Meck

Level 1 of the Dungeon
(0, 0, D:1)
  an orb of light
(8, -1, D:1)
  a rat skeleton
(13, 41, D:1)
  a +0 whip
  7 stones
  a kobold corpse (skeletalised by now)
(13, 42, D:1)
  a bat corpse (skeletalised by now)
(14, 12, D:1)
  a +0 dagger
  2 stones
  a kobold skeleton
(14, 38, D:1)
  a +0 short sword
  a stone
  a kobold corpse (skeletalised by now)
(14, 43, D:1)
  a bat corpse (skeletalised by now)
(16, 31, D:1)
  a +0 sling
(17, -3, D:1)
  a +0 dagger
(20, 21, D:1)
  a +0 glaive
(24, 24, D:1)
  7 stones
(29, 19, D:1)
  a hobgoblin skeleton
  a hobgoblin skeleton
(34, -2, D:1)
  a +0 robe
(40, 31, D:1)
  a rat skeleton
(40, 32, D:1)
  a ball python skeleton
(46, -3, D:1)
  a +0 hand axe
(51, -1, D:1)
  a +0 short sword
  5 stones
  a kobold corpse (skeletalised by now)
(52, -2, D:1)
  a +0 club
(55, 42, D:1)
  a quokka skeleton
(59, 6, D:1)
  a ball python corpse (skeletalised by now)
(63, 26, D:1)
  8 stones

Level 2 of the Dungeon
(3, 26, D:2)
  a +0 robe
(15, 14, D:2)
  a +0 hand axe
(20, -9, D:2)
  a +0 club
  a goblin skeleton
(29, -6, D:2)
  a +0 mace
(33, 20, D:2)
  the inkwell talisman "Sootwol" {+Inv Will+ Int-4 SInv}
    [inkwell talisman]
    +Inv:       It lets you turn invisible.
    Will+:      It increases your willpower.
    Int-4:      It affects your intelligence (-4).
    SInv:       It lets you see invisible.
(34, -14, D:2)
  a +0 club
(34, 6, D:2)
  a +0 leather armour
(37, 20, D:2)
  a quokka skeleton
(45, 26, D:2)
  7 stones
(48, 9, D:2)
  a +0 spear

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 ring mail
(2, 21, D:3)
  a +1 whip of draining
(9, 24, D:3)
  a +0 dagger
(10, -3, D:3)
  4 stones
(15, 14, D:3)
  a frilled lizard corpse (skeletalised by now)
(15, 24, D:3)
  a hobgoblin corpse (skeletalised by now)
(15, 27, D:3)
  a +0 ring mail
(15, 33, D:3)
  an adder skeleton
(21, -14, D:3)
  a +0 trident
(22, 2, D:3)
  a +0 flail
(23, -1, D:3)
  a +0 ring mail
(26, 27, D:3)
  4 poisoned darts
(29, 0, D:3)
  a +0 whip
  a kobold skeleton
(34, 24, D:3)
  a staff of earth
(37, 25, D:3)
  a +0 club
  a kobold corpse (skeletalised by now)
(38, 2, D:3)
  a +0 hand axe
(47, -9, D:3)
  a +0 mace
(59, 10, D:3)
  a bat corpse (skeletalised by now)

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 dagger
(0, 1, D:4)
  2 stones
(8, -16, D:4)
  a black bear corpse (skeletalised by now)
(17, -19, D:4)
  a +0 chain mail
(17, -10, D:4)
  a +0 leather armour
(22, 0, D:4)
  a black bear corpse (skeletalised by now)
(33, -3, D:4)
  a +0 pair of gloves
(34, -17, D:4)
  an adder skeleton
(40, -4, D:4)
  a +0 hand axe
  a +0 ring mail
  an orc skeleton
(40, -3, D:4)
  a +0 dagger
  a +0 scale mail
  a +0 club
(40, -2, D:4)
  a +0 dagger
  an orc corpse (skeletalised by now)
(41, 12, D:4)
  a +0 club
(46, 26, D:4)
  a bullfrog skeleton
(50, -12, D:4)
  a +0 whip
  a kobold skeleton
(50, -7, D:4)
  a +0 club
(52, -5, D:4)
  a +0 short sword

Level 5 of the Dungeon
(0, 0, D:5)
  15 gold pieces
(2, 0, D:5)
  a scroll of silence
(10, -3, D:5)
  a +0 whip
  a +0 leather armour
  a +0 whip
(11, 3, D:5)
  the inkwell talisman of Discretion {Rampage rElec rC- MP+6}
    [inkwell talisman]
    Rampage:    It bestows one free step when moving towards enemies.
    rElec:      It insulates you from electricity.
    rC-:        It makes you vulnerable to cold.
    MP+6:       It affects your magic capacity (+6).
  (unseen)
(12, -7, D:5)
  a +0 spear
  a gnoll corpse

Level 6 of the Dungeon
(0, 4, D:6)
  10 gold pieces

the Ecumenical Temple