Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 6394761694124665730 11 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 11, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:34 (71 turns). Marronie the Trooper (Demonspawn Monk) Turns: 71, Time: 00:00:34 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 12 Int: 10 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +2 mace (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + d - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +2 mace of venom (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of willpower (worn) Potions a - a potion of ambrosia d - a potion of resistance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17925 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you. You closely miss the bat. The bat is moderately wounded. The bat barely misses you. x2 You closely miss the bat. The bat is moderately wounded. You kill the bat! d - a ring of willpower d - a ring of willpower (worn) There is an escape hatch in the floor here. Search for what [? for help]? . You slide downwards. The hatch slams shut behind you. You encounter an endoplasm. The endoplasm quivers. Found a clear potion. You sock the endoplasm! You kill the endoplasm! No target in view! d - a clear potion Found a scarab talisman. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. You encounter a hobgoblin and an adder. There is a stone staircase leading up here. The adder hisses angrily. The hobgoblin shouts! The adder barely misses you. You hit the adder. The adder is poisoned. The adder is moderately wounded. The adder bites you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......# ....... ......# # ##......# .## #.......# ... ###<.# #.# ##...## #..##..### #.@g.## ###### You could see a hobgoblin. Vanquished Creatures An adder (D:3) An endoplasm (D:2) A quokka (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 71 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 71 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, shapermc_ecumenical_altar_venn, dreamdust_wishing_well, minmay_misc_feat_five D:2: layout_loops_cross, minmay_misc_feat_nine_boxes D:3: minmay_spotlight, layout_rooms, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Attack: Normal || 11 Melee: Mace || 8 Falchion || 3 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 64 | 10 | 0 | 6 | 3 | 24.7 | Dungeon | 74 | 64 | 10 | 0 | 6 | 3 | 24.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts D:2: 16 daAuts D:3: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+