Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 8127174945874794421 9 Marronie the Trooper (level 2, 5/24 HPs) Began as a Demonspawn Monk on Feb 11, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:13 (32 turns). Marronie the Trooper (Demonspawn Monk) Turns: 32, Time: 00:00:14 Health: 5/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11966 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Press ? for a list of commands and other information. Found 3 stones and a scroll labelled LUUCWESIJO. Found a staircase leading out of the dungeon. c - a scroll labelled LUUCWESIJO Found an escape hatch in the floor. There is an escape hatch in the floor here. Search for what [? for help]? . You slide downwards. The hatch slams shut behind you. You encounter a bat and an adder. Found a scroll labelled SEWATE ETZEESH, 13 gold pieces and a leather armour. You barely miss the adder. The adder bites you. The bat barely misses you. The adder bites you. You hit the adder but do no damage. The bat misses you. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The bat barely misses you. The adder bites you. x2 You closely miss the adder. The bat misses you. The adder bites you. You are poisoned. The adder poisons you! The bat hits you but does no damage. You hit the adder. The adder is moderately wounded. You feel sick. The bat hits you. The adder barely misses you. x2 You closely miss the adder. The adder is moderately wounded. You feel sick. The bat misses you. The adder bites you. You slash the adder! The adder is almost dead. You feel sick. You are no longer poisoned. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You hit the adder. You kill the adder! The bat barely misses you. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#...# ...+.# #....## ##.$.[.## ##.......## #.........# +.........+ #....?b...# ##...@...## ##.....## ##...## ##+## You could see a bat. Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 32 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 32 | D:2 | Reached XP level 2. HP: 5/24 MP: 2/2 32 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, minmay_tiny_reverse_x D:2: layout_loops_corners, minmay_tromino_v4_a, uniq_robin Action || total ---------------------------++------- Attack: Normal || 8 Melee: Falchion || 8 Armour: Robe || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 27 | 7 | 0 | 9 | 2 | 17.0 | Dungeon | 34 | 27 | 7 | 0 | 9 | 2 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+