Mask Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 15, D:1) a +0 club (6, -33, D:1) a frilled lizard corpse (skeletalised by now) (6, 0, D:1) a +0 flail (9, 19, D:1) a +0 dagger 5 stones (10, -10, D:1) a rat corpse (skeletalised by now) (11, -23, D:1) a bat corpse (skeletalised by now) (12, -22, D:1) a +0 club (22, -25, D:1) a jackal corpse (skeletalised by now) (22, -24, D:1) a jackal corpse (skeletalised by now) (28, 13, D:1) a goblin skeleton (29, 13, D:1) a ball python skeleton (31, -37, D:1) a +0 barding (36, -2, D:1) a +0 short sword (45, -32, D:1) a frilled lizard corpse (skeletalised by now) (47, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, -6, D:1) a jackal corpse (skeletalised by now) (58, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a ball python corpse (3, 4, D:2) a jackal corpse (6, 11, D:2) a potion of lignification (7, -5, D:2) a parchment of Sigil of Binding (12, 5, D:2) a potion of curing