Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 6410782984775098060 9 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Feb 28, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:30 (321 turns). Marronie the Trooper (Demonspawn Monk) Turns: 321, Time: 00:00:31 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 29 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of acquirement {unknown} Potions a - a potion of ambrosia d - a potion of invisibility {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17674 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You see here a rat corpse. Found a stone staircase leading down. You encounter a ball python. Search for what [? for help]? . The ball python hisses angrily. There is a stone staircase leading down here. You slash the ball python! You kill the ball python! No target in view! You climb downwards. You encounter a kobold. It is wielding a +0 short sword. The kobold shouts! There is a stone staircase leading up here. You hit the kobold. You kill the kobold! No target in view! Things that are here: a +0 short sword; a kobold corpse Found a stone staircase leading down. Found a robe. There is a stone staircase leading down here. You climb downwards. You encounter 4 jackals and a ribbon worm. The jackal barks! x3 There is a stone staircase leading up here. The jackal attacks as it pursues you! The jackal misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The jackal barely misses you. You disentangle yourself. The jackal bites you but does no damage. The ribbon worm bites you. You barely miss the jackal. The jackal bites you. x2 You hit the jackal. You kill the jackal! The jackal misses you. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## # ...######## .# ..........# ..# ..........# ...# .......<..# ....# ##.......h###.....# #######hwh@....... #.####.....# #.# ..... #.# ###. #.# #.# #.# You could see a ribbon worm and 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:3) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 321 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 321 | D:3 | Reached XP level 2. HP: 21/24 MP: 2/2 321 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, chequers_ecumenical_altar_island, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, basic_altar D:3: layout_basic, kennysheep_boxes, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 23 Melee: Falchion || 23 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 325 | 317 | 8 | 0 | 250 | 3 | 108.3 | Dungeon | 325 | 317 | 8 | 0 | 250 | 3 | 108.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 281 daAuts D:2: 35 daAuts D:3: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+