Marronie Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (2, -4, D:1) a +0 trident (12, -6, D:1) a +0 club Level 2 of the Dungeon (2, -11, D:2) a hobgoblin corpse (skeletalised by now) (11, -22, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Geireucu's Assorted Antiques a phantom mirror (920 gold) an orb of energy (253 gold) a wand of charming (5) (276 gold) a scroll of identify (46 gold) a lightning rod (4/4) (920 gold) a scroll of blinking (218 gold) a phial of floods (920 gold) the +7 mace of Tenacity {vamp, rElec Dex-3 SInv} (1285 gold) rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. (9, -16, D:3) a +0 robe a +0 flail a +0 club a +0 dagger a +0 short sword an orc corpse an orc corpse (18, -22, D:3) a +0 club a +0 sling (18, -20, D:3) a +0 dagger a goblin corpse (23, 10, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon