Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 5437997077266349127 380 Marronie the Trooper (level 6, 6/52 HPs) Began as a Demonspawn Monk on Feb 11, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:04:13 (988 turns). Marronie the Trooper (Demonspawn Monk) Turns: 988, Time: 00:04:13 Health: 6/52 AC: 13 Str: 11 XL: 6 Next: 46% Magic: 6/6 EV: 12 Int: 12 God: Gold: 26 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . (100%) a - +0 falchion rCold + . . (50%) c - orb {Light} rNeg . . . (100%) e - +2 robe "Anwoatz" {*Slow rC+ Int+2 Archmagi} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + d - ring of flight HPRegen 1.28/turn f - ring of see invisible MPRegen 0.10/turn %: slow self (1%), archmagi @: sanguine armoured, on berserk cooldown, flying, slowed, glowing, very slow A: horns 1, powered by death 1, sanguine armour 2, demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 ring mail c - an orb of light (worn) e - the +2 robe "Anwoatz" (worn) {*Slow rC+ Int+2 Archmagi} (You found it on level 3 of the Dungeon) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Jewellery d - a ring of flight (worn) f - a ring of see invisible (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} x - 2 scrolls of amnesia Potions a - a potion of ambrosia c - a potion of curing k - a potion of mutation {unknown} Skills: * Level 5.9 Fighting + Level 4.4 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Martyr's Knell Necr/Summ 0% N/A 97% 4 Vhi's Electric Charge Tloc/Air 0% N/A 97% 4 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26457 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. When seriously injured, your blood forms thick armour. (AC +9) Spells you cast may paralyse adjacent enemies. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Edmund shouts! You feel a strong urge to attack something. Edmund hits you with a +5 heavy dire flail! You slash Edmund! Edmund is moderately wounded. You hit Edmund. Edmund is moderately wounded. Edmund says, "People accused me of being a cutpurse!" Edmund barely misses you. You slash Edmund! Edmund is heavily wounded. You barely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +5 heavy dire flail! Your blood congeals into armour. You slash Edmund! Edmund is severely wounded. You hit Edmund. Edmund is almost dead. Edmund barely misses you. You hit Edmund. Edmund is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. You hit Edmund. Edmund is almost dead. Edmund hits you with a +5 heavy dire flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund barely misses you. x2 You hit Edmund. You kill Edmund! You have reached level 6! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #######.### ..........# #######.#.# #.....#.# #.###.#.### #.# #.#...# #.# #.###.# ###.# #.# #@# #...###.# #)# #.#.....# #.# #.#.##### #.# #.#.# #.# #.#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# There were no monsters in sight! Vanquished Creatures Edmund (D:4) A bombardier beetle (D:4) A jelly (D:4) A clockroach (D:4) An iguana (D:4) 4 orc wizards (D:4) 2 adders 2 ufetubi (D:4) A dart slug (D:4) An orc (D:4) A ribbon worm (D:4) 5 endoplasms 4 hobgoblins 2 jackals (D:1) 3 ball pythons (D:4) A frilled lizard (D:1) A goblin (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 161 | D:3 | Identified the +2 robe "Anwoatz" {*Slow rC+ Int+2 Archmagi} 209 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 209 | D:3 | Reached XP level 2. HP: 18/24 MP: 2/2 454 | D:5 | Entered Level 5 of the Dungeon 473 | D:4 | Reached skill level 1 in Stealth 473 | D:4 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 473 | D:4 | Reached XP level 3. HP: 30/30 MP: 3/3 480 | D:4 | Reached skill level 4 in Fighting 480 | D:4 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 480 | D:4 | Reached XP level 4. HP: 37/37 MP: 4/4 498 | D:4 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 498 | D:4 | Reached XP level 5. HP: 43/43 MP: 5/5 517 | D:4 | Reached skill level 5 in Fighting 974 | D:4 | Encountered Edmund 985 | D:4 | HP: 2/44 [Edmund/+5 heavy dire flail (23)] 987 | D:4 | Killed Edmund 988 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 988 | D:4 | Reached XP level 6. HP: 6/52 MP: 6/6 988 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_basic, minivault_14 D:2: minmay_inner_zag, layout_rooms, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_zigzag_1, infiniplex_forest_clump_long, infiniplex_forest_straight_3, infiniplex_forest_clump_small, infiniplex_forest_clump_curved, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, nicolae_overflow_lobbying_the_gods D:4: layout_basic, serial_park_tiny_pond, uniq_edmund D:5: layout_cave_pools, good_gods_mini_temple, amcnicky_altar_gilded, nicolae_cheibriados_redshifting, marbit_many_paths Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 3 4 | 4.4 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 4 5 | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 44 | 74 || 118 Melee: Falchion | 44 | 74 || 118 Drink: Curing | 1 | || 1 Heal wounds | 1 | || 1 Lignification | 1 | || 1 Berserk rage | | 1 || 1 Read: Amnesia | 1 | || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 17 | 28 || 45 None | 11 | 27 || 38 Dodge: Dodged | 12 | 31 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 976 | 26 | 0 | 689 | 5 | 200.4 | Dungeon | 1002 | 976 | 26 | 0 | 689 | 5 | 200.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 778 daAuts D:1: 134 daAuts D:3: 67 daAuts D:2: 16 daAuts D:5: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+