Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 1964635872577432621 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 7, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:49 (292 turns). Marronie the Trooper (Demonspawn Monk) Turns: 292, Time: 00:00:49 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 10 Int: 10 God: Gold: 63 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 ring mail (worn) c - an orb of light (worn) Scrolls c - a scroll of amnesia {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of might {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23703 Temple: D:4-7 Altars: Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You encounter a jackal. The jackal barks! You hear a bark! You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You encounter a jackal. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. You encounter an orc. It is wielding a +0 club. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The orc shouts! The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..# #.# #.# #o# #h# #@################ #................. ################## You could see an orc and a jackal. Vanquished Creatures 2 hobgoblins 2 jackals (D:3) 3 ball pythons 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 207 | D:4 | Encountered Eustachio 292 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 292 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 292 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_corners, hangedman_decor_clover_reticule, nrook_uturn D:2: layout_basic, serial_bayou_lake_a, uniq_terence D:3: layout_basic, kennysheep_generic_room_16, amcnicky_mini_rare_corridor_liquid D:4: layout_rooms, feat_on_display, grunt_decor_junction, uniq_eustachio Action || total ---------------------------++------- Attack: Normal || 26 Melee: Falchion || 26 Armour: Ring mail || 20 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 296 | 293 | 3 | 43 | 96 | 4 | 74.0 | Dungeon | 296 | 293 | 3 | 43 | 96 | 4 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 192 daAuts D:2: 72 daAuts D:1: 29 daAuts D:4: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+