Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 15008828414825174136 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 7, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:32 (251 turns). Marronie the Trooper (Demonspawn Monk) Turns: 251, Time: 00:00:33 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 25 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 5 curare-tipped darts (quivered) e - 3 poisoned darts Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} Potions a - a potion of ambrosia d - a potion of moonshine {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 0.0 Throwing + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17745 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! Found 10 gold pieces. Things that are here: a jackal corpse; a jackal corpse d - 5 curare-tipped darts You now have 15 gold pieces (gained 10). Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. You encounter a hobgoblin. Found a scroll labelled BARAFEL ZEIHIE. Found an escape hatch in the ceiling. There is a stone staircase leading up here. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. HP restored. c - 3 scrolls labelled BARAFEL ZEIHIE (gained 1) You see here a hobgoblin corpse. Found 3 poisoned darts. Found a stone staircase leading up. Found a scroll labelled GAPRAQIRRU. You now have 25 gold pieces (gained 10). You see here 3 poisoned darts. e - 3 poisoned darts e - 2 scrolls labelled GAPRAQIRRU (gained 1) You encounter a bat. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.# #.# #.## ###. ##..#######... ###.....#.....# . ##............# .# ##......#......## ..# #....#####......# #.###..### #.@....# #.##...# ###.##.# #.#..### .# .. ##.#.## .. # .....<# ..# ##..#...# ..# #.####...# ... #.# ##... ... ##.# #. There were no monsters in sight! Vanquished Creatures A hobgoblin (D:3) 4 jackals (D:2) 2 bats A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 251 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 251 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 251 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic D:2: layout_basic, kennysheep_crisscross, cheibrodos_gnoll_hut, uniq_sigmund, uniq_jessica, uniq_natasha D:3: layout_rooms, good_gods_temple_1, mainiacjoe_overflow_tiny_flanked Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 236 | 18 | 0 | 166 | 3 | 84.7 | Dungeon | 254 | 236 | 18 | 0 | 166 | 3 | 84.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts D:3: 87 daAuts D:2: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+