Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 4957995774827335876 11 Marronie the Trooper (level 2, 7/24 HPs) Began as a Demonspawn Monk on Feb 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:24 (83 turns). Marronie the Trooper (Demonspawn Monk) Turns: 83, Time: 00:00:25 Health: 7/24 AC: 2 Str: 11 XL: 2 Next: 13% Magic: 2/2 EV: 12 Int: 10 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quite poisoned (7 -> 3), glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11914 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You see here a ball python corpse. d - a scroll labelled FOF UMORYPOUMM You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. You encounter an adder. The adder hisses angrily. You hear a shout! You encounter a gnoll. It is wielding a +0 spear. You barely miss the adder. The adder barely misses you. You hit the adder. The adder is lightly wounded. The adder misses you. The adder closely misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder barely misses you. x2 You closely miss the adder. The adder is severely wounded. The gnoll completely misses you. The adder bites you. You are poisoned. The adder poisons you! You completely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The gnoll barely misses you. The adder bites you. The gnoll closely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The gnoll barely misses you. You hit the adder. You kill the adder! You feel sick. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . #.#.....P.. #.#.#....#..P♣ #.#.#......P. #...†.......P #########.#...###.# ..........#....# .# # ####...###..#.##.#.###. +...+......†j....... #######...####..@#....### .............+...##....... ..........####...# ##..... .................# ..j. '#...<...........# ... ...#.##..........# .. ...#.#...........# # ...#.#.........### ...#.#.........# You could see a gnoll. Vanquished Creatures An adder (D:2) An endoplasm (D:1) A ball python (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 83 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 83 | D:2 | Reached XP level 2. HP: 7/24 MP: 2/2 83 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, shapermc_ecumenical_altar_gd, minmay_heptomino_h4 D:2: layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_clump_cross, infiniplex_forest_clump_medium, infiniplex_forest_lined_3, infiniplex_forest_pool, minmay_misc_feat_room Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 42 | 2 | 42.5 | Dungeon | 85 | 85 | 0 | 0 | 42 | 2 | 42.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 65 daAuts D:1: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+