (123 gold) a scroll of revelation (unknown) (97 gold) a scroll of teleportation (unknown) (39 gold) [Shop] Ziekomo's Assorted Antiques a +0 club (10 gold) a scroll of identify (42 gold) a potion of cancellation (168 gold) a potion of ambrosia (168 gold) a +6 ring of intelligence (756 gold) the +0 leather armour of Dust Devils {+Blink rC+ Regen+} (483 gold) +Blink: It lets you blink. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 great sword (210 gold) a lightning rod (4/4) (840 gold) [Shop] Bovybudo's Armour Shop a +0 leather armour of positive energy (66 gold) the +3 leather armour of Eternity {Rampage rF+++ Int-3 Stlth-} (564 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+++: It renders you almost immune to fire. Int-3: It affects your intelligence (-3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 ring mail (44 gold) a +2 scale mail of command (214 gold) a scarf of invisibility (132 gold) the +4 plate armour of Demons {Harm rPois rC+ Int+2} (664 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. an orb of mesmerism (286 gold) a +0 cloak (49 gold) a +2 robe (141 gold) a +1 pair of gloves of hurling (181 gold) (13, 8, D:2) a frilled lizard skeleton (18, 7, D:2) a +0 sling (26, 10, D:2) a gnoll skeleton (28, 6, D:2) a naga skeleton (30, 12, D:2) a felid skeleton (32, 8, D:2) an elf skeleton (32, 23, D:2) a frilled lizard skeleton (38, 4, D:2) an adder skeleton (38, 19, D:2) a +0 sling (41, 42, D:2) a +0 robe (42, 3, D:2) a +0 leather armour (43, 44, D:2) a quokka corpse (skeletalised by now) (44, 43, D:2) a ring of see invisible (45, 28, D:2) an adder skeleton (45, 40, D:2) a parchment of Mephitic Cloud (47, 38, D:2) a jackal skeleton an adder skeleton (48, 37, D:2) a jackal skeleton (48, 38, D:2) a jackal skeleton (53, 5, D:2) a +0 dagger (63, 2, D:2) a quokka corpse (skeletalised by now) (65, 2, D:2) a +0 short sword 3 stones (65, 13, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (4, 3, D:3) a +0 club a goblin corpse (5, 0, D:3) a rat corpse (16, -9, D:3) a +0 flail a gnoll corpse (19, -9, D:3) a poisoned dart