Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 13060329095368368737 9 Marronie the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Feb 11, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (13 turns). Marronie the Trooper (Demonspawn Monk) Turns: 13, Time: 00:00:13 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5986 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Welcome, Marronie the Demonspawn Monk. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found three staircases leading out of the dungeon. Unknown command. You open the door. There is an open door here. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! You see here a parchment of Static Discharge. You pick up a parchment of Static Discharge and begin reading... You add the spell Static Discharge to your library. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You slash the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You slash the gnoll! You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........# ..........# ..........# ..........### ............ ..........# ......)...# .......@..### ............## #####.#####..# ########'####### ♣.....<..≈≈~~≈ .....~~~~~~≈... ...~~~PPP~~.... ..~~PPP~~~.<... ~≈~~PP≈≈.....P♣ There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 13 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 13 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms Action || total ---------------------------++------- Attack: Normal || 4 Melee: Falchion || 4 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 5 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 5 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+