Marronie Level 1 of the Dungeon (0, 0, D:1) a ring of poison resistance (1, -22, D:1) a +5 hand axe {Servia} (2, -2, D:1) a +0 falchion {Yuxuan} (15, -24, D:1) a +0 whip (20, -30, D:1) a +0 dagger (28, -35, D:1) a +0 quarterstaff (33, -18, D:1) a +0 club a +0 dagger (45, -27, D:1) a +0 dagger Level 2 of the Dungeon (3, -9, D:2) a +0 club a +0 ring mail (3, 0, D:2) a +0 club (21, -1, D:2) a ring of magical power (23, -2, D:2) a +0 club (25, 4, D:2) a hobgoblin skeleton (29, 17, D:2) a +0 chain mail (35, -9, D:2) a +0 robe (48, -12, D:2) a +4 ring of slaying Level 3 of the Dungeon (7, -15, D:3) a +0 robe (18, -20, D:3) a +0 short sword (18, -15, D:3) a parchment of Swiftness (27, 6, D:3) a +0 ring mail (28, 0, D:3) a +0 battleaxe (28, 6, D:3) a +0 whip (28, 9, D:3) a +0 ring mail a +0 club a +0 hand axe (29, 6, D:3) a +0 dagger (31, 2, D:3) a +0 short sword (32, 7, D:3) a +0 dagger (35, -17, D:3) a +0 dagger (40, -21, D:3) a ring of protection from cold (41, 3, D:3) an orb of light (43, -21, D:3) a +0 hand axe (48, 3, D:3) a +0 robe (55, 8, D:3) a +1 whip of freezing (60, -12, D:3) a +0 robe Level 4 of the Dungeon [Shop] Anutzoc's Armour Shop an orb of stardust (364 gold) a +3 plate armour of fire resistance (560 gold) a +2 robe of cold resistance (250 gold) a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +2 leather armour of cold resistance (266 gold) a +0 scale mail (56 gold) a +0 plate armour (252 gold) an orb of guile (364 gold) a +0 leather armour (28 gold) [Shop] Iptijudu's Armour Emporium a +0 scale mail (44 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) an orb of stardust (286 gold) a +0 ring mail (44 gold) a +1 ring mail of willpower (176 gold) [Shop] Benuixor's Distillery a potion of mutation (104 gold) 2 potions of attraction (78 gold) 2 potions of moonshine (26 gold) a potion of curing (39 gold) a potion of curing (39 gold) [Shop] Soottoha's Antique Weapon Shop a +0 trident (115 gold) a +0 orcbow (132 gold) a +0 war axe (115 gold) a +0 hand axe (99 gold) a +0 war axe (115 gold) a +0 dagger (66 gold) a +2 antimagic longbow (1485 gold) a +0 long sword (115 gold) [Shop] Xoschiga's Weapon Emporium a +0 mace (33 gold) a +3 antimagic shortbow (286 gold) a +0 long sword (38 gold) a +0 shortbow (33 gold) the +7 falchion of Poppell {protect, Stlth+} (532 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. 4 javelins (132 gold) a +0 short sword of venom (61 gold) (23, 50, D:4) a +0 giant club (27, 15, D:4) a +0 ring mail (33, 17, D:4) a +0 short sword (37, 7, D:4) a troll skeleton (39, 3, D:4) a dwarf skeleton (41, 9, D:4) a human skeleton (43, 5, D:4) a minotaur skeleton (44, 7, D:4) a +2 dagger of venom {Caihong} (45, 7, D:4) a +0 leather armour (58, 4, D:4) a +0 vampiric dagger a +0 dagger (59, 4, D:4) a +0 dagger a +0 club a +0 dagger a +0 sling (60, 3, D:4) a +0 club (60, 4, D:4) a +0 dagger a +0 club (60, 5, D:4) a +0 club a +0 dagger a +0 animal skin a +0 helmet (61, 4, D:4) a +0 club (66, 17, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ezxuyc's Book Boutique a parchment of Fugue of the Fallen (88 gold) a parchment of Dragon's Call (520 gold) a parchment of Momentum Strike (58 gold) a parchment of Summon Small Mammal (40 gold) a parchment of Death's Door (520 gold) (4, 3, D:5) a +0 giant club (9, -31, D:5) a +0 leather armour a +0 whip of electrocution (9, -30, D:5) a +0 dagger a +0 robe a +0 dagger of holy wrath (10, -30, D:5) a +0 robe a +0 dagger (10, -29, D:5) a +0 robe a +0 dagger (29, -4, D:5) a parchment of Fulminant Prism (30, -4, D:5) a +0 short sword (32, -13, D:5) a +0 club (33, -24, D:5) a +0 spear (51, -23, D:5) a gold piece Level 6 of the Dungeon (15, 5, D:6) a +0 dagger (15, 7, D:6) the +0 leather armour "Xumez" {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (24, 15, D:6) a +0 buckler (24, 30, D:6) a staff of fire (28, 20, D:6) a +0 club (29, 20, D:6) a +0 club a +0 club a +0 robe a +0 whip (32, 8, D:6) a +0 plate armour (36, 14, D:6) a +0 scale mail (45, 21, D:6) a +0 falchion (47, 35, D:6) a +0 club (48, 24, D:6) a +0 whip (48, 25, D:6) a +0 club (49, 24, D:6) a +0 club a +0 robe (50, 23, D:6) a +0 spear (50, 24, D:6) a +0 flail Level 7 of the Dungeon (7, -21, D:7) a +0 mace (7, -20, D:7) a +0 dagger a +1 morningstar of protection (7, -19, D:7) a +0 dagger a +0 robe (11, -19, D:7) a +0 helmet (11, 0, D:7) a +0 trident a +0 robe (11, 1, D:7) a +0 long sword a +0 robe (12, 1, D:7) a +2 great sword a +0 robe a +2 dire flail a +0 robe (12, 22, D:7) a +4 ring of protection (15, 2, D:7) a +0 great sword a +0 robe (21, -14, D:7) a +0 club (30, 10, D:7) a +0 sling (42, 10, D:7) a parchment of Kiss of Death (45, 9, D:7) a +0 flail (50, -12, D:7) a +0 robe (50, -11, D:7) a +0 robe a +0 hand axe (50, -10, D:7) a +0 robe a +0 flail a +0 robe a +0 falchion (52, -11, D:7) a +0 robe a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +3 leather armour (9, 0, D:8) a +1 great sword of distortion (10, -10, D:8) a +0 giant club a +0 giant club (12, -44, D:8) a +0 mace a +0 leather armour (12, -29, D:8) a potion of moonshine (12, 1, D:8) an inkwell talisman (13, -43, D:8) a +0 dagger (14, -45, D:8) a +0 dagger a +0 robe (14, -44, D:8) a +0 dire flail a +0 plate armour a +0 mace (16, 13, D:8) a +5 falchion of electrocution {Kulveer} (21, -9, D:8) a +0 pair of gloves of hurling (34, -4, D:8) a +0 giant club a +0 giant club (35, -46, D:8) a +0 mace (45, -39, D:8) a staff of cold (55, -32, D:8) a +0 plate armour (58, -1, D:8) a +0 short sword (58, 6, D:8) a ring of poison resistance (59, -4, D:8) a +0 whip a +0 whip a +0 ring mail a +0 flail a +0 leather armour (59, -3, D:8) a +1 hand axe of sundering a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 glaive a +0 plate armour (1, -1, D:9) a +0 dagger a +0 robe a +0 mace a +0 leather armour (1, 0, D:9) a +0 flail a +0 ring mail (2, 10, D:9) a +0 club (2, 16, D:9) 5 stones (3, -3, D:9) a +0 long sword (4, 10, D:9) 4 large rocks (4, 11, D:9) a +0 club (4, 15, D:9) a stone (6, 12, D:9) 5 stones (6, 15, D:9) 6 stones (7, 10, D:9) a stone (7, 11, D:9) the +8 quarterstaff of Ad Valorem {venom, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (7, 14, D:9) a +0 club (8, 12, D:9) 5 large rocks (8, 15, D:9) a +2 pair of boots (8, 16, D:9) 4 large rocks (9, 9, D:9) 8 stones (9, 15, D:9) a +0 club (9, 16, D:9) a stone (9, 17, D:9) a +0 club (10, 12, D:9) 4 stones (10, 16, D:9) 3 stones (17, -13, D:9) a +0 war axe (22, 12, D:9) the ring "Toizouri" {+Blink rF+} [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. (23, 9, D:9) a +3 scale mail (25, 8, D:9) a +0 spear (25, 9, D:9) a +0 spear (26, 9, D:9) a +0 kite shield a +0 scale mail a +2 spear of venom (26, 10, D:9) a +0 spear (27, 12, D:9) a +0 ring mail (29, 5, D:9) a +5 ring of evasion (30, -23, D:9) a parchment of Grave Claw (30, -21, D:9) a +0 long sword (31, -14, D:9) a +0 flail 3 boomerangs (31, -13, D:9) a +0 hand axe (32, -10, D:9) a +0 dagger a +0 robe a +0 club (34, 8, D:9) an amulet of chemistry (38, 13, D:9) a +0 war axe (44, 7, D:9) a +4 spear of freezing a +0 robe (44, 9, D:9) a +0 dire flail a +0 robe (45, 10, D:9) a +2 dire flail a +0 robe (46, 8, D:9) a +0 war axe a +0 robe (47, -22, D:9) an orb of mayhem (47, -21, D:9) a +0 leather armour (47, 8, D:9) a +1 long sword a +0 robe (47, 13, D:9) a +0 leather armour Level 10 of the Dungeon (7, -4, D:10) 2 potions of moonshine (8, 27, D:10) a +0 ring mail (9, -2, D:10) a +0 spear (9, -1, D:10) a +0 spear (9, 0, D:10) a +0 spear (9, 2, D:10) 2 potions of moonshine (9, 3, D:10) 2 potions of moonshine (10, -2, D:10) a +0 spear (11, -3, D:10) 2 potions of moonshine (27, 23, D:10) a +0 spear (28, -6, D:10) a +0 club a +0 falchion a +0 plate armour a +0 dire flail a +0 short sword (29, -6, D:10) a +0 dagger a +0 ring mail a +0 trident a +0 chain mail a +0 club a +0 club a +0 whip (29, -4, D:10) a +0 dagger (30, -6, D:10) a +0 mace (30, -5, D:10) a +0 war axe a +0 club a +0 whip a +0 scale mail a +2 trident of freezing a +0 giant club (31, -4, D:10) a +0 ring mail a +0 trident (31, -3, D:10) a +0 spear (37, -8, D:10) a +0 ring mail (42, 31, D:10) a +0 short sword (42, 32, D:10) a +0 whip a +0 short sword a +0 short sword (42, 33, D:10) 6 stones a +0 dagger a +0 dagger a +0 short sword (42, 34, D:10) a +0 dagger (46, -9, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Huamuic's Weapon Boutique the +4 broad axe of Saltpetre {flame, rElec rCorr} (1004 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 mace (54 gold) a +0 heavy broad axe (327 gold) a +0 flail (63 gold) a +3 sling (333 gold) a +0 dire flail (90 gold) a +0 lajatang (270 gold) a +0 partisan (126 gold) (4, -1, D:11) a +0 giant club a +0 giant club (4, 8, D:11) an amulet of the acrobat (18, -15, D:11) a +0 mace (19, -18, D:11) a +0 hand axe (27, 11, D:11) a parchment of Silence (37, 13, D:11) a lupine talisman (38, 11, D:11) the +1 orcbow of Musuczich {elec, rElec Dex+5} rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (50, -2, D:11) a +0 dagger a +0 robe (50, 0, D:11) a +0 dagger a +0 robe (50, 1, D:11) a +0 flail (50, 2, D:11) a +0 whip (52, -15, D:11) a +0 dagger Level 12 of the Dungeon (3, 12, D:12) 2 scrolls of noise (7, 3, D:12) a +2 vampiric dagger a +0 robe (15, -5, D:12) 4 large rocks (17, -2, D:12) a +0 ring mail (18, 7, D:12) a +0 robe a +0 dagger (19, 3, D:12) a +0 dagger (21, 6, D:12) a +0 robe a +0 dagger (23, 8, D:12) a ring of protection from cold a +0 ring mail a +0 whip (24, 9, D:12) a +0 short sword (26, 17, D:12) a +0 ring mail (33, 38, D:12) 4 large rocks (41, 47, D:12) a +0 flail (50, 1, D:12) a +1 leather armour of willpower a +2 robe of willpower (50, 8, D:12) a +0 ring mail (55, 27, D:12) a +0 hand axe a +0 leather armour Level 13 of the Dungeon (5, -6, D:13) a +2 dagger of electrocution a +0 robe (9, 7, D:13) a +0 hand axe (15, -20, D:13) 5 large rocks (27, 2, D:13) a +0 cloak (33, -14, D:13) 4 large rocks (35, 26, D:13) a +2 trident of pain (42, 3, D:13) a +0 kite shield Level 14 of the Dungeon (4, 28, D:14) a +2 glaive a +0 chain mail (5, 27, D:14) a +3 great mace a +0 chain mail a ring of flight (6, 4, D:14) a +0 dagger a +2 robe of willpower (8, -1, D:14) a +0 mace (11, -6, D:14) a +0 partisan of venom a +0 chain mail a +0 tower shield (12, 9, D:14) a +0 great sword a +0 chain mail a +0 war axe a +0 plate armour (13, 9, D:14) a +3 war axe of freezing a +0 plate armour a +2 kite shield (16, 2, D:14) a +0 giant club a +0 giant club (17, 29, D:14) a +0 ring mail (19, 9, D:14) a +0 great mace a +0 chain mail (30, 21, D:14) a potion of moonshine (31, -4, D:14) a +0 plate armour a +0 war axe (34, 5, D:14) a +0 plate armour a +0 battleaxe (45, 11, D:14) a +0 quarterstaff (49, 13, D:14) a +0 falchion (53, -2, D:14) an amulet of magic regeneration Level 15 of the Dungeon [Shop] Mati's Book Boutique a parchment of Animate Dead (325 gold) a parchment of Summon Horrible Things (1045 gold) a parchment of Death Channel (625 gold) a parchment of Yara's Violent Unravelling (460 gold) a parchment of Bombard (625 gold) a parchment of Ignition (1045 gold) a parchment of Enfeeble (820 gold) a parchment of Infestation (1045 gold) a parchment of Launch Clockwork Bee (220 gold) a parchment of Disjunction (1045 gold) a manual of Long Blades (2000 gold) [Shop] Nuys's Assorted Antiques the ring "Muty" {rPois Str+3 Int+6} (1230 gold) [ring of intelligence] rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). 3 scrolls of fog (276 gold) a +2 short sword of electrocution (448 gold) a phial of floods (920 gold) a tin of tremorstones (2/2) (920 gold) a +0 pair of boots of flying (264 gold) [Shop] Ifel's Antique Armour Boutique the +0 plate armour of Immorality {Archery, rN+} (468 gold) rN+: It protects you from negative energy. It cannot be enchanted further. an orb of attunement (390 gold) a +1 cloak of corrosion resistance (247 gold) a +3 leather armour of willpower (360 gold) a +0 leather armour of fire resistance (135 gold) a +4 plate armour of fire resistance (675 gold) [Shop] Lutyeg's Antique Armour Shop an orb of guile (364 gold) a +0 plate armour of fire resistance (350 gold) a +1 helmet of sniping (231 gold) a +1 hat of see invisible (224 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. [Shop] Heobar's Book Emporium a parchment of Iskenderun's Mystic Blast (234 gold) a parchment of Dimensional Bullseye (234 gold) a parchment of Lee's Rapid Deconstruction (331 gold) a parchment of Summon Forest (331 gold) a parchment of Curse of Agony (331 gold) a parchment of Summon Mana Viper (331 gold) a parchment of Arcjolt (331 gold) a parchment of Hailstorm (158 gold) a parchment of Alistair's Walking Alembic (331 gold) [Shop] Aqiocs's Armour Emporium the +2 ring mail of Juowiomi {Rampage rElec SInv} (805 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of boots of stealth (287 gold) the +6 leather armour "Gufax" {rC++ rN+++ Slay+4} (2357 gold) rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +1 ring mail of fire resistance (400 gold) a +0 helmet of ice (537 gold) the +1 kite shield of Trial and Error {rC+} (650 gold) rC+: It protects you from cold. It cannot be enchanted further. a +3 chain mail of fire resistance (700 gold) [Shop] Vuat's Armour Emporium the +0 chain mail "Geal" {rF+} (360 gold) rF+: It protects you from fire. It cannot be enchanted further. a +3 ring mail of cold resistance (468 gold) a +1 robe of willpower (232 gold) a +0 chain mail of fire resistance (234 gold) a scarf of harm (162 gold) a +3 plate armour of resonance (720 gold) a +2 robe (232 gold) a +2 ring mail of willpower (378 gold) a +1 ring mail of cold resistance (288 gold) a +2 pair of boots of earth (567 gold) [Shop] Tulyifro's Armour Shoppe a +2 leather armour of cold resistance (380 gold) a +3 ring mail of cold resistance (520 gold) a +0 helmet of intelligence (230 gold) a +2 ring mail of poison resistance (360 gold) a +3 leather armour of willpower (480 gold) a +3 leather armour of positive energy (420 gold) a +3 plate armour of resonance (800 gold) the +0 leather armour of Supple Strength {rElec Str-3 Int+2} (278 gold) rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 buckler of protection (330 gold) the +4 plate armour "Seuryh" {Harm Fly Int-2 Stlth+} (914 gold) Harm: It increases damage dealt and taken. Fly: It grants you flight. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, -8, D:15) 6 large rocks (14, -20, D:15) a +4 ring of protection (26, -41, D:15) the +0 leather armour of the Beggar {Will++ Dex+2 Stlth+} Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 leather armour "Feghoodd" {rPois rF- Dex+6 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (26, -40, D:15) the +1 robe "Aguajih" {Int+2 Archmagi} Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (26, -39, D:15) the +4 ring mail "Lycloets" {rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +5 ring mail of the Gloaming {rCorr Str-3 Int+3} rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (26, -38, D:15) the +3 scale mail of the Final Xeniums {^Drain rN+++ Str+3} ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the +2 scale mail "Ysyt" {Resonance, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 scale mail of Fallacy {+Inv rN+ Will+ rCorr} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (26, -37, D:15) the +2 chain mail of Qazlal's Esteem {rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (26, -30, D:15) a +0 leather armour a +1 battleaxe a +0 kite shield a +0 leather armour a +2 war axe of freezing (32, 10, D:15) a +0 arbalest (33, 9, D:15) a +0 arbalest a +0 arbalest (33, 10, D:15) a +0 arbalest (36, -32, D:15) a +0 helmet (37, -31, D:15) a +0 robe a +0 dagger (37, -30, D:15) a +2 robe of willpower a +0 dagger (37, -23, D:15) a +0 dagger a +0 robe (39, -31, D:15) a +0 buckler a +0 robe a +0 dagger (40, -32, D:15) a +0 trident a +0 robe (51, 8, D:15) a +0 short sword a +0 robe (55, 15, D:15) a +0 long sword a +0 robe (56, -11, D:15) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (2, -2, Orc:1) a +0 flail a +0 mace a +0 short sword (3, -2, Orc:1) a +0 short sword a +0 ring mail (4, -8, Orc:1) a +0 hand axe a +0 leather armour (4, -2, Orc:1) a +0 giant club (5, 0, Orc:1) a +0 arbalest (6, -9, Orc:1) a +0 trident a +0 orcbow a +0 chain mail (6, -4, Orc:1) a +0 giant club (6, -2, Orc:1) a +2 dagger of venom a +0 robe (7, 1, Orc:1) a +0 orcbow (12, -8, Orc:1) a +0 robe a +0 dagger (18, -4, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (19, -5, Orc:1) a +0 short sword (42, -29, Orc:1) a +0 arbalest (55, -22, Orc:1) a +0 plate armour a +0 dire flail (55, -21, Orc:1) a +0 robe a +0 dagger (56, -24, Orc:1) a +0 club a +2 robe a +0 dagger (57, -24, Orc:1) a +0 dagger a +0 robe (57, -22, Orc:1) a +2 long sword {Nozipho} a +6 ring of strength the +8 war axe of Diasmed {speed, *Slow rPois rF++ Str+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. Level 2 of the Orcish Mines [Shop] Kumazal's Distillery 2 potions of cancellation (290 gold) a potion of might (72 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of might (72 gold) a potion of curing (54 gold) [Shop] Pearrim's Distillery a potion of haste (unknown) (233 gold) a potion of heal wounds (186 gold) a potion of attraction (70 gold) a potion of curing (70 gold) a potion of curing (70 gold) a potion of brilliance (93 gold) a potion of might (93 gold) a potion of might (93 gold) 2 potions of moonshine (46 gold) [Shop] Kuedus's Antique Armour Emporium a +2 barding of earth (1400 gold) a +1 pair of boots (322 gold) a +0 scale mail (112 gold) a +0 chain mail (168 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) [Shop] Gejir's Jewellery Shoppe the amulet of Edig Rat {Spirit -Tele Harm Dex+3} (580 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). a ring of protection from cold (400 gold) an amulet of faith (unknown) (640 gold) a +6 ring of strength (576 gold) a ring of magical power (320 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (724 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). an amulet of reflection (unknown) (480 gold) (0, 0, Orc:2) a +0 arbalest (3, -3, Orc:2) a +0 giant club (5, 4, Orc:2) a +0 arbalest (23, 0, Orc:2) a +0 battleaxe a +0 chain mail (24, -1, Orc:2) a +0 halberd of freezing a +0 chain mail (24, 1, Orc:2) a +0 short sword (24, 5, Orc:2) a +0 club a +0 leather armour a +0 club a +0 leather armour (25, -4, Orc:2) a +0 dagger a +0 robe (25, 2, Orc:2) a +0 dire flail a +0 chain mail (25, 5, Orc:2) a +0 glaive a +0 plate armour (25, 7, Orc:2) a +0 flail (26, -7, Orc:2) a +0 halberd a +0 robe (26, 1, Orc:2) a +0 trident a +0 chain mail (26, 2, Orc:2) a +0 dagger (26, 3, Orc:2) a +0 mace of draining a +0 ring mail (26, 4, Orc:2) a +0 flail (26, 6, Orc:2) a +0 trident a +0 plate armour (27, -9, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (27, -8, Orc:2) a +0 dagger a +0 robe (27, 3, Orc:2) a +0 whip a +0 leather armour (27, 5, Orc:2) a +0 hand axe a +0 chain mail a +0 glaive a +0 plate armour (27, 6, Orc:2) a +0 trident a +0 chain mail (28, -11, Orc:2) a +0 mace a +0 chain mail (28, 3, Orc:2) a +0 hand axe (28, 4, Orc:2) a +0 hand axe a +0 scale mail (28, 6, Orc:2) a +0 hand axe (28, 8, Orc:2) a +0 arbalest (29, -11, Orc:2) a +0 trident a +0 leather armour (29, -10, Orc:2) a +0 mace a +0 robe (29, -9, Orc:2) a +0 halberd a +0 robe (29, -8, Orc:2) a +0 short sword a +0 robe (29, 6, Orc:2) a +0 flail a +0 plate armour (30, -11, Orc:2) a +0 hand axe a +0 chain mail a +0 halberd a +0 robe (30, -8, Orc:2) a +0 dagger a +0 robe (31, -11, Orc:2) a +2 flail of venom a +0 chain mail a +0 arbalest (32, -11, Orc:2) a +3 dagger (34, -3, Orc:2) a +0 trident a +0 chain mail (35, -7, Orc:2) a +1 long sword of holy wrath a +0 plate armour (35, -6, Orc:2) a +0 dagger a +0 robe (36, -5, Orc:2) a +0 great sword a +0 plate armour (46, -8, Orc:2) a +0 war axe a +0 plate armour (48, -7, Orc:2) a +0 battleaxe a +0 chain mail (49, -6, Orc:2) a +0 robe a +0 dagger (51, -7, Orc:2) a +0 leather armour a +0 dagger (52, -9, Orc:2) a +0 leather armour a +0 hand axe (52, -8, Orc:2) a +0 plate armour a +0 short sword a +0 plate armour a +0 hand axe (55, -10, Orc:2) a +0 leather armour a +0 club (57, -11, Orc:2) a +0 club (58, 3, Orc:2) a +0 hand axe (59, 2, Orc:2) a +0 club (59, 3, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a rimehorn talisman (5, 3, Lair:1) a potion of moonshine (6, -34, Lair:1) a scarf of shadows (9, -8, Lair:1) a parchment of Searing Ray (13, -7, Lair:1) a +1 pair of boots (22, -1, Lair:1) a +0 ring mail (23, -21, Lair:1) a maw talisman (25, -21, Lair:1) a +0 pair of gloves of parrying (25, -1, Lair:1) a +0 cloak of corrosion resistance (28, -1, Lair:1) a parchment of Fulminant Prism (36, -38, Lair:1) a +0 spear (36, -33, Lair:1) a +0 robe (50, 4, Lair:1) a +0 robe (51, 0, Lair:1) a ring of positive energy Level 2 of the Lair of Beasts (6, 37, Lair:2) a +0 spear (9, 31, Lair:2) a +0 short sword (14, 42, Lair:2) a +0 spear (19, 22, Lair:2) a human skeleton (24, 44, Lair:2) a +0 ring mail (31, -4, Lair:2) a +0 chain mail (39, 9, Lair:2) a +0 club (42, 52, Lair:2) a +0 scale mail (48, 47, Lair:2) a parchment of Eringya's Surprising Crocodile Level 3 of the Lair of Beasts (1, 2, Lair:3) a +0 plate armour (1, 4, Lair:3) a scarf of shadows (8, -9, Lair:3) a +0 hand axe (12, -38, Lair:3) a +0 quarterstaff (15, -43, Lair:3) a +0 war axe (15, -10, Lair:3) a +0 halberd (17, -43, Lair:3) a +0 halberd (19, -11, Lair:3) a +0 robe a +0 battleaxe (23, -7, Lair:3) a +1 short sword of holy wrath (24, -19, Lair:3) a staff of cold (27, -3, Lair:3) a +0 ring mail (37, -44, Lair:3) a +0 robe (39, 4, Lair:3) a parchment of Sublimation of Blood Level 4 of the Lair of Beasts (3, 0, Lair:4) a human skeleton (4, 0, Lair:4) a human skeleton (15, 23, Lair:4) the +2 leather armour of the Wilderness {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (24, 15, Lair:4) a +0 rapier (31, 31, Lair:4) a +0 mace (32, -1, Lair:4) a +0 ring mail (33, 20, Lair:4) a +0 trident (39, 30, Lair:4) a +0 cloak (41, 0, Lair:4) a +0 sling (43, -14, Lair:4) a +0 leather armour (45, 31, Lair:4) a +1 broad axe of freezing a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 cloak (2, 13, Lair:5) a +1 trident of protection (32, 15, Lair:5) a +0 spear (39, 11, Lair:5) a quill talisman (40, -6, Lair:5) a +0 chain mail (40, 28, Lair:5) an amulet of regeneration (56, 16, Lair:5) a +0 cloak of stealth (58, 42, Lair:5) the +1 ring mail of Proximity {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (60, 39, Lair:5) a +0 short sword a +0 robe (62, 34, Lair:5) a +0 rapier a +0 robe (62, 35, Lair:5) a +2 short sword of electrocution a +0 robe (64, 44, Lair:5) a +0 sling (67, -3, Lair:5) a +0 chain mail (67, 28, Lair:5) a +0 short sword of protection a +0 robe (68, 21, Lair:5) a staff of air (69, 21, Lair:5) a +0 spear (69, 22, Lair:5) a +0 dagger a +0 robe (69, 43, Lair:5) a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 buckler (69, 44, Lair:5) a +0 short sword a +0 robe (69, 45, Lair:5) a +2 short sword of speed a +0 robe a +0 short sword a +0 robe a +0 buckler (72, 15, Lair:5) a +0 dagger a +0 robe (72, 17, Lair:5) a +0 short sword a +0 robe (72, 39, Lair:5) a staff of earth Level 1 of the Swamp (0, 0, Swamp:1) a +0 plate armour (10, -3, Swamp:1) a +0 leather armour (13, -17, Swamp:1) a +0 pair of gloves (24, -25, Swamp:1) a +0 dagger (32, -16, Swamp:1) a +0 robe Level 2 of the Swamp (0, 0, Swamp:2) a +0 falchion (20, -26, Swamp:2) a +0 dagger a +0 robe a +2 buckler a +0 quarterstaff a +0 robe (22, -27, Swamp:2) a parchment of Teleport Other (24, -16, Swamp:2) a +0 lajatang (37, -14, Swamp:2) a +0 falchion (46, -16, Swamp:2) a +0 spear (47, -17, Swamp:2) a +0 spear (47, -16, Swamp:2) a +0 spear a +0 buckler Level 3 of the Swamp (0, 0, Swamp:3) a +0 heavy quarterstaff (15, 20, Swamp:3) a +0 kite shield a +0 chain mail a +3 partisan of holy wrath (22, 8, Swamp:3) a +0 falchion (32, 7, Swamp:3) a +0 sling (46, 21, Swamp:3) a +0 halberd Level 4 of the Swamp (0, 0, Swamp:4) an amulet of chemistry (8, 2, Swamp:4) a +0 mace (8, 4, Swamp:4) a +0 chain mail (9, -2, Swamp:4) the +7 mace "Ogreslayer" {flame, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (9, 38, Swamp:4) a +0 robe (12, 30, Swamp:4) a +0 flail (18, 15, Swamp:4) a +0 pair of boots (19, 31, Swamp:4) a +0 leather armour (24, 41, Swamp:4) a +0 quarterstaff a +0 animal skin (25, 13, Swamp:4) a +0 rapier a +0 animal skin (25, 23, Swamp:4) a +0 scimitar (28, 32, Swamp:4) a +0 tower shield (30, 44, Swamp:4) a +0 plate armour (35, 43, Swamp:4) a +0 robe Level 1 of the Snake Pit (1, 1, Snake:1) a +0 halberd (3, -1, Snake:1) a +0 glaive (10, -5, Snake:1) a +0 shortbow a +0 war axe a +0 robe (16, 7, Snake:1) a +0 mace a +0 robe (17, 8, Snake:1) a +0 hand axe a +0 robe Level 2 of the Snake Pit [Shop] Runerren's Antique Weapon Emporium a +0 sling (48 gold) a +0 partisan (224 gold) the +11 Singing Sword {sonic wave} (3200 gold) It cannot be enchanted further. a +3 lajatang (1024 gold) the +1 hand cannon "ETAOIN SHRDLU" {elec, Int+4} (2812 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 flail (112 gold) a +3 short sword of holy wrath (716 gold) a +0 heavy broad axe (582 gold) a +2 dagger of speed (576 gold) (7, -21, Snake:2) a +0 trident a +0 halberd (9, -25, Snake:2) a +0 spear a +0 barding (9, -7, Snake:2) a +0 halberd (10, -21, Snake:2) a +0 flail (10, -9, Snake:2) a +0 longbow a +0 flail a +0 robe (13, -14, Snake:2) a +0 arbalest a +0 hand axe (14, -15, Snake:2) a +3 shortbow a +0 flail a +0 robe a +0 longbow a +0 trident a +0 robe a +0 arbalest a +1 war axe of flaming a +0 barding of cold resistance (15, -17, Snake:2) a +0 arbalest a +0 glaive (15, -16, Snake:2) a +0 battleaxe a +0 shortbow a +0 robe Level 3 of the Snake Pit Level 4 of the Snake Pit (0, 0, Snake:4) 18 gold pieces a +0 halberd a +0 mace (3, -23, Snake:4) a +0 scimitar a +0 robe (3, 2, Snake:4) 15 gold pieces (4, -23, Snake:4) a +0 glaive (5, -23, Snake:4) a +2 battleaxe of pain a +0 hand axe a +0 dire flail a +0 scimitar a +0 halberd a +0 mace a +0 battleaxe a +0 flail of protection a +0 mace a +0 short sword (6, -1, Snake:4) a +0 long sword (8, -4, Snake:4) a +0 battleaxe a +0 robe a +0 scimitar (9, -3, Snake:4) a +0 whip a +0 long sword a +0 robe a +0 tower shield a +0 club a +0 shortbow a +0 war axe (24, -6, Snake:4) a +0 plate armour (28, -6, Snake:4) a +0 quarterstaff (39, -14, Snake:4) a +0 scimitar a +0 robe