Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 9828955668957397508 77 Marronie the Trooper (level 4, 24/38 HPs) Began as a Demonspawn Monk on Feb 7, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:01:44 (447 turns). Marronie the Trooper (Demonspawn Monk) Turns: 447, Time: 00:01:45 Health: 24/38 AC: 10 Str: 11 XL: 4 Next: 13% Magic: 4/4 EV: 10 Int: 10 God: Gold: 52 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) e - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mildly poisoned (24 -> 17), glowing A: rugged brown scales 2, demonic guardian 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 ring mail (worn) c - an orb of light (worn) e - a +2 cloak (worn) Talismans d - a quill talisman Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} Potions a - a potion of ambrosia w - a potion of heal wounds Skills: * Level 4.0 Fighting + Level 3.4 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23547 Temple: D:4-7 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are mostly covered in rugged brown scales. (AC +2, +5% HP) A weak demonic guardian rushes to your aid. Message History No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a scorpion. You have nothing to quiver. Okay, then. It was a potion of heal wounds. You feel much better. d -> w - a potion of heal wounds You hit the scorpion but do no damage. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion misses you. Okay, then. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The scorpion barely misses you. You slash the scorpion! The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. You kill the scorpion! You feel very sick. Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Fighting skill increases to level 4! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Rugged brown scales spread over more of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####..# #.# ......#######.# ####..........# #########..# #..#### #.....### #.###.#.. #.# #.#.# #.. #@#.# ##. #†#.# . #...# #...# #....... ......###.# ####...# #.#.# #.#.# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) An adder (D:3) 2 endoplasms 2 hobgoblins 2 quokkas 2 ball pythons (D:2) A kobold (D:2) A rat (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 104 | D:2 | Encountered Terence 126 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 126 | D:2 | Reached XP level 2. HP: 9/24 MP: 2/2 438 | D:4 | Encountered a scorpion 446 | D:4 | Killed a scorpion 447 | D:4 | Reached skill level 4 in Fighting 447 | D:4 | Reached skill level 1 in Stealth 447 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 447 | D:4 | Reached XP level 3. HP: 24/30 MP: 3/3 447 | D:4 | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 447 | D:4 | Reached XP level 4. HP: 24/38 MP: 4/4 447 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, minmay_small_reverse_x D:2: minmay_angry_zag, layout_rooms, ebering_ecumenical_altar_hall, uniq_terence D:3: layout_basic, nicolae_uskayaw_suspiria D:4: kennysheep_slugbush, layout_loops_ring, nicolae_ashenzari_temple_of_vision, minmay_manual_moon Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Long Blades | 3 | 3.4 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 38 | || 38 Melee: Falchion | 38 | || 38 Drink: Heal wounds | 1 | || 1 Armour: Robe | 14 | || 14 Ring mail | 2 | || 2 Dodge: Dodged | 18 | || 18 Form: Quill | 1 | || 1 Default | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 453 | 439 | 14 | 56 | 203 | 4 | 113.2 | Dungeon | 453 | 439 | 14 | 56 | 203 | 4 | 113.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 209 daAuts D:2: 114 daAuts D:1: 79 daAuts D:4: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+