Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 152483006340240120 40 Marronie the Trooper (level 3, 28/30 HPs) Began as a Demonspawn Monk on Feb 8, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:30 (403 turns). Marronie the Trooper (Demonspawn Monk) Turns: 403, Time: 00:01:30 Health: 28/30 AC: 2 Str: 11 XL: 3 Next: 30% Magic: 3/3 EV: 12 Int: 10 God: Gold: 46 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by death 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of fog {unknown} Potions a - a potion of ambrosia Skills: * Level 3.7 Fighting + Level 3.0 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17588 Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History There is an open door here. You open the door. There is an open door here. Found a trident. You see here a +0 trident. There is an escape hatch in the ceiling here. You encounter an orc wizard. It is wielding a +0 dagger. Unknown command. You have nothing to quiver. The orc wizard shouts! You hear a shout! You encounter an orc. It is wielding a +0 short sword. You start waiting. An orc wizard comes into view. You completely miss the orc wizard. The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard misses you. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard closely misses you. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. You slash the orc wizard! You kill the orc wizard! Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....##.# ###.##.##### ....#......# ._..+......# ....#......# ###.#......# ....#......## ###+#......<######## .#..............@).# ...........#######.# ##.........## .# #..........# .. ####††.....# #.# #<†.....# o# ##......# .o #......... .. #........# There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) A dart slug (D:1) 2 hobgoblins 4 jackals A quokka (D:2) 2 ball pythons A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 275 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 275 | D:3 | Reached XP level 2. HP: 20/24 MP: 2/2 403 | D:3 | Reached skill level 1 in Stealth 403 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 403 | D:3 | Reached XP level 3. HP: 28/30 MP: 3/3 403 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_corners D:2: layout_loops_ring, hangedman_decor_slide_cut, uniq_terence, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_24_doors Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.7 Action || total ---------------------------++------- Attack: Normal || 43 Melee: Falchion || 43 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 411 | 384 | 27 | 29 | 254 | 3 | 137.0 | Dungeon | 411 | 384 | 27 | 29 | 254 | 3 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts D:2: 99 daAuts D:3: 98 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+