Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 1951684164655889320 8 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Feb 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:52 (197 turns). Marronie the Trooper (Demonspawn Monk) Turns: 197, Time: 00:00:52 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 10 God: Gold: 8 SH: 11 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) d - +0 tower shield rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light d - a +0 tower shield (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth + Level 0.1 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Gloom Hex/Necr 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11790 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You block the jackal's attack. x2 You closely miss the jackal. The jackal is severely wounded. You block the jackal's attack. x2 You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You block the jackal's attack. You closely miss the jackal. You block the jackal's attack. x2 You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You block the jackal's attack. You closely miss the jackal. The jackal is moderately wounded. You block the jackal's attack. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. You block the jackal's attack. x2 The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You block the ball python's attack. x2 You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....# ##....# ..h..# ## #h...# ...#..#<...# #......#### #....##...## ..## ###.r##### ##hS@..# #####.# .# .. .. >. # You could see a quokka, a jackal and a ball python. Vanquished Creatures 3 jackals (D:2) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 124 | D:1 | Found Unadeff's Distillery. 197 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 197 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 197 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_shops, nicolae_shop_tiny_glass D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 34 Melee: Falchion || 34 Armour: Robe || 31 Dodge: Dodged || 20 Block: Tower shield || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 209 | 196 | 13 | 0 | 92 | 2 | 104.5 | Dungeon | 209 | 196 | 13 | 0 | 92 | 2 | 104.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts D:2: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+