Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 17482001079088018175 30 Mattow the Apothecary (level 3, -5/21 HPs) Began as an Octopode Alchemist on Oct 4, 2024. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:55 (906 turns). Mattow the Apothecary (Octopode Alchemist) Turns: 906, Time: 00:04:56 Health: -5/21 AC: 1 Str: 7 XL: 3 Next: 18% Magic: 1/6 EV: 12 Int: 19 God: Gold: 78 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of torment {unknown} f - a scroll of fear {unknown} Potions a - a potion of magic d - a potion of haste {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth * Level 2.3 Spellcasting * Level 1.1 Conjurations * Level 4.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 20% N/A 11% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Death Channel Necr 1% N/A 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka, p - goblin Aim: a quokka (60% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is almost dead. You kill the quokka! You kill the goblin! Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, poisoned, 75% to hit) The sting misses the gnoll. The gnoll barely misses you. You barely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, poisoned, 75% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #.. #......#.#.# #.....##..######.#.[.#.# #....................... #.....#(.#...........#.# #####.....#........###...#.# #.......#........#...#...#.# #.......#.#......#...#...#.# #......!#.######.#.......#.# ....†.....g@................ .......$#.######.#...#####.# ........#.# #†#.........# .######†#.# #.##..######. #.#.# #.##..#...... ....# #.##..#.#..#. #.... ..##..#.#.##. ####. ###......##. ##......... You could see a gnoll (very poisoned). Vanquished Creatures A dart slug (D:1) 5 bats (D:1) An endoplasm (D:2) 2 goblins 3 hobgoblins (D:1) 2 kobolds (D:1) 3 quokkas 2 ball pythons 2 frilled lizards 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mattow the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 113 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 116 | D:1 | Learned a level 2 spell: Mercury Vapours 245 | D:1 | Reached skill level 4 in Alchemy 647 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 651 | D:1 | Learned a level 3 spell: Mephitic Cloud 906 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, feat_on_display D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.1 Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.3 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Short sword || 7 Constrict || 1 Tentacles || 1 Cast: Sting || 38 Armour: Skin || 13 Dodge: Dodged || 11