Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 14272596044233834399 9 Marronie the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Monk on Feb 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (171 turns). Marronie the Trooper (Demonspawn Monk) Turns: 171, Time: 00:00:30 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5824 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You encounter a jackal. The jackal leaves your sight. You encounter a jackal. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. You kill the jackal! You see here a jackal corpse. You barely miss the jackal. The jackal misses you. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.#.......# #......#.#.## #..#........# #..#.#......# ### #..#.#......###.. #...........).... ########†##........###.. #........####..###.# #.. #.##.##@###.....)..# #.. #h# #.......## #.. #.....##.......# ##. ####..##.......# ### #..##.......# #.. ...##.......# #.. ##.##.......# #). .########## ##. .# #. You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 171 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 171 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 171 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross, dreamdust_ecumenical_altar_angels_and_demons Action || total ---------------------------++------- Attack: Normal || 29 Melee: Falchion || 29 Armour: Robe || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 176 | 0 | 0 | 116 | 1 | 176.0 | Dungeon | 176 | 176 | 0 | 0 | 116 | 1 | 176.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+