Meck Level 1 of the Dungeon (0, 0, D:1) an orb of light (8, -1, D:1) a rat skeleton (13, 41, D:1) a +0 whip 7 stones a kobold corpse (skeletalised by now) (13, 42, D:1) a bat corpse (skeletalised by now) (14, 12, D:1) a +0 dagger 2 stones a kobold skeleton (14, 38, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (14, 43, D:1) a bat corpse (skeletalised by now) (16, 31, D:1) a +0 sling (17, -3, D:1) a +0 dagger (20, 21, D:1) a +0 glaive (24, 24, D:1) 7 stones (29, 19, D:1) a hobgoblin skeleton a hobgoblin skeleton (34, -2, D:1) a +0 robe (40, 31, D:1) a rat skeleton (40, 32, D:1) a ball python skeleton (46, -3, D:1) a +0 hand axe (51, -1, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (52, -2, D:1) a +0 club (55, 42, D:1) a quokka skeleton (59, 6, D:1) a ball python corpse (skeletalised by now) (63, 26, D:1) 8 stones Level 2 of the Dungeon (3, 26, D:2) a +0 robe (15, 14, D:2) a +0 hand axe (20, -9, D:2) a +0 club a goblin skeleton (29, -6, D:2) a +0 mace (33, 20, D:2) the inkwell talisman "Sootwol" {+Inv Will+ Int-4 SInv} [inkwell talisman] +Inv: It lets you turn invisible. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (34, -14, D:2) a +0 club (34, 6, D:2) a +0 leather armour (37, 20, D:2) a quokka skeleton (45, 26, D:2) 7 stones (48, 9, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 21, D:3) a +1 whip of draining (9, 24, D:3) a +0 dagger (10, -3, D:3) 4 stones (15, 14, D:3) a frilled lizard corpse (skeletalised by now) (15, 24, D:3) a hobgoblin corpse (skeletalised by now) (15, 27, D:3) a +0 ring mail (15, 33, D:3) an adder skeleton (21, -14, D:3) a +0 trident (22, 2, D:3) a +0 flail (23, -1, D:3) a +0 ring mail (26, 27, D:3) 4 poisoned darts (29, 0, D:3) a +0 whip a kobold skeleton (34, 24, D:3) a staff of earth (37, 25, D:3) a +0 club a kobold corpse (skeletalised by now) (38, 2, D:3) a +0 hand axe (47, -9, D:3) a +0 mace (59, 10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 1, D:4) 2 stones (8, -16, D:4) a black bear corpse (skeletalised by now) (17, -19, D:4) a +0 chain mail (17, -10, D:4) a +0 leather armour (22, 0, D:4) a black bear corpse (skeletalised by now) (33, -3, D:4) a +0 pair of gloves (34, -17, D:4) an adder skeleton (40, -4, D:4) a +0 hand axe a +0 ring mail an orc skeleton (40, -3, D:4) a +0 dagger a +0 scale mail a +0 club (40, -2, D:4) a +0 dagger an orc corpse (skeletalised by now) (41, 12, D:4) a +0 club (46, 26, D:4) a bullfrog skeleton (50, -12, D:4) a +0 whip a kobold skeleton (50, -7, D:4) a +0 club (52, -5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 15 gold pieces (2, 0, D:5) a scroll of silence (10, -3, D:5) a +0 whip a +0 leather armour a +0 whip (11, 3, D:5) the inkwell talisman of Discretion {Rampage rElec rC- MP+6} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). (unseen) (12, -7, D:5) a +0 spear a gnoll corpse Level 6 of the Dungeon (0, 4, D:6) 10 gold pieces the Ecumenical Temple