Marronie Level 1 of the Dungeon (17, 43, D:1) a potion of moonshine (20, 14, D:1) a +0 scale mail (23, 6, D:1) a +0 club (30, 2, D:1) a +0 club (36, 4, D:1) a +0 dagger (38, 41, D:1) a +0 club (39, 30, D:1) a +0 whip (46, 19, D:1) a +0 leather armour (50, 33, D:1) a +0 dagger (50, 46, D:1) a +0 spear (58, 2, D:1) a +0 dagger 3 stones (58, 15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -12, D:2) a +0 dagger (6, -16, D:2) a +0 sling (8, 21, D:2) a +0 helmet (14, 29, D:2) a +4 quarterstaff of chaos (15, 26, D:2) a +0 hammer (27, 3, D:2) a +0 robe (43, 28, D:2) a +0 club a goblin skeleton (46, 27, D:2) a +0 dagger a goblin skeleton (47, 22, D:2) a rat skeleton (58, 24, D:2) a +0 club (61, -7, D:2) the +0 leather armour of Ydaruxtuz {-Tele Rampage Int+3 Slay+3} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (61, -2, D:2) a +0 dagger (62, 30, D:2) a rimehorn talisman Level 3 of the Dungeon (9, 10, D:3) a jackal corpse (skeletalised by now) (9, 13, D:3) a rat corpse (skeletalised by now) (10, 8, D:3) a +0 trident (10, 11, D:3) a maw talisman (12, 17, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (14, 15, D:3) a rat corpse (skeletalised by now) (15, -2, D:3) a ball python corpse (skeletalised by now) (16, 11, D:3) a +0 dagger of protection a +0 chain mail an orc corpse (skeletalised by now) (21, 27, D:3) a +0 club (27, 18, D:3) a +0 dagger (34, 22, D:3) a +0 robe (44, 2, D:3) an orc skeleton (44, 6, D:3) a +0 dagger (45, 2, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Jistrublo's Weapon Boutique 6 poisoned darts (46 gold) 2 poisoned darts (15 gold) a +0 falchion (39 gold) a +0 short sword (39 gold) a +0 falchion (39 gold) a +0 whip (32 gold) a +0 dagger (26 gold) (6, 43, D:4) a +0 falchion (10, 0, D:4) a +0 flail (13, -4, D:4) a +0 flail an orc corpse (skeletalised by now) (13, -3, D:4) a +0 dagger a +0 dagger a +0 sling a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 29, D:4) a +0 club a +0 flail a goblin skeleton (13, 30, D:4) a +0 short sword a +0 dagger an orc skeleton (13, 31, D:4) a +0 leather armour a +0 mace (14, -5, D:4) a +0 short sword 2 stones (15, 21, D:4) a +0 robe a +0 helmet (21, 10, D:4) a potion of moonshine (22, -4, D:4) a +0 flail (22, 7, D:4) a +0 giant club a +0 dagger an ogre skeleton (23, 0, D:4) a +1 dagger of electrocution (23, 2, D:4) a hound skeleton (26, -5, D:4) a +0 sling (28, 34, D:4) a +0 robe (29, 35, D:4) an iguana corpse (skeletalised by now) (34, 16, D:4) 2 stones a +0 dagger Level 5 of the Dungeon (13, -36, D:5) a +0 war axe (19, -40, D:5) a +0 robe (25, -28, D:5) a +0 flail (27, -6, D:5) a +0 robe (33, -8, D:5) a +0 orcbow (34, -43, D:5) a +0 mace (36, -43, D:5) a +0 whip (39, -47, D:5) a +0 short sword (40, -47, D:5) a +0 hand axe a +0 hand axe a +0 dagger a +0 robe (42, -32, D:5) an adder skeleton a black bear skeleton (45, -14, D:5) a +0 chain mail (49, -26, D:5) an iguana corpse (skeletalised by now) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (5, -21, D:6) a +0 giant club (8, 1, D:6) a +0 halberd a +0 club a +0 flail (10, -2, D:6) a +0 mace a +0 robe (16, -30, D:6) a +0 scale mail (21, -18, D:6) a +0 leather armour (23, -11, D:6) a +0 robe a +0 great sword (24, -11, D:6) a +0 whip (25, -11, D:6) a +0 short sword a +0 whip (27, -11, D:6) a +2 spear a +0 robe (28, 7, D:6) a +0 robe a +4 spear (29, -17, D:6) a +0 hand axe (30, 7, D:6) a +0 scale mail (33, 6, D:6) a staff of fire (40, -12, D:6) a +0 long sword (47, -28, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Feafimig's Armour Shop a +3 chain mail of poison resistance (375 gold) the +10 scale mail "Weto" {rElec rPois Int+3} (1177 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 robe (193 gold) a +2 robe of fire resistance (268 gold) a +2 leather armour of willpower (285 gold) the +3 chain mail of Num Ruwu {Resonance, rC++ Str-3 Int+4} (789 gold) rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +1 plate armour of command (450 gold) a +1 scale mail of cold resistance (240 gold) the +1 plate armour of Heresy {rC+ rN+} (618 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +0 ring mail "Koumief" {rElec Will- Dex+8 Stlth-} (438 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. (3, -4, D:7) a +0 mace (5, -3, D:7) a +0 club a +0 robe (7, -4, D:7) a +0 short sword a +0 leather armour (7, -3, D:7) a +0 club a +0 leather armour (7, -2, D:7) a +0 short sword of speed (8, -4, D:7) a +0 club a +0 leather armour (8, -3, D:7) a +0 dagger a +0 morningstar (12, -30, D:7) a parchment of Launch Clockwork Bee (13, -19, D:7) a +0 dagger a +0 robe (14, -22, D:7) a +0 dagger a +0 ring mail (14, -21, D:7) a +0 trident a +0 dagger a +0 robe (14, -20, D:7) a +0 club (16, -25, D:7) a +0 dagger a +0 robe (23, -9, D:7) a +0 shortbow (26, -28, D:7) a +0 whip (26, 3, D:7) a +0 shortbow (28, -5, D:7) a +0 club Level 8 of the Dungeon [Shop] Duasudew's Armour Boutique a +0 robe of fire resistance (197 gold) the orb of Maltheism {Pyromania, Dex+4} (985 gold) Dex+4: It affects your dexterity (+4). a +2 chain mail of poison resistance (500 gold) a +1 ring mail of cold resistance (400 gold) the +8 scale mail of the World {rElec rN+ Will+++ Int-5} (1992 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 helmet of sniping (287 gold) a +2 robe (322 gold) the +1 ice dragon scales of the Amoeba {Fly rF- rC++ rN++ Str-3 Stlth+} (1777 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe (322 gold) (0, 0, D:8) a +0 short sword (4, 15, D:8) a +3 trident a +0 robe (4, 16, D:8) a +0 war axe a +0 leather armour (4, 17, D:8) a +0 dagger a +0 robe (5, 15, D:8) a +0 mace a +0 dagger a +0 robe (17, 6, D:8) a +0 hand axe a +0 chain mail a +0 trident a +0 leather armour (17, 7, D:8) a +0 spear a +0 robe (18, 3, D:8) a +0 falchion a +0 robe a +0 robe (18, 6, D:8) a +0 flail (22, 4, D:8) a +0 dagger (22, 18, D:8) a scroll of fog (26, 8, D:8) a +0 trident a +0 robe (26, 15, D:8) a parchment of Freeze (31, 5, D:8) a +0 great sword a +0 robe (33, 3, D:8) a +0 robe a +5 short sword (34, 2, D:8) a +0 robe (35, 2, D:8) a +0 robe a +0 morningstar (38, -12, D:8) a +0 orcbow (58, 1, D:8) a +0 orcbow Level 9 of the Dungeon Level 10 of the Dungeon [Shop] Syetyt's Assorted Antiques a +0 robe (29 gold) a +0 plate armour of willpower (825 gold) the maw talisman of the Sea {Int+5 Dex-5 SInv} (1287 gold) [maw talisman] Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. a Gell's gravitambourine (2/2) (1320 gold) a +0 halberd (132 gold) a +0 robe (29 gold) the necromancy staff "Mang" {rN+ Str+4 SInv Necro} (1471 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. a wand of paralysis (6) (475 gold) [Shop] Cacometa's Book Boutique a parchment of Launch Clockwork Bee (167 gold) a parchment of Metabolic Englaciation (349 gold) a parchment of Confusing Touch (167 gold) a parchment of Ignite Poison (247 gold) a parchment of Olgreb's Toxic Radiance (247 gold) a parchment of Maxwell's Portable Piledriver (167 gold) a parchment of Bombard (475 gold) a parchment of Leda's Liquefaction (247 gold) a parchment of Dimensional Bullseye (247 gold) a parchment of Forge Blazeheart Golem (247 gold) a parchment of Summon Forest (349 gold) a parchment of Passwall (167 gold) a parchment of Ozocubu's Refrigeration (623 gold) a parchment of Silence (349 gold) a parchment of Stone Arrow (167 gold) [Shop] Raitui's Magic Scroll Boutique a scroll of revelation (148 gold) 2 scrolls of brand weapon (376 gold) a scroll of enchant weapon (unknown) (148 gold) a scroll of immolation (79 gold) a scroll of identify (39 gold) a scroll of revelation (148 gold) a scroll of enchant armour (148 gold) a scroll of vulnerability (79 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) (0, 3, D:10) a +0 quarterstaff (2, 0, D:10) a +0 long sword (17, 19, D:10) a +0 giant spiked club (19, -21, D:10) 4 large rocks (20, 19, D:10) a +0 giant club (22, 19, D:10) a +0 giant spiked club (24, -14, D:10) a +0 long sword (24, 17, D:10) a +0 giant club (26, 17, D:10) a +0 giant spiked club a parchment of Shock (28, 16, D:10) a +0 dire flail (31, -1, D:10) a +0 sling (31, 6, D:10) a +0 giant spiked club (31, 7, D:10) a +0 giant club (31, 8, D:10) a +0 giant spiked club (39, -16, D:10) an orb of mayhem (unseen) (40, -5, D:10) a parchment of Rending Blade (43, -23, D:10) a +0 flail (43, -21, D:10) a +0 ring mail (45, -22, D:10) a +0 dagger (46, -21, D:10) a stone a +3 dagger a +0 short sword a +1 dagger of draining (55, 12, D:10) a +0 giant club a +0 giant club (60, 6, D:10) a +0 trident a +0 ring mail (63, 6, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (12, 4, D:11) a +0 trident (18, 7, D:11) a +0 mace (44, -7, D:11) a ring of see invisible (47, -16, D:11) a +0 cloak Level 12 of the Dungeon Level 13 of the Dungeon Level 14 of the Dungeon (0, 0, D:14) a potion of might (1, -12, D:14) 21 gold pieces (1, -3, D:14) 23 gold pieces (7, -1, D:14) a scroll of identify (8, -12, D:14) 11 gold pieces (8, -3, D:14) 13 gold pieces Level 15 of the Dungeon (0, 0, D:15) a poisoned dart (1, 1, D:15) a poisoned dart (3, 4, D:15) a +0 club (3, 5, D:15) a +1 mace of pain a +0 leather armour (5, 6, D:15) a +0 long sword a +0 chain mail a +0 mace of protection (5, 7, D:15) a +0 club (8, -5, D:15) a parchment of Permafrost Eruption (19, -15, D:15) 3 large rocks (21, -32, D:15) 5 large rocks (21, -15, D:15) a +0 orcbow (27, 8, D:15) 2 scrolls of noise the Ecumenical Temple