Meemmem Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -10, D:1) a hobgoblin skeleton (8, -15, D:1) a +0 war axe (9, -14, D:1) a +0 sling (9, 6, D:1) a +0 hand axe (12, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -26, D:1) a +0 dagger (17, -6, D:1) a +0 dagger a goblin skeleton (21, 0, D:1) a +0 hand axe (28, -32, D:1) a javelin (42, -30, D:1) a +0 club (44, -12, D:1) a hobgoblin skeleton (53, -1, D:1) a hobgoblin skeleton (53, 3, D:1) a quill talisman (56, -23, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -1, D:2) a +0 robe (2, 3, D:2) a staff of conjuration (5, -8, D:2) a ball python corpse (5, -2, D:2) a +0 club (11, -1, D:2) a +0 robe (20, -5, D:2) a +0 club (21, -16, D:2) a +0 leather armour (29, -4, D:2) a +0 short sword a frilled lizard skeleton a kobold skeleton an adder skeleton (37, -11, D:2) a +0 mace (43, -15, D:2) a quokka skeleton (51, 6, D:2) a +0 mace an orc corpse (skeletalised by now) (53, 8, D:2) a +0 hand axe (54, 3, D:2) a +0 club (57, -5, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, -8, D:3) a throwing net (3, -6, D:3) a scroll of teleportation