Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 2798799541276194379 8 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Feb 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (99 turns). Marronie the Trooper (Demonspawn Monk) Turns: 99, Time: 00:00:54 Health: 21/24 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 ring mail (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5900 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You now have 5 gold pieces. You encounter a jackal. The jackal barks! You encounter a jackal. Found 10 gold pieces. The jackal barks! You hear a bark! You encounter a jackal. You encounter a goblin. It is wielding a +0 club. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You encounter a jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.........####.. ...... #................ ...... ##...............#####.....g #.........#......##......... #.......[..####............. #.............#............. #.............#............$ #...#...[.....#h...#........ #...##........@#####........ #..............# #........ #.........##...# ......... #.........##...# ......### #.........##...# ......# #.........##...# .....# #.........##...# #.........##...# ################ You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 99 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 99 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Armour: Ring mail || 7 Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 36 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 36 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+