Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 2640758477681108313 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 26, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:58 (154 turns). Marronie the Trooper (Demonspawn Monk) Turns: 154, Time: 00:00:59 Health: 24/24 AC: 4 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) c - an orb of light (worn) d - a +0 cloak (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17845 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History a +0 leather armour; a hobgoblin corpse b - a +0 leather armour You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Found a stone staircase leading up. There is a stone staircase leading down here. You pick up a parchment of Frozen Ramparts and begin reading... You add the spell Frozen Ramparts to your library. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. You encounter a bat. Found a cloak. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat misses you. The bat hits you but does no damage. You slash the bat! You kill the bat! You encounter a hobgoblin. The hobgoblin shouts! You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Found a whip. You see here a +0 cloak. d - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. You encounter an endoplasm. No target in view! An endoplasm comes into view. The endoplasm quivers. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ................ .#.#.#.†#...... ...........#### .#.#.#.....# .........### .#.#..#.## .........# ##.##.##.#### #. #....@..# # ####......... ####.##### .# # There were no monsters in sight! Vanquished Creatures An endoplasm (D:3) 2 hobgoblins 2 ball pythons (D:1) 2 bats A goblin (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 18 | D:1 | Found Opret's Distillery. 154 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 154 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 154 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_basic, serial_shops, nicolae_shop_scrapyard, shop, shop, minmay_misc_feat_plants D:2: layout_rooms D:3: layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_broadway_a, co_window_broadway_a, co_window_paths_c, co_window_broadway_a, co_window_4corner_a, co_window_paths_e, glass_columns_b, glass_columns_b, glass_columns_b Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 8 Leather armour || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 130 | 24 | 0 | 33 | 3 | 51.3 | Dungeon | 154 | 130 | 24 | 0 | 33 | 3 | 51.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts D:2: 59 daAuts D:3: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+