Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (8, 20, D:1) a +0 plate armour (8, 25, D:1) a +0 mace (21, 36, D:1) a +0 plate armour (23, 17, D:1) a +0 club (25, 44, D:1) a hobgoblin skeleton (49, 25, D:1) a +0 short sword (50, 24, D:1) a rat skeleton (50, 25, D:1) a rat corpse (skeletalised by now) (60, 29, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (19, -32, D:2) a +0 short sword (21, 5, D:2) a rat corpse (skeletalised by now) (25, -32, D:2) a +0 whip (32, -21, D:2) a +0 trident (36, -42, D:2) the +8 sling of Tergiversation {elec, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (38, -46, D:2) a +0 club 4 stones (53, 4, D:2) a +0 falchion {Yuxuan} (62, -9, D:2) a +0 spear Level 3 of the Dungeon (1, 15, D:3) a frilled lizard skeleton (2, -2, D:3) a +0 pair of boots (4, 15, D:3) a +0 chain mail (5, -5, D:3) a +0 short sword (5, 19, D:3) a +0 robe (11, 4, D:3) an inkwell talisman (25, -19, D:3) a +0 ring mail (26, -24, D:3) a +0 pair of boots (33, -12, D:3) a +0 leather armour (35, 5, D:3) a +0 dagger (39, -17, D:3) a +0 scale mail (44, -12, D:3) a ring of wizardry (45, 8, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin skeleton (2, 2, D:4) an adder skeleton (16, 17, D:4) a +0 tower shield (19, -3, D:4) a quill talisman (21, 27, D:4) a +0 pair of gloves (23, -4, D:4) a ball python skeleton (23, -3, D:4) a +0 chain mail an orb of light (28, 9, D:4) a +0 leather armour (34, 5, D:4) a +0 dagger a goblin skeleton (36, 18, D:4) a +0 short sword (46, 24, D:4) a jackal skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 plate armour (1, -3, D:5) a +0 mace a +0 short sword a +0 ring mail (1, -2, D:5) a +0 flail a +0 chain mail (16, -8, D:5) a +0 mace a +0 flail a +0 scale mail a +0 hand axe (28, -10, D:5) a +0 war axe a +0 robe Level 6 of the Dungeon (10, -6, D:6) a +3 mace a +0 robe (12, -5, D:6) a +0 halberd a +0 robe (30, 12, D:6) a parchment of Scorch (31, -13, D:6) a +0 mace (32, 14, D:6) a +0 plate armour (33, 15, D:6) a +0 falchion (38, -26, D:6) a +0 trident (41, -28, D:6) a +0 orcbow (45, -32, D:6) a +0 ring mail (45, -1, D:6) a +0 club (46, 21, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 6 gold pieces (8, 13, D:7) a +0 ring mail (13, 4, D:7) a +0 dagger Level 8 of the Dungeon (12, 3, D:8) a +0 sling (27, -10, D:8) a +0 club (32, -6, D:8) a +0 flail (33, -7, D:8) a +0 dagger a +0 robe (37, -10, D:8) a +0 short sword a +0 plate armour (38, -5, D:8) a +0 whip (40, -7, D:8) a +0 halberd a +0 chain mail (42, -7, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Tooxoced's Antique Armour Shop a +2 scale mail of fire resistance (483 gold) a +1 chain mail of poison resistance (345 gold) a +3 leather armour of fire resistance (552 gold) a +1 robe of cold resistance (296 gold) (28, -34, D:10) 15 gold pieces a +0 pair of boots (30, -17, D:10) a potion of lignification (36, -13, D:10) a +0 robe (38, 0, D:10) a +0 hand axe (39, -41, D:10) a +0 flail (39, -40, D:10) a +0 dagger a +0 robe a +4 hand axe of holy wrath (57, -44, D:10) the +7 orcbow of Enadel {chaos, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) Level 11 of the Dungeon (0, 0, D:11) 13 gold pieces (0, 5, D:11) a +0 battleaxe the Ecumenical Temple