Seeded DCSS version 0.33-a0-254-g8cbeda2b7e (webtiles) character file. Game seed: 15654821928852199889 (custom seed) 7 Meck the Slasher (level 2, 0/24 HPs) Began as a Coglin Monk on Oct 18, 2024. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (124 turns). Meck the Slasher (Coglin Monk) Turns: 124, Time: 00:00:28 Health: 0/24 AC: 2 Str: 11 XL: 2 Next: 4% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 falchion {Yolanda} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) {Yolanda} Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions e - a potion of haste {unknown} Skills: + Level 3.1 Fighting * Level 3.2 Long Blades + Level 0.3 Armour + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal completely misses you. The jackal bites you but does no damage. You have reached level 2! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The rat bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The rat bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The rat completely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. The rat barely misses you. The jackal closely misses you. You miss the jackal. The jackal bites you but does no damage. The rat barely misses you. The jackal closely misses you. The rat misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The rat barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The rat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You slash the jackal! You kill the jackal! An endoplasm comes into view. The rat bites you. You die... #.# #.# #############.# #...........#.# #.#########.#.# #.# #...# J #)# ########### ... ##.####.........###..... #.....'.........@r...... #######.........#†...... #.........#....... #.........#....### ####......#....# #......#....# #......#....# #......#....# #......# You could see an endoplasm (wandering) and a rat. Vanquished Creatures 2 goblins (D:1) 4 jackals (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meck the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 116 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 124 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic Action || total ---------------------------++------- Melee: Falchion || 40 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 43 Dodge: Dodged || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 68 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 0 | 68 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts